Player Matchup

Atlas
Atlas
DoctorDerbz
Atlas
Level 124
God Stats
59W - 32L
1,639 SR
Queue Stats
782W - 463L
1,605 Elo+
Solo
Rama
Rama
FreeTuggiesx
Rama
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 127L
1,551 Elo+
Party 1
Odin
Odin
LAPDU2
Odin
Level 65
God Stats
8W - 6L
1,565 SR
Queue Stats
8W - 8L
1,292 Elo+
Party 1
Team Averages
Level 115
1,568 SR
1,483 Elo+

VS

Team Averages
Level 106
1,552 SR
1,419 Elo+
Raijin
Raijin
LaSantaFe3022
Raijin
Level 105
God Stats
1W - 1L
1,733 SR
Queue Stats
211W - 222L
1,528 Elo+
Party 2
Odin
Odin
TTV_lokisnipez19
Odin
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 35L
1,212 Elo+
Solo
Lancelot
Lancelot
TragicSinner
Lancelot
Level 152
God Stats
12W - 13L
1,424 SR
Queue Stats
356W - 418L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 5
9,648
742
12,412
11,072
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 0 / 6
10,017
771
10,517
10,130
3,901
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
LAPDU2
Odin
12
0 / 0 / 6
7,993
615
3,569
7,822
7,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
8,725
671
11,583
9,714
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 3 / 1
7,818
601
5,324
9,950
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
TragicSinner
Lancelot
11
0 / 3 / 1
7,548
581
5,132
10,837
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
2
2
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
5
0
6
8
W
Odin
LAPDU2
Odin
0
0
6
3
L
2
5
0
0.4
L
0
3
1
0.17
L
Lancelot
TragicSinner
Lancelot
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,498
Damage
22,039
29,024
Taken
30,501
16,371
Mitigated
16,247
8,393
Healing
3,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,412
3,495
0
1,740
11,072
5,392
0
4,534
6,132
38,253
0
W
10,517
9,067
0
4,771
10,130
3,901
1,294
4,409
5,425
0
36,653
W
Odin
LAPDU2
Odin
3,569
38
0
1,882
7,822
7,078
0
2,314
5,340
0
12,950
L
11,583
558
37
949
9,714
4,257
0
4,019
5,583
32,846
0
L
5,324
839
0
1,919
9,950
7,347
0
3,945
5,859
0
16,941
L
Lancelot
TragicSinner
Lancelot
5,132
750
0
224
10,837
4,643
0
4,918
5,800
0
15,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,658
Gold Earned
24,091
152
Minions Killed
125
7
Camps Cleared
4
674,924
Distance Traveled
612,244
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,648
742
45
3
3
217,486
3
W
Rama
10,017
771
78
6
4
210,160
1
W
Odin
7,993
615
29
2
0
247,278
3
L
Raijin
8,725
671
65
5
0
192,872
7
L
Odin
7,818
601
31
2
2
193,616
0
L
Lancelot
7,548
581
29
2
2
225,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role