Player Matchup

Loki
Loki
CYRUSOBMX
Loki
Level 128
God Stats
2W - 0L
1,592 SR
Queue Stats
41W - 66L
1,346 Elo+
Party 3
Fenrir
Fenrir
ReesessPiecess24
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 47L
1,421 Elo+
Party 2
Osiris
Osiris
THE4NIM4L98
Osiris
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 270L
1,446 Elo+
Party 3
Ymir
Ymir
msills
Ymir
Level 122
God Stats
11W - 4L
1,570 SR
Queue Stats
264W - 268L
1,619 Elo+
Party 2
Kukulkan
Kukulkan
oSombraBR
Kukulkan
Level 22
God Stats
1W - 1L
1,260 SR
Queue Stats
11W - 17L
1,319 Elo+
Solo
Team Averages
Level 102
1,484 SR
1,430 Elo+

VS

Team Averages
Level 111
1,597 SR
1,595 Elo+
Nu Wa
Nu Wa
BanMeDoEeitBish
Nu Wa
Level 27
God Stats
7W - 4L
1,970 SR
Queue Stats
276W - 196L
1,646 Elo+
Party 1
Anhur
Anhur
BoxHeadKing
Anhur
Level 139
God Stats
6W - 4L
1,766 SR
Queue Stats
193W - 118L
1,668 Elo+
Party 1
King Arthur
King Arthur
YouWatMate
King Arthur
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 132L
1,643 Elo+
Party 1
Hercules
Hercules
sniperedd1992
Hercules
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 119L
1,522 Elo+
Solo
Loki
Loki
tikey12
Loki
Level 104
God Stats
1W - 2L
1,250 SR
Queue Stats
67W - 66L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
7 / 7 / 12
13,117
772
22,622
25,243
12,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 4 / 13
12,781
752
12,597
22,558
30,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
18
2 / 5 / 16
11,185
658
9,940
25,127
28,075
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
msills
Ymir
19
1 / 3 / 19
12,448
732
12,945
26,765
38,568
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
oSombraBR
Kukulkan
20
6 / 2 / 10
12,699
747
25,834
11,721
6,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 11
12,258
721
36,489
13,662
6,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 2 / 13
11,722
690
20,602
13,018
7,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
YouWatMate
King Arthur
18
4 / 9 / 10
11,006
647
14,533
27,802
33,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
sniperedd1992
Hercules
15
0 / 4 / 13
10,112
595
6,637
24,166
21,822
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
tikey12
Loki
19
6 / 6 / 11
11,588
682
14,995
18,544
10,129
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
79
23
Kills
21
21
Deaths
24
70
Assists
58
Player
Kills
Deaths
Assists
KDA
L
8
3
11
4.5
L
3
2
13
4.75
W
Loki
7
7
12
1.86
W
7
4
13
3.38
W
Osiris
2
5
16
2
L
King Arthur
YouWatMate
King Arthur
4
9
10
1
W
Ymir
msills
Ymir
1
3
19
3.5
W
Kukulkan
oSombraBR
Kukulkan
6
2
10
5.5
L
Hercules
sniperedd1992
Hercules
0
4
13
1.63
L
Loki
tikey12
Loki
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,938
Damage
93,256
111,414
Taken
97,192
115,471
Mitigated
79,846
39,086
Healing
31,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,489
13,892
1,679
3,114
13,662
6,897
1,114
5,006
8,656
54,853
0
L
20,602
10,169
668
3,489
13,018
7,239
1,401
4,600
8,418
0
42,964
W
Loki
22,622
4,406
2,928
7,495
25,243
12,329
4,061
10,242
15,001
0
56,354
W
12,597
1,726
2,606
5,457
22,558
30,081
997
7,854
14,704
0
32,474
W
Osiris
9,940
3,428
2,085
7,257
25,127
28,075
625
7,194
17,933
0
26,540
L
King Arthur
YouWatMate
King Arthur
14,533
972
2,741
1,904
27,802
33,759
3
9,439
18,363
5,028
25,413
W
Ymir
msills
Ymir
12,945
1,928
3,217
3,746
26,765
38,568
720
7,979
18,786
38,810
0
W
Kukulkan
oSombraBR
Kukulkan
25,834
1,848
2,576
1,719
11,721
6,418
1,865
6,097
5,624
74,225
0
L
Hercules
sniperedd1992
Hercules
6,637
1,649
1,706
9,320
24,166
21,822
130
12,147
12,019
0
9,793
L
Loki
tikey12
Loki
14,995
1,647
3,120
3,922
18,544
10,129
518
7,587
10,957
0
29,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,230
Gold Earned
56,686
253
Minions Killed
167
0
Camps Cleared
0
1,504,519
Distance Traveled
1,472,174
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,258
721
38
2
0
287,351
0
L
Anhur
11,722
690
69
4
0
330,058
0
W
Loki
13,117
772
47
3
0
287,567
0
W
Fenrir
12,781
752
27
2
0
333,133
0
W
Osiris
11,185
658
22
1
0
304,745
0
L
King Arthur
11,006
647
25
1
0
284,270
0
W
Ymir
12,448
732
43
3
0
297,153
1
W
Kukulkan
12,699
747
114
7
0
281,921
0
L
Hercules
10,112
595
13
1
0
269,482
1
L
Loki
11,588
682
22
1
0
301,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role