Player Matchup

Kukulkan
Kukulkan
DanielSANTwo720
Kukulkan
Level 48
God Stats
9W - 10L
1,573 SR
Queue Stats
141W - 128L
1,524 Elo+
Solo
Bacchus
Bacchus
DrPounder
Bacchus
Level 81
God Stats
9W - 13L
1,435 SR
Queue Stats
32W - 45L
1,454 Elo+
Party 2
Nemesis
Nemesis
Libran Sun
Nemesis
Level 107
God Stats
1W - 1L
1,624 SR
Queue Stats
461W - 496L
1,445 Elo+
Solo
Amaterasu
Amaterasu
SuperClaptrap
Amaterasu
Level 82
God Stats
13W - 11L
1,524 SR
Queue Stats
26W - 35L
1,442 Elo+
Party 2
Ah Puch
Ah Puch
avatarjose-700
Ah Puch
Level 29
God Stats
15W - 32L
1,284 SR
Queue Stats
20W - 55L
1,439 Elo+
Solo
Team Averages
Level 69
1,488 SR
1,461 Elo+

VS

Team Averages
Level 110
1,631 SR
1,563 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
KingWarWolf
Khepri
Level 143
God Stats
1W - 0L
1,698 SR
Queue Stats
43W - 32L
1,617 Elo+
Party 1
Achilles
Achilles
LostFallenKing
Achilles
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,597 Elo+
Party 1
Agni
Agni
MogulMover
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 3L
1,500 Elo+
Solo
Lancelot
Lancelot
civrev101
Lancelot
Level 140
God Stats
3W - 2L
1,958 SR
Queue Stats
45W - 36L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 4 / 1
7,760
705
12,547
9,756
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
DrPounder
Bacchus
13
0 / 2 / 2
7,408
673
5,222
10,664
11,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Libran Sun
Nemesis
12
0 / 2 / 4
6,927
630
5,863
13,316
6,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
SuperClaptrap
Amaterasu
14
2 / 4 / 2
8,032
730
4,029
19,303
16,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 8 / 2
7,209
655
2,051
13,492
5,092
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 0 / 5
9,548
868
8,406
3,556
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
14
0 / 0 / 10
8,171
743
5,630
12,712
15,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
12
1 / 3 / 6
7,731
703
8,010
15,143
14,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 0 / 11
8,781
798
17,463
7,198
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
civrev101
Lancelot
16
11 / 2 / 3
9,547
868
17,555
13,644
9,937
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
5
Kills
20
20
Deaths
5
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
5
7.5
L
Kukulkan
3
4
1
0.88
L
Bacchus
DrPounder
Bacchus
0
2
2
0.5
W
Khepri
0
0
10
5
L
Nemesis
Libran Sun
Nemesis
0
2
4
1
W
Achilles
1
3
6
1.33
W
3
0
11
8.5
L
Amaterasu
SuperClaptrap
Amaterasu
2
4
2
0.75
L
0
8
2
0.13
W
Lancelot
civrev101
Lancelot
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,712
Damage
57,064
66,531
Taken
52,253
43,106
Mitigated
44,846
16,680
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,406
2,614
0
1,021
3,556
1,636
1,758
1,105
2,451
40,003
0
L
Kukulkan
12,547
1,556
0
53
9,756
4,450
0
6,875
2,881
29,820
0
L
Bacchus
DrPounder
Bacchus
5,222
173
728
2,888
10,664
11,013
0
5,189
5,475
14,780
0
W
Khepri
5,630
594
0
1,648
12,712
15,185
270
5,720
6,992
12,356
0
L
Nemesis
Libran Sun
Nemesis
5,863
1,990
0
3,332
13,316
6,441
0
5,403
7,913
0
16,689
W
Achilles
8,010
1,942
572
1,940
15,143
14,467
0
5,371
8,572
0
17,009
W
17,463
2,972
0
1,276
7,198
3,621
112
3,342
3,856
47,479
0
L
Amaterasu
SuperClaptrap
Amaterasu
4,029
2,315
1,710
6,333
19,303
16,110
0
7,812
11,491
0
13,137
L
2,051
78
0
1,636
13,492
5,092
432
6,220
7,272
19,348
0
W
Lancelot
civrev101
Lancelot
17,555
2,639
407
1,866
13,644
9,937
287
4,282
9,362
0
27,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,336
Gold Earned
43,778
137
Minions Killed
212
0
Camps Cleared
0
1,049,454
Distance Traveled
1,159,262
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,548
868
75
7
0
221,330
2
L
Kukulkan
7,760
705
52
5
0
198,801
0
L
Bacchus
7,408
673
12
1
0
216,180
0
W
Khepri
8,171
743
14
1
0
229,675
1
L
Nemesis
6,927
630
21
2
0
245,542
0
W
Achilles
7,731
703
16
1
0
216,532
1
W
Agni
8,781
798
81
7
0
219,921
0
L
Amaterasu
8,032
730
26
2
0
225,890
1
L
Ah Puch
7,209
655
26
2
0
163,041
0
W
Lancelot
9,547
868
26
2
0
271,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role