Player Matchup

Lancelot
Lancelot
Akurei
Lancelot
Level 64
God Stats
56W - 55L
1,341 SR
Queue Stats
247W - 274L
1,373 Elo+
Solo
Poseidon
Poseidon
BalanFromSchool
Poseidon
Level 64
God Stats
2W - 3L
1,586 SR
Queue Stats
77W - 83L
1,514 Elo+
Party 2
Ymir
Ymir
Barnab1e
Ymir
Level 3
God Stats
1W - 3L
1,269 SR
Queue Stats
1W - 4L
1,250 Elo+
Party 2
Guan Yu
Guan Yu
LuciMAN
Guan Yu
Level 17
God Stats
4W - 7L
1,664 SR
Queue Stats
8W - 18L
1,496 Elo+
Party 2
Neith
Neith
briijkki
Neith
Level 2
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 2
Team Averages
Level 30
1,426 SR
1,377 Elo+

VS

Team Averages
Level 63
1,539 SR
1,376 Elo+
Hades
Hades
CombedDiamond
Hades
Level 107
God Stats
4W - 2L
1,732 SR
Queue Stats
52W - 74L
1,360 Elo+
Party 1
Baron Samedi
Baron Samedi
K1ll3rDr3wst3r
Baron Samedi
Level 46
God Stats
9W - 7L
1,584 SR
Queue Stats
134W - 121L
1,421 Elo+
Solo
Danzaburou
Danzaburou
OliverAtomLP
Danzaburou
Level 108
God Stats
4W - 1L
1,622 SR
Queue Stats
194W - 220L
1,410 Elo+
Party 3
Baba Yaga
Baba Yaga
PhatHolyFrog
Baba Yaga
Level 27
God Stats
1W - 2L
1,251 SR
Queue Stats
51W - 72L
1,364 Elo+
Party 1
Chang'e
Chang'e
ShamAmanth
Chang'e
Level 27
God Stats
16W - 12L
1,508 SR
Queue Stats
120W - 155L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Akurei
Lancelot
18
3 / 10 / 6
13,090
1,007
20,501
31,626
15,816
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
19
8 / 8 / 4
15,322
1,179
30,439
27,705
11,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
20
0 / 8 / 10
13,910
1,070
6,288
28,817
15,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Guan Yu
LuciMAN
Guan Yu
19
2 / 6 / 8
13,316
1,024
10,623
33,472
33,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
briijkki
Neith
18
0 / 7 / 6
11,749
904
7,431
19,814
7,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 19
15,365
1,182
33,614
22,342
16,053
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
K1ll3rDr3wst3r
Baron Samedi
20
15 / 4 / 12
15,769
1,213
31,595
19,606
10,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
OliverAtomLP
Danzaburou
20
11 / 2 / 18
16,008
1,231
38,639
13,284
6,434
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
PhatHolyFrog
Baba Yaga
20
2 / 3 / 21
13,429
1,033
21,740
16,619
7,246
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
ShamAmanth
Chang'e
20
3 / 2 / 13
12,724
979
8,453
9,067
3,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
122
13
Kills
39
39
Deaths
13
34
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Akurei
Lancelot
3
10
6
0.6
L
Poseidon
8
8
4
1.25
L
Ymir
0
8
10
0.63
W
8
2
19
8.75
W
Baron Samedi
K1ll3rDr3wst3r
Baron Samedi
15
4
12
5.25
L
Guan Yu
LuciMAN
Guan Yu
2
6
8
1
W
Danzaburou
OliverAtomLP
Danzaburou
11
2
18
10
W
Baba Yaga
PhatHolyFrog
Baba Yaga
2
3
21
4.17
W
Chang'e
ShamAmanth
Chang'e
3
2
13
4.75
L
Neith
briijkki
Neith
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,282
Damage
134,041
141,434
Taken
80,918
83,311
Mitigated
43,713
16,558
Healing
28,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Akurei
Lancelot
20,501
4,542
0
1,250
31,626
15,816
0
16,378
15,248
0
40,031
L
Poseidon
30,439
5,946
378
2,657
27,705
11,529
0
18,968
8,737
75,502
0
L
Ymir
6,288
1,245
3,022
2,043
28,817
15,082
0
22,006
6,811
24,331
0
W
33,614
2,305
602
5,981
22,342
16,053
0
11,643
10,359
55,154
0
W
Baron Samedi
K1ll3rDr3wst3r
Baron Samedi
31,595
2,040
2,364
6,942
19,606
10,922
0
8,265
11,271
52,208
0
L
Guan Yu
LuciMAN
Guan Yu
10,623
1,916
2,245
3,374
33,472
33,089
0
21,812
11,660
0
23,210
W
Danzaburou
OliverAtomLP
Danzaburou
38,639
22,805
0
2,432
13,284
6,434
0
4,794
8,318
0
78,551
W
Baba Yaga
PhatHolyFrog
Baba Yaga
21,740
1,828
670
3,251
16,619
7,246
0
8,182
8,257
34,006
0
W
Chang'e
ShamAmanth
Chang'e
8,453
1,192
3,879
2,603
9,067
3,058
0
3,843
5,140
21,894
0
L
Neith
briijkki
Neith
7,431
3,579
0
1,589
19,814
7,795
0
16,238
3,576
0
19,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,387
Gold Earned
73,295
244
Minions Killed
253
4
Camps Cleared
7
1,116,375
Distance Traveled
1,147,227
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,090
1,007
40
3
1
235,602
0
L
Poseidon
15,322
1,179
113
9
2
252,357
0
L
Ymir
13,910
1,070
37
3
0
190,102
1
W
Hades
15,365
1,182
59
5
3
239,407
0
W
Baron Samedi
15,769
1,213
51
4
1
212,145
1
L
Guan Yu
13,316
1,024
32
2
1
246,740
0
W
Danzaburou
16,008
1,231
78
6
2
234,416
0
W
Baba Yaga
13,429
1,033
27
2
0
250,556
2
W
Chang'e
12,724
979
38
3
1
210,703
0
L
Neith
11,749
904
22
2
0
191,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role