Player Matchup

Merlin
Merlin
Inemyy
Merlin
Level 159
God Stats
4W - 5L
1,420 SR
Queue Stats
230W - 208L
1,601 Elo+
Party 1
Lancelot
Lancelot
P0t Salesman
Lancelot
Level 139
God Stats
7W - 4L
1,846 SR
Queue Stats
131W - 107L
1,598 Elo+
Party 1
Xing Tian
Xing Tian
PenGu19
Xing Tian
Level 108
God Stats
2W - 3L
1,647 SR
Queue Stats
115W - 85L
1,584 Elo+
Party 1
Ullr
Ullr
SPooky Salesman
Ullr
Level 147
God Stats
0W - 3L
1,111 SR
Queue Stats
108W - 89L
1,642 Elo+
Party 1
Achilles
Achilles
boss23800
Achilles
Level 68
God Stats
0W - 1L
1,283 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Team Averages
Level 124
1,461 SR
1,585 Elo+

VS

Team Averages
Level 104
1,486 SR
1,469 Elo+
Ra
Ra
D6Cooke
Ra
Level 107
God Stats
12W - 21L
1,307 SR
Queue Stats
153W - 167L
1,259 Elo+
Solo
Skadi
Skadi
NusIretac
Skadi
Level 108
God Stats
17W - 11L
1,570 SR
Queue Stats
329W - 313L
1,539 Elo+
Solo
Nu Wa
Nu Wa
ZRkillerBUSH
Nu Wa
Level 109
God Stats
181W - 132L
1,614 SR
Queue Stats
333W - 311L
1,540 Elo+
Solo
Bacchus
Bacchus
gamerboy94Cris
Bacchus
Level 89
God Stats
12W - 9L
1,506 SR
Queue Stats
326W - 387L
1,455 Elo+
Solo
Mercury
Mercury
zTompy_
Mercury
Level 108
God Stats
2W - 4L
1,433 SR
Queue Stats
210W - 187L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Inemyy
Merlin
20
5 / 2 / 2
15,466
703
26,455
17,477
9,286
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
P0t Salesman
Lancelot
20
2 / 4 / 5
14,273
649
20,821
27,453
27,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
PenGu19
Xing Tian
20
2 / 4 / 5
14,199
645
15,153
37,930
63,857
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
0 / 3 / 3
13,413
610
13,534
22,618
12,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
boss23800
Achilles
19
1 / 5 / 2
13,377
608
14,245
30,810
44,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 10
14,938
679
19,178
25,440
20,028
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
NusIretac
Skadi
20
5 / 1 / 8
15,105
687
27,997
21,764
15,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 0 / 13
15,142
688
35,847
10,320
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 1 / 15
15,026
683
11,512
25,359
44,314
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
zTompy_
Mercury
20
4 / 4 / 9
15,783
717
17,960
25,501
20,890
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
10
Kills
18
18
Deaths
10
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
L
Merlin
Inemyy
Merlin
5
2
2
3
W
Skadi
NusIretac
Skadi
5
1
8
9
L
Lancelot
P0t Salesman
Lancelot
2
4
5
1.13
L
Xing Tian
PenGu19
Xing Tian
2
4
5
1.13
L
0
3
3
0.5
W
4
0
13
10.5
L
Achilles
boss23800
Achilles
1
5
2
0.4
W
1
1
15
8.5
W
Mercury
zTompy_
Mercury
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,208
Damage
112,494
136,288
Taken
108,384
156,625
Mitigated
106,216
10,318
Healing
38,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,178
862
8,819
8,928
25,440
20,028
737
9,500
15,940
77,094
0
L
Merlin
Inemyy
Merlin
26,455
1,910
0
1,375
17,477
9,286
1,246
8,054
9,185
132,960
0
W
Skadi
NusIretac
Skadi
27,997
10,103
0
5,470
21,764
15,165
4,915
7,981
13,783
0
70,518
L
Lancelot
P0t Salesman
Lancelot
20,821
2,139
0
1,000
27,453
27,029
1,222
13,735
13,474
0
87,223
L
Xing Tian
PenGu19
Xing Tian
15,153
754
0
1,832
37,930
63,857
177
15,199
22,202
42,576
0
L
13,534
5,340
0
650
22,618
12,075
0
13,664
8,669
0
75,113
W
35,847
12,007
193
2,429
10,320
5,819
1,964
4,121
6,199
82,858
0
L
Achilles
boss23800
Achilles
14,245
2,239
0
5,461
30,810
44,378
0
14,802
15,174
0
30,998
W
11,512
1,051
0
6,434
25,359
44,314
319
11,589
13,770
31,152
0
W
Mercury
zTompy_
Mercury
17,960
8,293
0
6,254
25,501
20,890
2,849
8,417
17,084
0
87,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,728
Gold Earned
75,994
519
Minions Killed
445
0
Camps Cleared
0
2,100,639
Distance Traveled
2,232,430
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,938
679
122
6
0
438,787
3
L
Merlin
15,466
703
183
8
0
387,835
1
W
Skadi
15,105
687
101
5
0
456,093
8
L
Lancelot
14,273
649
145
7
0
461,517
2
L
Xing Tian
14,199
645
32
1
0
431,658
3
L
Ullr
13,413
610
123
6
0
409,869
1
W
Nu Wa
15,142
688
87
4
0
435,356
3
L
Achilles
13,377
608
36
2
0
409,760
1
W
Bacchus
15,026
683
36
2
0
450,946
3
W
Mercury
15,783
717
99
5
0
451,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role