Player Matchup

Terra
Terra
Adam33445
Terra
Level 156
God Stats
1W - 0L
1,338 SR
Queue Stats
74W - 76L
1,499 Elo+
Party 3
Bacchus
Bacchus
DawnBladeBullet
Bacchus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,417 Elo+
Party 2
Hera
Hera
IAMTH3IMPERIUM
Hera
Level 155
God Stats
6W - 2L
1,741 SR
Queue Stats
202W - 210L
1,492 Elo+
Party 2
Izanami
Izanami
Taijisz
Izanami
Level 116
God Stats
2W - 0L
1,833 SR
Queue Stats
35W - 25L
1,480 Elo+
Party 3
Discordia
Discordia
goofylookn
Discordia
Level 120
God Stats
3W - 3L
1,564 SR
Queue Stats
75W - 74L
1,452 Elo+
Party 3
Team Averages
Level 133
1,595 SR
1,468 Elo+

VS

Team Averages
Level 108
1,409 SR
1,444 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DeHaanSolo
Janus
Level 128
God Stats
3W - 2L
1,420 SR
Queue Stats
58W - 70L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
Packman1785
Gilgamesh
Level 64
God Stats
0W - 2L
1,508 SR
Queue Stats
37W - 46L
1,322 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lil_mark95_
Tsukuyomi
Level 126
God Stats
2W - 3L
1,289 SR
Queue Stats
177W - 162L
1,482 Elo+
Solo
Thanatos
Thanatos
xDark Duckbutt
Thanatos
Level 61
God Stats
0W - 1L
1,329 SR
Queue Stats
34W - 47L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Adam33445
Terra
16
3 / 3 / 29
10,037
912
6,970
19,035
21,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
6 / 3 / 20
9,393
854
4,982
14,268
19,714
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
10 / 2 / 19
10,269
934
23,189
10,822
5,607
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Taijisz
Izanami
17
12 / 5 / 13
10,524
957
18,666
13,818
7,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
goofylookn
Discordia
17
6 / 1 / 30
10,001
909
15,004
7,700
3,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 7 / 9
9,056
823
9,580
19,759
23,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
16
6 / 5 / 6
9,773
888
15,442
13,241
7,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Packman1785
Gilgamesh
15
1 / 7 / 7
7,837
712
7,542
19,540
12,721
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
lil_mark95_
Tsukuyomi
13
3 / 8 / 2
8,643
786
8,830
13,297
6,381
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
12
1 / 11 / 3
7,035
640
6,042
14,391
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
40
37
Kills
13
14
Deaths
38
111
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
7
9
0.93
W
Terra
Adam33445
Terra
3
3
29
5.83
W
6
3
20
5.33
L
Janus
6
5
6
1.8
W
10
2
19
9.75
L
Gilgamesh
Packman1785
Gilgamesh
1
7
7
0.64
W
Izanami
Taijisz
Izanami
12
5
13
3.7
W
Discordia
goofylookn
Discordia
6
1
30
21
L
Tsukuyomi
lil_mark95_
Tsukuyomi
3
8
2
0.5
L
Thanatos
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,811
Damage
47,436
65,643
Taken
80,228
57,511
Mitigated
57,033
19,928
Healing
17,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,580
2,583
2,944
4,306
19,759
23,681
0
10,279
9,480
16,472
0
W
Terra
Adam33445
Terra
6,970
1,262
3,526
3,622
19,035
21,325
750
6,082
12,953
11,175
0
W
4,982
1,015
1,823
1,077
14,268
19,714
1,321
5,239
9,029
9,319
0
L
Janus
15,442
1,075
1,411
2,846
13,241
7,120
363
9,109
4,132
31,274
0
W
23,189
5,723
2,437
3,143
10,822
5,607
2,657
4,626
6,196
43,205
0
L
Gilgamesh
Packman1785
Gilgamesh
7,542
1,638
0
1,941
19,540
12,721
0
12,003
7,537
0
16,037
W
Izanami
Taijisz
Izanami
18,666
10,103
1,223
1,184
13,818
7,224
1,223
5,792
8,026
0
32,525
W
Discordia
goofylookn
Discordia
15,004
1,019
652
1,241
7,700
3,641
1,633
3,283
4,417
27,536
0
L
Tsukuyomi
lil_mark95_
Tsukuyomi
8,830
1,634
177
1,275
13,297
6,381
0
9,050
4,247
0
18,526
L
Thanatos
6,042
683
0
2,916
14,391
7,130
279
9,704
4,687
0
10,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,224
Gold Earned
42,344
119
Minions Killed
80
0
Camps Cleared
0
964,263
Distance Traveled
834,918
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,056
823
9
1
0
156,152
0
W
Terra
10,037
912
8
1
0
218,808
0
W
Bacchus
9,393
854
2
0
0
175,516
0
L
Janus
9,773
888
38
3
0
180,469
0
W
Hera
10,269
934
45
4
0
193,851
0
L
Gilgamesh
7,837
712
12
1
0
196,154
0
W
Izanami
10,524
957
31
3
0
165,078
0
W
Discordia
10,001
909
33
3
0
211,010
0
L
Tsukuyomi
8,643
786
13
1
0
140,478
0
L
Thanatos
7,035
640
8
1
0
161,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role