Player Matchup

Lancelot
Lancelot
Chewbag
Lancelot
Level 48
God Stats
2W - 3L
1,385 SR
Queue Stats
64W - 65L
1,369 Elo+
Party 2
Fafnir
Fafnir
CinnamonCap8645
Fafnir
Level 105
God Stats
1W - 3L
1,169 SR
Queue Stats
240W - 237L
1,533 Elo+
Party 3
Bellona
Bellona
Kujitaishiguma
Bellona
Level 69
God Stats
7W - 10L
1,414 SR
Queue Stats
161W - 200L
1,405 Elo+
Solo
Heimdallr
Heimdallr
Sir Antelope848
Heimdallr
Level 67
God Stats
1W - 3L
1,345 SR
Queue Stats
88W - 94L
1,358 Elo+
Party 2
Chang'e
Chang'e
Vinnie2325
Chang'e
Level 126
God Stats
1W - 3L
1,480 SR
Queue Stats
499W - 482L
1,497 Elo+
Party 3
Team Averages
Level 83
1,359 SR
1,432 Elo+

VS

Team Averages
Level 89
1,477 SR
1,491 Elo+
Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Csonteey27
Atlas
Level 31
God Stats
2W - 6L
1,270 SR
Queue Stats
84W - 119L
1,378 Elo+
Party 1
King Arthur
King Arthur
Raxpå
King Arthur
Level 99
God Stats
9W - 5L
1,499 SR
Queue Stats
192W - 152L
1,662 Elo+
Solo
Danzaburou
Danzaburou
grezgaming2406
Danzaburou
Level 107
God Stats
147W - 139L
1,467 SR
Queue Stats
468W - 494L
1,420 Elo+
Solo
Agni
Agni
oreghiba
Agni
Level 63
God Stats
30W - 25L
1,649 SR
Queue Stats
73W - 76L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chewbag
Lancelot
10
2 / 4 / 2
6,266
448
6,775
11,595
4,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
6,217
444
3,109
12,439
14,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 0
6,179
441
3,749
12,786
10,774
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Sir Antelope848
Heimdallr
9
2 / 5 / 2
5,848
418
6,896
10,572
4,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Vinnie2325
Chang'e
11
2 / 5 / 3
6,841
489
8,375
10,311
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
8 / 0 / 5
8,500
607
9,327
9,886
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
10
1 / 2 / 8
6,734
481
5,479
11,097
8,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Raxpå
King Arthur
14
3 / 0 / 1
8,589
614
8,542
7,676
4,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
grezgaming2406
Danzaburou
11
6 / 2 / 4
7,784
556
12,773
11,272
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
11
1 / 2 / 7
6,665
476
5,588
7,164
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
19
19
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
0
5
10.5
L
Lancelot
Chewbag
Lancelot
2
4
2
0.75
L
0
2
0
0
W
Atlas
1
2
8
2.5
L
0
3
0
0
W
King Arthur
Raxpå
King Arthur
3
0
1
3.5
L
Heimdallr
Sir Antelope848
Heimdallr
2
5
2
0.6
L
Chang'e
Vinnie2325
Chang'e
2
5
3
0.7
W
Danzaburou
grezgaming2406
Danzaburou
6
2
4
4
W
Agni
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,904
Damage
41,709
57,703
Taken
47,095
38,668
Mitigated
23,962
13,418
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,327
6,252
0
2,702
9,886
4,243
0
1,316
8,488
0
77,594
L
Lancelot
Chewbag
Lancelot
6,775
1,416
0
1,324
11,595
4,891
90
2,284
9,257
0
40,705
L
3,109
983
404
3,054
12,439
14,543
0
3,548
8,737
16,402
0
W
Atlas
5,479
2,115
0
1,507
11,097
8,173
0
2,070
8,945
17,267
0
L
3,749
1,125
0
3,254
12,786
10,774
0
0
12,786
0
39,837
W
King Arthur
Raxpå
King Arthur
8,542
1,818
0
2,966
7,676
4,647
0
0
7,676
0
65,378
L
Heimdallr
Sir Antelope848
Heimdallr
6,896
2,665
0
2,145
10,572
4,452
0
2,188
8,348
0
36,558
L
Chang'e
Vinnie2325
Chang'e
8,375
897
1,004
2,233
10,311
4,008
0
2,621
7,508
46,696
0
W
Danzaburou
grezgaming2406
Danzaburou
12,773
5,178
0
5,994
11,272
4,217
0
3,617
7,591
0
44,806
W
Agni
5,588
583
0
685
7,164
2,682
0
4,439
2,495
29,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,351
Gold Earned
38,272
313
Minions Killed
358
0
Camps Cleared
0
1,307,324
Distance Traveled
1,380,845
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,500
607
104
7
0
305,195
1
L
Lancelot
6,266
448
50
4
0
312,984
0
L
Fafnir
6,217
444
12
1
0
256,632
3
W
Atlas
6,734
481
13
1
0
277,396
6
L
Bellona
6,179
441
85
6
0
255,281
5
W
King Arthur
8,589
614
131
9
0
279,652
6
L
Heimdallr
5,848
418
76
5
0
242,839
1
L
Chang'e
6,841
489
90
6
0
239,588
3
W
Danzaburou
7,784
556
67
5
0
256,749
1
W
Agni
6,665
476
43
3
0
261,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role