Player Matchup

King Arthur
King Arthur
OscarMarquezm75
King Arthur
Level 124
God Stats
10W - 14L
1,419 SR
Queue Stats
238W - 262L
1,444 Elo+
Party 1
Lancelot
Lancelot
RAWRzillaaaa
Lancelot
Level 140
God Stats
3W - 5L
1,297 SR
Queue Stats
275W - 269L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
o_e_gg
Kuzenbo
Level 121
God Stats
35W - 29L
1,631 SR
Queue Stats
340W - 361L
1,513 Elo+
Party 1
Charybdis
Charybdis
reneroblesm
Charybdis
Level 125
God Stats
10W - 4L
1,904 SR
Queue Stats
391W - 414L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
x5ANDFAMxXB1
Baron Samedi
Level 82
God Stats
7W - 6L
1,493 SR
Queue Stats
196W - 214L
1,480 Elo+
Solo
Team Averages
Level 118
1,549 SR
1,478 Elo+

VS

Team Averages
Level 109
1,695 SR
1,489 Elo+
The Morrigan
The Morrigan
Chicheater
The Morrigan
Level 138
God Stats
5W - 4L
1,789 SR
Queue Stats
299W - 314L
1,499 Elo+
Party 2
Serqet
Serqet
Csane79
Serqet
Level 119
God Stats
3W - 2L
1,720 SR
Queue Stats
392W - 369L
1,469 Elo+
Solo
Anubis
Anubis
DemonWasYoinked
Anubis
Level 82
God Stats
5W - 1L
1,594 SR
Queue Stats
78W - 57L
1,510 Elo+
Solo
Cthulhu
Cthulhu
JonnySiile
Cthulhu
Level 86
God Stats
20W - 14L
1,552 SR
Queue Stats
436W - 440L
1,486 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zoleiuon
Ah Muzen Cab
Level 121
God Stats
4W - 4L
1,820 SR
Queue Stats
230W - 212L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OscarMarquezm75
King Arthur
20
3 / 5 / 9
15,481
442
18,524
35,520
45,308
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
RAWRzillaaaa
Lancelot
20
6 / 7 / 7
15,861
453
24,843
43,812
19,981
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
o_e_gg
Kuzenbo
20
2 / 2 / 14
14,890
425
17,089
36,464
73,594
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
reneroblesm
Charybdis
20
11 / 7 / 7
18,251
521
31,536
43,318
18,256
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
x5ANDFAMxXB1
Baron Samedi
20
3 / 6 / 14
15,566
445
25,316
29,548
16,715
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chicheater
The Morrigan
20
2 / 4 / 14
16,575
474
24,405
24,605
13,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
Csane79
Serqet
20
7 / 7 / 7
16,661
476
17,308
37,627
21,698
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 4 / 8
18,627
532
45,843
28,792
17,327
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
JonnySiile
Cthulhu
20
3 / 5 / 15
16,406
469
27,461
39,125
55,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
Zoleiuon
Ah Muzen Cab
20
5 / 6 / 4
16,745
478
26,605
30,561
16,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
75
25
Kills
27
27
Deaths
26
51
Assists
48
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Chicheater
The Morrigan
2
4
14
2.25
W
Serqet
Csane79
Serqet
7
7
7
1.5
W
10
4
8
3.5
W
Cthulhu
JonnySiile
Cthulhu
3
5
15
2.1
L
King Arthur
OscarMarquezm75
King Arthur
3
5
9
1.5
L
Lancelot
RAWRzillaaaa
Lancelot
6
7
7
1.36
W
Ah Muzen Cab
Zoleiuon
Ah Muzen Cab
5
6
4
1.17
L
Kuzenbo
o_e_gg
Kuzenbo
2
2
14
4.5
L
Charybdis
reneroblesm
Charybdis
11
7
7
2.07
L
Baron Samedi
x5ANDFAMxXB1
Baron Samedi
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,308
Damage
141,622
188,662
Taken
160,710
173,854
Mitigated
124,132
60,692
Healing
46,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Chicheater
The Morrigan
24,405
3,332
2,169
1,399
24,605
13,359
290
8,580
15,865
166,110
375
W
Serqet
Csane79
Serqet
17,308
3,343
0
9,841
37,627
21,698
0
11,054
26,573
0
146,831
W
45,843
1,542
0
10,674
28,792
17,327
1,246
8,431
20,281
161,072
0
W
Cthulhu
JonnySiile
Cthulhu
27,461
1,400
8,044
8,895
39,125
55,659
0
9,745
29,182
93,916
0
L
King Arthur
OscarMarquezm75
King Arthur
18,524
1,057
0
2,857
35,520
45,308
799
19,777
15,008
11,156
112,078
L
Lancelot
RAWRzillaaaa
Lancelot
24,843
4,244
0
18,140
43,812
19,981
0
23,850
19,551
0
158,243
W
Ah Muzen Cab
Zoleiuon
Ah Muzen Cab
26,605
9,340
0
5,423
30,561
16,089
6,832
7,167
23,394
0
194,153
L
Kuzenbo
o_e_gg
Kuzenbo
17,089
5,561
810
6,074
36,464
73,594
17
20,355
14,741
83,027
0
L
Charybdis
reneroblesm
Charybdis
31,536
21,284
0
21,860
43,318
18,256
5,995
18,019
24,945
0
187,305
L
Baron Samedi
x5ANDFAMxXB1
Baron Samedi
25,316
1,327
2,343
8,608
29,548
16,715
324
15,333
12,171
130,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,049
Gold Earned
85,014
937
Minions Killed
928
0
Camps Cleared
0
3,154,930
Distance Traveled
3,141,077
37
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
16,575
474
227
6
0
625,620
3
W
Serqet
16,661
476
183
5
0
677,055
2
W
Anubis
18,627
532
191
5
0
603,497
3
W
Cthulhu
16,406
469
99
3
0
639,116
2
L
King Arthur
15,481
442
190
5
0
642,241
13
L
Lancelot
15,861
453
180
5
0
722,163
1
W
Ah Muzen Cab
16,745
478
228
7
0
595,789
3
L
Kuzenbo
14,890
425
96
3
0
647,839
2
L
Charybdis
18,251
521
274
8
0
555,373
4
L
Baron Samedi
15,566
445
197
6
0
587,314
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role