Player Matchup

Nu Wa
Nu Wa
CatfishGank
Nu Wa
Level 126
God Stats
3W - 2L
1,641 SR
Queue Stats
558W - 514L
1,469 Elo+
Party 1
Eset
Eset
DisasterMasterG
Eset
Level 160
God Stats
5W - 3L
1,784 SR
Queue Stats
251W - 182L
1,644 Elo+
Party 1
Chaac
Chaac
Kae9n
Chaac
Level 109
God Stats
3W - 2L
1,605 SR
Queue Stats
134W - 95L
1,635 Elo+
Party 1
Ra
Ra
ThatOnePoet
Ra
Level 160
God Stats
7W - 4L
1,729 SR
Queue Stats
536W - 416L
1,630 Elo+
Party 1
Lancelot
Lancelot
Wet Voodoo
Lancelot
Level 76
God Stats
8W - 11L
1,754 SR
Queue Stats
585W - 531L
1,522 Elo+
Party 1
Team Averages
Level 126
1,703 SR
1,580 Elo+

VS

Team Averages
Level 98
1,579 SR
1,494 Elo+
Ares
Ares
JC1ay
Ares
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 31L
1,552 Elo+
Party 2
Chiron
Chiron
MORGUL65
Chiron
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 93L
1,525 Elo+
Party 3
He Bo
He Bo
Sniperfit
He Bo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,325 Elo+
Party 2
Raijin
Raijin
Super Confy
Raijin
Level 98
God Stats
3W - 2L
1,896 SR
Queue Stats
80W - 83L
1,534 Elo+
Party 3
Guan Yu
Guan Yu
Zaryeah
Guan Yu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 22
12,169
676
21,795
15,034
7,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 2 / 21
12,697
705
30,579
18,477
9,354
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Kae9n
Chaac
20
10 / 2 / 17
13,813
767
23,011
26,736
29,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 5 / 22
13,003
722
18,943
17,300
9,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Wet Voodoo
Lancelot
20
10 / 4 / 12
13,441
747
18,020
20,678
13,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JC1ay
Ares
19
2 / 6 / 7
11,839
658
14,689
31,036
40,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
MORGUL65
Chiron
18
3 / 5 / 5
11,088
616
15,942
19,089
10,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Sniperfit
He Bo
17
1 / 9 / 4
10,692
594
11,427
19,365
8,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
20
6 / 6 / 6
12,434
691
28,794
19,903
9,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Zaryeah
Guan Yu
17
1 / 7 / 6
11,336
630
7,394
33,496
42,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
41
33
Kills
13
15
Deaths
33
94
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
2
22
7.5
W
3
2
21
6.75
L
Ares
JC1ay
Ares
2
6
7
0.92
W
Chaac
Kae9n
Chaac
10
2
17
9.25
L
Chiron
MORGUL65
Chiron
3
5
5
1.1
L
He Bo
Sniperfit
He Bo
1
9
4
0.33
L
Raijin
6
6
6
1.5
W
6
5
22
3.4
W
Lancelot
Wet Voodoo
Lancelot
10
4
12
4
L
Guan Yu
Zaryeah
Guan Yu
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,348
Damage
78,246
98,225
Taken
122,889
69,131
Mitigated
110,632
45,792
Healing
42,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,795
9,400
2,590
2,094
15,034
7,005
1,321
8,820
6,214
36,749
0
W
30,579
1,669
3,824
3,583
18,477
9,354
483
12,609
5,868
45,169
0
L
Ares
JC1ay
Ares
14,689
308
224
4,147
31,036
40,055
175
16,008
14,423
26,782
0
W
Chaac
Kae9n
Chaac
23,011
5,958
1,549
10,488
26,736
29,836
950
12,059
14,093
0
48,714
L
Chiron
MORGUL65
Chiron
15,942
4,882
4,839
3,069
19,089
10,645
1,002
9,598
9,370
0
48,918
L
He Bo
Sniperfit
He Bo
11,427
307
955
2,443
19,365
8,531
0
11,676
7,332
38,129
0
L
Raijin
28,794
903
3,362
1,809
19,903
9,198
336
13,675
6,092
72,549
0
W
18,943
2,129
8,905
5,679
17,300
9,794
2,345
10,860
6,440
47,390
0
W
Lancelot
Wet Voodoo
Lancelot
18,020
2,869
1,562
5,518
20,678
13,142
3,161
10,562
10,116
0
28,980
L
Guan Yu
Zaryeah
Guan Yu
7,394
903
10,292
10,991
33,496
42,203
157
19,407
13,378
0
25,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,123
Gold Earned
57,389
197
Minions Killed
245
0
Camps Cleared
0
1,649,385
Distance Traveled
1,531,988
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,169
676
29
2
0
348,156
0
W
Eset
12,697
705
30
2
0
333,924
0
L
Ares
11,839
658
12
1
0
357,882
3
W
Chaac
13,813
767
50
3
0
341,423
1
L
Chiron
11,088
616
67
4
0
278,789
0
L
He Bo
10,692
594
56
3
0
294,365
1
L
Raijin
12,434
691
96
5
0
253,064
3
W
Ra
13,003
722
61
3
0
265,802
0
W
Lancelot
13,441
747
27
2
0
360,080
4
L
Guan Yu
11,336
630
14
1
0
347,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role