Player Matchup

Baba Yaga
Baba Yaga
Frostom
Baba Yaga
Level 160
God Stats
2W - 0L
1,703 SR
Queue Stats
88W - 58L
1,733 Elo+
Party 1
Charybdis
Charybdis
IWLAkuma
Charybdis
Level 158
God Stats
4W - 2L
1,571 SR
Queue Stats
31W - 13L
1,780 Elo+
Party 1
Kuzenbo
Kuzenbo
SilverChaos21
Kuzenbo
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 20L
1,705 Elo+
Party 2
Thor
Thor
SpringSplitSteve
Thor
Level 27
God Stats
3W - 0L
1,884 SR
Queue Stats
28W - 12L
1,765 Elo+
Party 1
Neith
Neith
WOLVER1NE-04
Neith
Level 89
God Stats
31W - 22L
1,563 SR
Queue Stats
234W - 219L
1,521 Elo+
Party 2
Team Averages
Level 96
1,644 SR
1,701 Elo+

VS

Team Averages
Level 84
1,617 SR
1,669 Elo+
Yu Huang
Yu Huang
Dermys
Yu Huang
Level 89
God Stats
2W - 2L
1,659 SR
Queue Stats
181W - 88L
1,754 Elo+
Party 3
Cerberus
Cerberus
Galdoughnuts
Cerberus
Level 29
God Stats
3W - 3L
1,670 SR
Queue Stats
83W - 35L
1,732 Elo+
Party 3
Neith
Neith
KillaKilla93
Neith
Level 69
God Stats
35W - 46L
1,425 SR
Queue Stats
410W - 437L
1,388 Elo+
Solo
Cu Chulainn
Cu Chulainn
LoneCSG
Cu Chulainn
Level 105
God Stats
11W - 5L
1,830 SR
Queue Stats
289W - 142L
1,707 Elo+
Party 3
Lancelot
Lancelot
XhibannaX
Lancelot
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 84L
1,765 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Frostom
Baba Yaga
18
4 / 3 / 7
11,848
592
7,893
13,478
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
IWLAkuma
Charybdis
18
6 / 2 / 11
12,370
619
24,445
16,073
6,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
15
1 / 0 / 10
9,747
487
9,408
13,267
16,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
11 / 1 / 6
12,435
622
16,304
18,912
7,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 4 / 1
11,035
552
7,912
16,260
7,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dermys
Yu Huang
16
3 / 9 / 2
10,096
505
8,949
16,576
7,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Galdoughnuts
Cerberus
14
1 / 4 / 4
9,451
473
4,972
23,514
25,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 5 / 2
8,052
403
3,524
14,202
6,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
LoneCSG
Cu Chulainn
19
3 / 1 / 2
11,453
573
14,773
20,233
21,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
XhibannaX
Lancelot
17
2 / 4 / 1
10,291
515
10,287
16,689
8,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
23
Kills
10
10
Deaths
23
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Dermys
Yu Huang
3
9
2
0.44
W
Baba Yaga
Frostom
Baba Yaga
4
3
7
2.5
L
Cerberus
Galdoughnuts
Cerberus
1
4
4
0.75
W
Charybdis
IWLAkuma
Charybdis
6
2
11
5.75
L
1
5
2
0.4
L
Cu Chulainn
LoneCSG
Cu Chulainn
3
1
2
4
W
Kuzenbo
1
0
10
6
W
11
1
6
14
W
1
4
1
0.38
L
Lancelot
XhibannaX
Lancelot
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,962
Damage
42,505
77,990
Taken
91,214
43,644
Mitigated
69,761
28,789
Healing
19,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Dermys
Yu Huang
8,949
983
1
430
16,576
7,342
0
4,559
11,913
71,153
0
W
Baba Yaga
Frostom
Baba Yaga
7,893
584
0
4,228
13,478
5,812
0
5,000
8,478
99,571
0
L
Cerberus
Galdoughnuts
Cerberus
4,972
631
0
5,171
23,514
25,695
0
3,104
20,234
39,206
0
W
Charybdis
IWLAkuma
Charybdis
24,445
10,666
0
10,756
16,073
6,599
4,547
5,057
11,016
0
132,414
L
3,524
1,327
0
3,790
14,202
6,738
0
1,706
12,402
0
41,358
L
Cu Chulainn
LoneCSG
Cu Chulainn
14,773
1,592
0
3,410
20,233
21,663
54
4,889
15,076
0
108,991
W
Kuzenbo
9,408
3,508
273
1,731
13,267
16,149
88
2,976
10,291
44,909
0
W
16,304
5,162
0
7,489
18,912
7,979
761
4,279
14,633
0
113,741
W
7,912
3,325
0
4,312
16,260
7,105
0
411
15,849
0
83,172
L
Lancelot
XhibannaX
Lancelot
10,287
2,293
0
6,439
16,689
8,323
0
2,359
14,288
0
93,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,435
Gold Earned
49,343
672
Minions Killed
624
0
Camps Cleared
0
1,904,014
Distance Traveled
1,837,273
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,096
505
129
6
0
319,491
6
W
Baba Yaga
11,848
592
160
8
0
388,606
1
L
Cerberus
9,451
473
72
4
0
360,719
4
W
Charybdis
12,370
619
174
9
0
334,575
2
L
Neith
8,052
403
72
4
0
338,907
4
L
Cu Chulainn
11,453
573
192
10
0
383,951
4
W
Kuzenbo
9,747
487
64
3
0
421,072
4
W
Thor
12,435
622
137
7
0
435,220
2
W
Neith
11,035
552
137
7
0
324,541
0
L
Lancelot
10,291
515
159
8
0
434,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role