Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
MaxiiB
Ao Kuang
Level 126
God Stats
1W - 2L
1,680 SR
Queue Stats
244W - 241L
1,417 Elo+
Solo
Ra
Ra
Truesynx
Ra
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
160W - 174L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
facuri23
Baron Samedi
Level 60
God Stats
6W - 10L
1,376 SR
Queue Stats
129W - 131L
1,434 Elo+
Solo
Odin
Odin
zSun4703
Odin
Level 65
God Stats
1W - 2L
1,408 SR
Queue Stats
130W - 138L
1,384 Elo+
Solo
Team Averages
Level 89
1,493 SR
1,426 Elo+

VS

Team Averages
Level 80
1,495 SR
1,477 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ElZenDS
Scylla
Level 69
God Stats
9W - 7L
1,597 SR
Queue Stats
70W - 88L
1,460 Elo+
Party 1
Mercury
Mercury
Mlakar
Mercury
Level 68
God Stats
7W - 10L
1,347 SR
Queue Stats
69W - 70L
1,480 Elo+
Party 1
Shiva
Shiva
juanv06
Shiva
Level 73
God Stats
6W - 3L
1,532 SR
Queue Stats
36W - 47L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
2 / 2 / 0
6,542
503
6,089
11,652
9,664
Ao Kuang
MaxiiB
Ao Kuang
11
1 / 4 / 2
6,727
517
4,358
15,256
5,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 3 / 0
6,910
532
2,847
6,611
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
facuri23
Baron Samedi
11
0 / 0 / 1
6,697
515
4,171
6,181
5,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odin
11
1 / 1 / 0
6,724
517
4,015
9,000
6,292
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 1 / 0
6,627
510
3,935
7,656
7,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
 
Izanami
11
0 / 1 / 3
6,173
475
4,458
10,621
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
ElZenDS
Scylla
13
6 / 1 / 0
7,832
602
7,164
6,177
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
Mlakar
Mercury
12
2 / 2 / 5
7,241
557
5,526
10,343
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
juanv06
Shiva
10
1 / 1 / 1
6,379
491
4,810
6,659
3,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
6
Kills
10
10
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
0
1
W
Xing Tian
 
Xing Tian
1
1
0
1
W
Izanami
 
Izanami
0
1
3
1.5
W
Scylla
ElZenDS
Scylla
6
1
0
6
L
Ao Kuang
MaxiiB
Ao Kuang
1
4
2
0.5
W
Mercury
Mlakar
Mercury
2
2
5
2.25
L
2
3
0
0.67
L
Baron Samedi
facuri23
Baron Samedi
0
0
1
0.5
W
Shiva
juanv06
Shiva
1
1
1
1.5
L
Odin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,480
Damage
25,893
48,700
Taken
41,456
29,562
Mitigated
20,561
15,677
Healing
8,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,089
849
309
3,695
11,652
9,664
407
0
11,652
0
38,825
W
Xing Tian
 
Xing Tian
3,935
221
0
170
7,656
7,611
0
1,835
5,821
27,279
0
W
Izanami
 
Izanami
4,458
3,080
0
4,379
10,621
2,890
150
2,394
8,227
0
51,034
W
Scylla
ElZenDS
Scylla
7,164
492
0
1,270
6,177
2,403
0
3,021
3,156
50,339
0
L
Ao Kuang
MaxiiB
Ao Kuang
4,358
743
0
3,919
15,256
5,684
0
2,964
12,020
35,923
0
W
Mercury
Mlakar
Mercury
5,526
2,585
0
500
10,343
4,075
0
3,274
7,069
0
47,287
L
2,847
340
62
745
6,611
2,619
0
2,932
3,477
47,951
0
L
Baron Samedi
facuri23
Baron Samedi
4,171
318
2,678
3,209
6,181
5,303
52
1,313
4,743
31,499
0
W
Shiva
juanv06
Shiva
4,810
1,367
209
2,337
6,659
3,582
0
852
5,807
0
22,705
L
Odin
4,015
605
0
1,060
9,000
6,292
19
2,985
5,709
0
36,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,600
Gold Earned
34,252
339
Minions Killed
358
0
Camps Cleared
0
1,271,939
Distance Traveled
1,350,953
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,542
503
65
5
0
228,365
5
W
Xing Tian
6,627
510
58
4
0
266,767
2
W
Izanami
6,173
475
86
7
0
223,630
2
W
Scylla
7,832
602
79
6
0
247,328
2
L
Ao Kuang
6,727
517
55
4
0
257,626
0
W
Mercury
7,241
557
95
7
0
314,805
1
L
Ra
6,910
532
100
8
0
267,481
3
L
Baron Samedi
6,697
515
48
4
0
248,800
4
W
Shiva
6,379
491
40
3
0
298,423
1
L
Odin
6,724
517
71
5
0
269,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role