Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Oxar77
Janus
Level 144
God Stats
1W - 5L
1,248 SR
Queue Stats
51W - 50L
1,462 Elo+
Solo
Anubis
Anubis
elturkoo43
Anubis
Level 122
God Stats
6W - 5L
1,596 SR
Queue Stats
67W - 89L
1,411 Elo+
Solo
Aphrodite
Aphrodite
slj71
Aphrodite
Level 45
God Stats
2W - 3L
1,561 SR
Queue Stats
30W - 28L
1,390 Elo+
Solo
Hun Batz
Hun Batz
x DeliciouS xx
Hun Batz
Level 108
God Stats
7W - 18L
1,282 SR
Queue Stats
590W - 612L
1,333 Elo+
Solo
Team Averages
Level 112
1,437 SR
1,419 Elo+

VS

Team Averages
Level 92
1,605 SR
1,435 Elo+
Ao Kuang
Ao Kuang
Big Sloppa3033
Ao Kuang
Level 154
God Stats
2W - 2L
1,409 SR
Queue Stats
330W - 357L
1,400 Elo+
Party 2
Raijin
Raijin
Kinesthetix
Raijin
Level 67
God Stats
2W - 0L
1,716 SR
Queue Stats
87W - 106L
1,330 Elo+
Party 2
Lancelot
Lancelot
Officer_Doofy-20
Lancelot
Level 48
God Stats
11W - 1L
1,655 SR
Queue Stats
69W - 60L
1,482 Elo+
Party 1
Cerberus
Cerberus
Sheriff_Shekels
Cerberus
Level 64
God Stats
13W - 9L
1,556 SR
Queue Stats
170W - 170L
1,419 Elo+
Party 1
Heimdallr
Heimdallr
Sloth Jerky4000
Heimdallr
Level 129
God Stats
3W - 2L
1,689 SR
Queue Stats
169W - 170L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
1 / 2 / 3
9,765
425
10,662
19,463
8,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Janus
Oxar77
Janus
15
1 / 7 / 6
10,522
457
14,249
14,860
6,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
elturkoo43
Anubis
20
7 / 3 / 3
13,171
573
20,546
25,280
15,915
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
slj71
Aphrodite
14
1 / 4 / 3
9,843
428
4,978
16,836
17,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
18
2 / 5 / 4
11,250
489
13,154
19,161
9,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
5 / 2 / 4
11,119
483
12,606
24,377
10,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
16
3 / 2 / 6
10,184
443
11,894
14,026
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 4 / 3
12,554
546
12,265
22,849
15,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
16
1 / 1 / 6
9,351
407
6,034
20,921
21,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Sloth Jerky4000
Heimdallr
18
4 / 3 / 7
11,585
504
22,307
15,810
7,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
12
Kills
21
21
Deaths
12
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
3
1.25
W
Ao Kuang
5
2
4
3.5
W
Raijin
3
2
6
3
W
8
4
3
2.38
L
Janus
Oxar77
Janus
1
7
6
0.57
W
Cerberus
1
1
6
4
W
Heimdallr
Sloth Jerky4000
Heimdallr
4
3
7
2.5
L
Anubis
elturkoo43
Anubis
7
3
3
2.83
L
Aphrodite
slj71
Aphrodite
1
4
3
0.63
L
Hun Batz
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,589
Damage
65,106
95,600
Taken
97,983
57,358
Mitigated
60,542
43,251
Healing
30,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,662
4,973
0
6,742
19,463
8,190
933
5,419
14,044
0
70,194
W
Ao Kuang
12,606
3,488
0
8,577
24,377
10,599
654
5,840
18,391
89,247
0
W
Raijin
11,894
229
0
3,749
14,026
5,958
0
6,882
6,762
61,858
0
W
12,265
3,265
0
6,861
22,849
15,670
665
10,926
11,865
0
80,333
L
Janus
Oxar77
Janus
14,249
827
0
1,798
14,860
6,284
513
6,707
8,151
72,538
0
W
Cerberus
6,034
236
0
5,655
20,921
21,287
265
8,076
12,753
43,562
0
W
Heimdallr
Sloth Jerky4000
Heimdallr
22,307
11,890
0
5,197
15,810
7,028
6,570
7,287
8,439
0
96,215
L
Anubis
elturkoo43
Anubis
20,546
682
0
16,869
25,280
15,915
4,054
5,847
19,433
128,452
0
L
Aphrodite
slj71
Aphrodite
4,978
1,262
5,235
6,882
16,836
17,914
338
5,205
11,631
37,432
0
L
Hun Batz
13,154
5,046
0
5,725
19,161
9,055
518
7,356
11,805
0
100,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,551
Gold Earned
54,793
609
Minions Killed
529
0
Camps Cleared
0
2,159,003
Distance Traveled
2,144,733
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,765
425
124
5
0
437,226
6
W
Ao Kuang
11,119
483
96
4
0
468,007
1
W
Raijin
10,184
443
109
5
0
395,893
6
W
Lancelot
12,554
546
107
5
0
439,250
1
L
Janus
10,522
457
101
4
0
405,205
4
W
Cerberus
9,351
407
86
4
0
435,487
0
W
Heimdallr
11,585
504
131
6
0
406,096
4
L
Anubis
13,171
573
188
8
0
416,731
2
L
Aphrodite
9,843
428
51
2
0
426,651
1
L
Hun Batz
11,250
489
145
6
0
473,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role