Player Matchup

Hel
Hel
CallaQuest
Hel
Level 12
God Stats
1W - 0L
1,695 SR
Queue Stats
10W - 14L
1,403 Elo+
Party 2
Set
Set
Review_FN
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 52L
1,582 Elo+
Party 1
Xbalanque
Xbalanque
TheWardenGod
Xbalanque
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 71L
1,478 Elo+
Party 2
Ymir
Ymir
TooBadxSoSad
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 53L
1,512 Elo+
Party 1
Chaac
Chaac
YaBiiKz
Chaac
Level 101
God Stats
4W - 0L
1,729 SR
Queue Stats
85W - 77L
1,547 Elo+
Party 1
Team Averages
Level 65
1,585 SR
1,505 Elo+

VS

Team Averages
Level 48
1,469 SR
1,296 Elo+
Nu Wa
Nu Wa
Awilix4Mayor
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,343 Elo+
Party 3
Nemesis
Nemesis
FTG Jax
Nemesis
Level 24
God Stats
3W - 5L
1,259 SR
Queue Stats
79W - 113L
1,272 Elo+
Party 3
Aphrodite
Aphrodite
FTG Ryodaa
Aphrodite
Level 61
God Stats
3W - 4L
1,588 SR
Queue Stats
4W - 11L
1,360 Elo+
Party 3
Izanami
Izanami
FTG itzArcee
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,057 Elo+
Party 3
Nike
Nike
MoonManMikel
Nike
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
127W - 151L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,052
432
1,855
7,263
2,572
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 3
7,708
551
5,278
12,137
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
TheWardenGod
Xbalanque
11
7 / 2 / 3
7,870
562
9,945
6,801
2,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 0 / 7
6,953
497
3,365
5,436
4,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
YaBiiKz
Chaac
12
1 / 3 / 0
7,032
502
6,226
11,918
7,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,228
516
8,873
9,384
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
FTG Jax
Nemesis
12
4 / 2 / 2
7,610
544
4,438
10,354
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
FTG Ryodaa
Aphrodite
7
0 / 1 / 0
5,198
371
616
3,617
1,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
FTG itzArcee
Izanami
10
1 / 5 / 1
6,328
452
901
6,736
1,999
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 1 / 1
7,876
563
7,965
10,689
7,957
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
11
Kills
11
12
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
1
6
0
0.17
L
Nemesis
FTG Jax
Nemesis
4
2
2
2.5
L
Aphrodite
FTG Ryodaa
Aphrodite
0
1
0
0
L
Izanami
FTG itzArcee
Izanami
1
5
1
0.3
L
3
1
1
3.5
W
2
1
3
3.5
W
Xbalanque
TheWardenGod
Xbalanque
7
2
3
4.25
W
0
0
7
3.5
W
Chaac
YaBiiKz
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,669
Damage
22,793
43,555
Taken
40,780
22,142
Mitigated
19,011
10,682
Healing
5,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,873
1,690
0
765
9,384
3,293
558
540
8,844
51,592
0
W
1,855
383
0
0
7,263
2,572
770
2,143
5,120
32,006
0
L
Nemesis
FTG Jax
Nemesis
4,438
1,833
0
597
10,354
4,280
0
901
9,417
0
48,877
L
Aphrodite
FTG Ryodaa
Aphrodite
616
87
277
1,353
3,617
1,482
88
497
3,120
9,015
0
L
Izanami
FTG itzArcee
Izanami
901
855
0
1,120
6,736
1,999
272
2,385
4,351
0
30,148
L
7,965
1,944
0
1,129
10,689
7,957
318
897
9,168
0
62,459
W
5,278
1,942
0
2,673
12,137
5,186
0
3,513
8,624
0
72,361
W
Xbalanque
TheWardenGod
Xbalanque
9,945
5,508
0
1,375
6,801
2,396
1,863
2,847
3,954
0
45,464
W
3,365
1,011
0
1,146
5,436
4,694
200
533
4,903
25,347
0
W
Chaac
YaBiiKz
Chaac
6,226
1,603
0
5,488
11,918
7,294
198
453
11,465
0
46,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,615
Gold Earned
34,240
350
Minions Killed
325
0
Camps Cleared
0
1,280,486
Distance Traveled
1,194,520
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,228
516
65
5
0
257,972
2
W
Hel
6,052
432
46
3
0
210,593
0
L
Nemesis
7,610
544
86
6
0
283,900
0
L
Aphrodite
5,198
371
11
1
0
171,817
2
L
Izanami
6,328
452
60
4
0
261,845
2
L
Nike
7,876
563
103
7
0
218,986
3
W
Set
7,708
551
108
8
0
298,779
1
W
Xbalanque
7,870
562
71
5
0
238,637
3
W
Ymir
6,953
497
42
3
0
273,827
5
W
Chaac
7,032
502
83
6
0
258,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role