Player Matchup

Morgan Le Fay
Morgan Le Fay
CODIGO_SPXRIT
Morgan Le Fay
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,096 Elo+
Party 4
Jormungandr
Jormungandr
NotoriousNgari
Jormungandr
Level 129
God Stats
10W - 5L
1,731 SR
Queue Stats
93W - 103L
1,410 Elo+
Party 3
Gilgamesh
Gilgamesh
OSJ_Smooth
Gilgamesh
Level 41
God Stats
4W - 4L
1,477 SR
Queue Stats
38W - 66L
1,179 Elo+
Solo
Izanami
Izanami
SupahSaiyan2
Izanami
Level 105
God Stats
8W - 11L
1,457 SR
Queue Stats
76W - 78L
1,420 Elo+
Party 3
Ao Kuang
Ao Kuang
Ulises0801
Ao Kuang
Level 72
God Stats
9W - 8L
1,442 SR
Queue Stats
32W - 34L
1,312 Elo+
Party 4
Team Averages
Level 79
1,521 SR
1,284 Elo+

VS

Team Averages
Level 56
1,537 SR
1,320 Elo+
Kukulkan
Kukulkan
Carmelo mr5156
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 44L
1,233 Elo+
Party 2
Ymir
Ymir
Dancemanfu11
Ymir
Level 87
God Stats
8W - 8L
1,453 SR
Queue Stats
97W - 85L
1,426 Elo+
Party 1
Artemis
Artemis
HefePunk
Artemis
Level 45
God Stats
1W - 2L
1,442 SR
Queue Stats
5W - 7L
1,255 Elo+
Party 1
Olorun
Olorun
juannn02jan
Olorun
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 76L
1,233 Elo+
Party 2
Tsukuyomi
Tsukuyomi
scorpioncraft17
Tsukuyomi
Level 63
God Stats
3W - 3L
1,791 SR
Queue Stats
47W - 62L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CODIGO_SPXRIT
Morgan Le Fay
20
7 / 0 / 9
14,015
519
23,472
16,331
9,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
NotoriousNgari
Jormungandr
20
1 / 1 / 5
12,528
464
7,953
19,217
16,950
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
OSJ_Smooth
Gilgamesh
20
5 / 1 / 2
15,184
562
11,353
19,685
12,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
SupahSaiyan2
Izanami
20
2 / 1 / 5
14,366
532
13,240
14,046
6,811
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Ulises0801
Ao Kuang
20
8 / 4 / 4
13,214
489
13,435
21,868
10,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
1 / 4 / 0
11,905
441
6,376
12,132
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 2 / 1
11,617
430
9,743
25,320
31,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
HefePunk
Artemis
17
1 / 4 / 2
10,062
373
6,278
12,225
5,234
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
18
2 / 6 / 3
11,284
418
9,066
21,344
8,915
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
scorpioncraft17
Tsukuyomi
18
1 / 7 / 2
11,015
408
10,153
22,710
10,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
23
Kills
7
7
Deaths
23
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CODIGO_SPXRIT
Morgan Le Fay
7
0
9
11.5
L
Kukulkan
1
4
0
0.25
L
2
2
1
1.25
L
Artemis
HefePunk
Artemis
1
4
2
0.5
W
Jormungandr
NotoriousNgari
Jormungandr
1
1
5
3.5
W
Gilgamesh
OSJ_Smooth
Gilgamesh
5
1
2
6
W
Izanami
SupahSaiyan2
Izanami
2
1
5
4.5
W
Ao Kuang
Ulises0801
Ao Kuang
8
4
4
2.5
L
Olorun
2
6
3
0.58
L
Tsukuyomi
scorpioncraft17
Tsukuyomi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,453
Damage
41,616
91,147
Taken
93,731
56,407
Mitigated
60,955
28,974
Healing
19,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CODIGO_SPXRIT
Morgan Le Fay
23,472
3,545
175
2,391
16,331
9,454
2,235
6,038
10,293
102,766
0
L
Kukulkan
6,376
2,092
0
847
12,132
5,107
941
2,284
9,796
70,960
0
L
9,743
1,260
474
5,286
25,320
31,102
0
12,508
12,609
74,712
0
L
Artemis
HefePunk
Artemis
6,278
3,608
291
724
12,225
5,234
0
2,553
9,624
0
57,816
W
Jormungandr
NotoriousNgari
Jormungandr
7,953
1,212
377
4,273
19,217
16,950
417
5,671
13,546
105,834
0
W
Gilgamesh
OSJ_Smooth
Gilgamesh
11,353
2,650
0
6,250
19,685
12,898
4,630
7,515
12,170
20
118,603
W
Izanami
SupahSaiyan2
Izanami
13,240
10,076
0
8,432
14,046
6,811
3,410
3,897
10,149
0
165,832
W
Ao Kuang
Ulises0801
Ao Kuang
13,435
4,472
0
7,076
21,868
10,294
73
3,016
18,852
90,443
0
L
Olorun
9,066
3,010
306
9,029
21,344
8,915
990
15,757
5,047
86,685
0
L
Tsukuyomi
scorpioncraft17
Tsukuyomi
10,153
3,563
0
2,264
22,710
10,597
0
10,695
11,783
0
114,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,307
Gold Earned
55,883
808
Minions Killed
660
0
Camps Cleared
0
2,594,306
Distance Traveled
2,338,446
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,015
519
149
6
0
530,905
3
L
Kukulkan
11,905
441
156
6
0
448,247
1
L
Ymir
11,617
430
83
3
0
459,392
3
L
Artemis
10,062
373
124
5
0
419,642
0
W
Jormungandr
12,528
464
136
5
0
477,801
1
W
Gilgamesh
15,184
562
163
6
0
558,991
0
W
Izanami
14,366
532
259
10
0
490,696
6
W
Ao Kuang
13,214
489
101
4
0
535,913
1
L
Olorun
11,284
418
147
5
0
463,220
4
L
Tsukuyomi
11,015
408
150
6
0
547,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role