Player Matchup

Tyr
Tyr
 
Tyr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
DoA GentlCuhres
Lancelot
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 72L
1,482 Elo+
Solo
Kukulkan
Kukulkan
Jovepa
Kukulkan
Level 49
God Stats
0W - 1L
1,805 SR
Queue Stats
108W - 95L
1,548 Elo+
Party 2
Sylvanus
Sylvanus
ThunderMuffinz
Sylvanus
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
291W - 176L
1,562 Elo+
Party 3
Zhong Kui
Zhong Kui
nekozum
Zhong Kui
Level 98
God Stats
26W - 19L
1,740 SR
Queue Stats
852W - 781L
1,528 Elo+
Party 2
Team Averages
Level 65
1,609 SR
1,524 Elo+

VS

Team Averages
Level 110
1,604 SR
1,629 Elo+
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
IAmDaSupport
Yemoja
Level 24
God Stats
6W - 2L
1,707 SR
Queue Stats
58W - 16L
1,768 Elo+
Party 1
Cabrakan
Cabrakan
JOEownsYOU
Cabrakan
Level 157
God Stats
5W - 4L
1,715 SR
Queue Stats
142W - 98L
1,716 Elo+
Party 1
Jing Wei
Jing Wei
Joe_E_Z_510
Jing Wei
Level 160
God Stats
5W - 2L
1,599 SR
Queue Stats
142W - 125L
1,653 Elo+
Party 1
Guan Yu
Guan Yu
PhantomSnip3r372
Guan Yu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 87L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 0 / 0
6,236
520
5,990
9,284
5,854
Lancelot
9
0 / 2 / 0
5,187
432
3,081
8,121
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Jovepa
Kukulkan
11
0 / 0 / 0
5,778
482
3,710
5,686
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
6
0 / 4 / 0
4,923
410
4,697
11,538
8,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
nekozum
Zhong Kui
11
0 / 1 / 0
5,898
492
6,371
7,317
5,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 0 / 3
6,367
531
5,998
2,875
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
8
2 / 0 / 5
6,173
514
5,742
10,238
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
JOEownsYOU
Cabrakan
8
0 / 0 / 6
5,356
446
4,738
7,744
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Joe_E_Z_510
Jing Wei
9
2 / 0 / 3
5,717
476
4,205
7,234
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 1
6,202
517
4,620
9,482
8,330
Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
7
7
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
W
Agni
 
Agni
3
0
3
4.5
L
Lancelot
0
2
0
0
W
Yemoja
2
0
5
4.5
W
Cabrakan
JOEownsYOU
Cabrakan
0
0
6
3
W
Jing Wei
Joe_E_Z_510
Jing Wei
2
0
3
3.5
L
Kukulkan
Jovepa
Kukulkan
0
0
0
0
W
0
0
1
0.5
L
Sylvanus
0
4
0
0
L
Zhong Kui
nekozum
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,849
Damage
25,303
41,946
Taken
37,573
24,698
Mitigated
24,197
13,510
Healing
13,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,990
1,511
0
3,464
9,284
5,854
0
796
8,488
0
47,233
W
Agni
 
Agni
5,998
397
0
132
2,875
1,134
0
1,170
1,705
43,104
0
L
Lancelot
3,081
598
0
2,700
8,121
3,178
0
3,908
4,213
0
27,947
W
Yemoja
5,742
2,410
1,793
4,741
10,238
8,007
26
6,452
3,786
15,591
0
W
Cabrakan
JOEownsYOU
Cabrakan
4,738
817
0
2,216
7,744
4,176
0
1,570
6,174
31,358
0
W
Jing Wei
Joe_E_Z_510
Jing Wei
4,205
3,334
1
1,250
7,234
2,550
440
4,560
2,674
0
35,493
L
Kukulkan
Jovepa
Kukulkan
3,710
399
0
500
5,686
2,115
0
2,936
2,750
44,172
0
W
4,620
851
153
2,949
9,482
8,330
0
543
8,939
0
41,725
L
Sylvanus
4,697
1,837
944
3,356
11,538
8,200
0
5,581
5,957
16,551
0
L
Zhong Kui
nekozum
Zhong Kui
6,371
1,358
0
2,546
7,317
5,351
0
3,257
4,060
40,520
7,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,022
Gold Earned
29,815
348
Minions Killed
295
0
Camps Cleared
0
1,152,251
Distance Traveled
1,136,764
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,236
520
90
8
0
246,229
5
W
Agni
6,367
531
70
6
0
242,081
1
L
Lancelot
5,187
432
55
5
0
272,713
0
W
Yemoja
6,173
514
14
1
0
220,170
2
W
Cabrakan
5,356
446
61
5
0
235,638
4
W
Jing Wei
5,717
476
70
6
0
213,052
2
L
Kukulkan
5,778
482
87
7
0
227,795
4
W
Guan Yu
6,202
517
80
7
0
225,823
2
L
Sylvanus
4,923
410
24
2
0
194,313
3
L
Zhong Kui
5,898
492
92
8
0
211,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role