Player Matchup

Morgan Le Fay
Morgan Le Fay
Bonesy22305
Morgan Le Fay
Level 65
God Stats
2W - 3L
1,342 SR
Queue Stats
92W - 81L
1,406 Elo+
Solo
Cthulhu
Cthulhu
DLBlue07
Cthulhu
Level 42
God Stats
1W - 5L
1,019 SR
Queue Stats
27W - 49L
1,200 Elo+
Solo
Artemis
Artemis
Droluk-
Artemis
Level 66
God Stats
2W - 6L
1,324 SR
Queue Stats
63W - 72L
1,289 Elo+
Solo
Bakasura
Bakasura
MajinAssassln
Bakasura
Level 42
God Stats
3W - 1L
1,747 SR
Queue Stats
46W - 42L
1,597 Elo+
Solo
Ravana
Ravana
hoo_yaah
Ravana
Level 85
God Stats
7W - 7L
1,359 SR
Queue Stats
246W - 259L
1,287 Elo+
Solo
Team Averages
Level 60
1,358 SR
1,356 Elo+

VS

Team Averages
Level 81
1,530 SR
1,396 Elo+
Thor
Thor
Fates_Creed
Thor
Level 33
God Stats
0W - 1L
1,716 SR
Queue Stats
21W - 38L
1,333 Elo+
Solo
Kumbhakarna
Kumbhakarna
GrandThief_Nova
Kumbhakarna
Level 83
God Stats
4W - 4L
1,534 SR
Queue Stats
103W - 114L
1,285 Elo+
Solo
Izanami
Izanami
Talitiano
Izanami
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nike
Nike
huasung
Nike
Level 76
God Stats
8W - 18L
1,374 SR
Queue Stats
119W - 135L
1,360 Elo+
Solo
Nu Wa
Nu Wa
temp-900180
Nu Wa
Level 127
God Stats
0W - 2L
1,527 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bonesy22305
Morgan Le Fay
13
2 / 1 / 4
8,593
573
7,677
8,564
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
DLBlue07
Cthulhu
10
0 / 0 / 2
6,350
423
4,961
7,380
4,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Droluk-
Artemis
11
2 / 1 / 0
6,687
446
5,034
7,222
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
MajinAssassln
Bakasura
15
6 / 0 / 3
8,859
591
9,465
13,732
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
hoo_yaah
Ravana
13
2 / 2 / 0
8,094
540
5,466
6,786
3,708
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,528
369
657
8,926
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
GrandThief_Nova
Kumbhakarna
8
1 / 2 / 0
6,070
405
2,396
9,894
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Talitiano
Izanami
12
1 / 2 / 1
7,243
483
5,082
9,705
3,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
huasung
Nike
14
2 / 2 / 0
8,809
587
8,020
11,817
5,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 0
5,960
397
6,078
9,219
3,095
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
4
4
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bonesy22305
Morgan Le Fay
2
1
4
4
W
Cthulhu
DLBlue07
Cthulhu
0
0
2
1
W
Artemis
Droluk-
Artemis
2
1
0
2
L
0
3
0
0
L
Kumbhakarna
GrandThief_Nova
Kumbhakarna
1
2
0
0.5
W
Bakasura
MajinAssassln
Bakasura
6
0
3
7.5
L
Izanami
Talitiano
Izanami
1
2
1
0.75
W
Ravana
hoo_yaah
Ravana
2
2
0
1
L
Nike
huasung
Nike
2
2
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,603
Damage
22,233
43,684
Taken
49,561
19,153
Mitigated
20,719
9,864
Healing
9,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bonesy22305
Morgan Le Fay
7,677
437
0
1,832
8,564
3,270
926
3,288
5,276
73,946
0
W
Cthulhu
DLBlue07
Cthulhu
4,961
272
75
135
7,380
4,413
0
1,538
5,842
30,712
0
W
Artemis
Droluk-
Artemis
5,034
2,129
0
2,696
7,222
2,344
0
1,905
5,317
0
38,144
L
657
280
0
2,944
8,926
2,790
0
551
8,110
0
22,050
L
Kumbhakarna
GrandThief_Nova
Kumbhakarna
2,396
283
831
1,986
9,894
6,199
217
3,246
6,176
12,338
0
W
Bakasura
MajinAssassln
Bakasura
9,465
6,587
0
3,811
13,732
5,418
1,173
1,559
12,173
0
64,579
L
Izanami
Talitiano
Izanami
5,082
2,828
0
1,790
9,705
3,233
1,153
3,880
5,522
0
60,472
W
Ravana
hoo_yaah
Ravana
5,466
1,397
0
1,315
6,786
3,708
39
184
6,602
0
59,784
L
Nike
huasung
Nike
8,020
1,067
0
1,733
11,817
5,402
1,044
463
11,106
0
72,512
L
6,078
1,600
0
0
9,219
3,095
1,296
4,498
4,421
36,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,583
Gold Earned
33,610
452
Minions Killed
356
0
Camps Cleared
0
1,474,351
Distance Traveled
1,182,835
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,593
573
118
8
0
284,621
2
W
Cthulhu
6,350
423
42
3
0
266,760
1
W
Artemis
6,687
446
60
4
0
276,913
2
L
Thor
5,528
369
42
3
0
184,481
2
L
Kumbhakarna
6,070
405
20
1
0
241,906
0
W
Bakasura
8,859
591
115
8
0
376,323
0
L
Izanami
7,243
483
104
7
0
208,620
2
W
Ravana
8,094
540
117
8
0
269,734
0
L
Nike
8,809
587
152
10
0
265,845
5
L
Nu Wa
5,960
397
38
3
0
281,983
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role