Player Matchup

Hera
Hera
Gold III
 
Hera
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum V
DeadBow
Sobek
Platinum V
Level 139
God Stats
13W - 16L
1,574 SR
Queue Stats
586W - 597L
1,548 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Yukiamo
Ah Muzen Cab
Diamond V
Level 145
God Stats
11W - 12L
1,619 SR
Queue Stats
180W - 222L
2,036 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,564 SR
1,695 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 73
1,755 SR
1,500 MMR
Chiron
Chiron
Bronze III
Jeadshoot
Chiron
Bronze III
Level 35
God Stats
0W - 1L
1,848 SR
Queue Stats
1W - 5L
1,500 MMR
Party 2
Bacchus
Bacchus
Bronze IV
KartraK
Bacchus
Bronze IV
Level 83
God Stats
0W - 1L
1,917 SR
Queue Stats
1W - 5L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze IV
KynBombadil
Morgan Le Fay
Bronze IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
4 / 0 / 3
8,123
738
12,710
6,423
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
DeadBow
Sobek
13
1 / 0 / 7
8,599
782
3,668
14,293
15,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Yukiamo
Ah Muzen Cab
13
3 / 1 / 5
8,250
750
15,581
8,736
4,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Baron SamediZeusAtlasCthulhuFenrir

VS

Bans
KumbhakarnaHou YiAnubisMedusaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jeadshoot
Chiron
11
1 / 3 / 0
7,193
654
5,517
13,486
6,162
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Bacchus
KartraK
Bacchus
10
0 / 2 / 1
7,271
661
5,909
13,237
16,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
KynBombadil
Morgan Le Fay
11
0 / 3 / 1
6,781
616
7,335
10,053
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
0
3
5.5
W
Sobek
DeadBow
Sobek
1
0
7
4.5
L
Chiron
Jeadshoot
Chiron
1
3
0
0.33
L
Bacchus
KartraK
Bacchus
0
2
1
0.25
L
Morgan Le Fay
KynBombadil
Morgan Le Fay
0
3
1
0.17
W
Ah Muzen Cab
Yukiamo
Ah Muzen Cab
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,959
Damage
18,761
29,452
Taken
36,776
22,281
Mitigated
27,295
8,592
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,710
2,579
0
2,168
6,423
3,026
900
3,322
3,101
29,638
0
W
Sobek
DeadBow
Sobek
3,668
139
265
3,903
14,293
15,156
126
5,336
8,957
10,363
0
L
Chiron
Jeadshoot
Chiron
5,517
1,802
723
2,529
13,486
6,162
0
6,514
6,885
0
25,503
L
Bacchus
KartraK
Bacchus
5,909
797
0
1,277
13,237
16,734
0
5,073
8,164
13,903
0
L
Morgan Le Fay
KynBombadil
Morgan Le Fay
7,335
298
0
1,036
10,053
4,399
0
4,824
5,229
25,614
0
W
Ah Muzen Cab
Yukiamo
Ah Muzen Cab
15,581
6,211
0
2,256
8,736
4,099
2,230
5,103
3,633
0
49,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,972
Gold Earned
21,245
117
Minions Killed
130
6
Camps Cleared
3
666,192
Distance Traveled
618,759
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,123
738
34
3
2
228,936
5
W
Sobek
8,599
782
14
1
0
224,046
8
L
Chiron
7,193
654
66
6
0
200,798
0
L
Bacchus
7,271
661
15
1
1
222,075
3
L
Morgan Le Fay
6,781
616
49
4
2
195,886
4
W
Ah Muzen Cab
8,250
750
69
6
4
213,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role