Player Matchup

Arachne
Arachne
AverageWave5940
Arachne
Level 109
God Stats
39W - 24L
1,643 SR
Queue Stats
361W - 353L
1,533 Elo+
Solo
Amaterasu
Amaterasu
Domii4806
Amaterasu
Level 79
God Stats
3W - 3L
1,465 SR
Queue Stats
206W - 232L
1,467 Elo+
Solo
Hel
Hel
Hintu-
Hel
Level 116
God Stats
2W - 3L
1,431 SR
Queue Stats
205W - 221L
1,454 Elo+
Solo
Neith
Neith
Th3miniman11
Neith
Level 88
God Stats
25W - 22L
1,599 SR
Queue Stats
553W - 567L
1,509 Elo+
Solo
Bellona
Bellona
xxreymundoxx08
Bellona
Level 89
God Stats
9W - 10L
1,244 SR
Queue Stats
303W - 278L
1,566 Elo+
Solo
Team Averages
Level 96
1,477 SR
1,506 Elo+

VS

Team Averages
Level 104
1,460 SR
1,442 Elo+
Baron Samedi
Baron Samedi
BigBen210
Baron Samedi
Level 120
God Stats
21W - 22L
1,463 SR
Queue Stats
209W - 183L
1,446 Elo+
Solo
Horus
Horus
Blazer5544
Horus
Level 67
God Stats
5W - 4L
1,408 SR
Queue Stats
73W - 80L
1,448 Elo+
Party 1
Izanami
Izanami
Kikon_Gema
Izanami
Level 160
God Stats
24W - 21L
1,520 SR
Queue Stats
518W - 469L
1,465 Elo+
Solo
Da Ji
Da Ji
OhSwack
Da Ji
Level 105
God Stats
3W - 3L
1,706 SR
Queue Stats
286W - 295L
1,438 Elo+
Party 1
Ymir
Ymir
Tru_Luck
Ymir
Level 66
God Stats
2W - 4L
1,203 SR
Queue Stats
76W - 97L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,908
422
3,582
12,270
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Domii4806
Amaterasu
10
0 / 5 / 0
5,716
408
3,509
13,200
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
Hintu-
Hel
10
1 / 5 / 0
6,270
448
5,559
9,054
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 6 / 1
5,020
359
3,624
9,518
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 8 / 1
5,721
409
6,696
15,009
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBen210
Baron Samedi
14
5 / 0 / 4
8,271
591
6,959
5,702
3,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
15
9 / 0 / 3
9,077
648
15,085
9,880
9,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Kikon_Gema
Izanami
12
5 / 1 / 6
7,636
545
8,477
7,910
2,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
OhSwack
Da Ji
12
6 / 2 / 5
7,639
546
7,225
10,992
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
11
4 / 0 / 12
7,940
567
5,241
8,731
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
2
Kills
29
29
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Baron Samedi
BigBen210
Baron Samedi
5
0
4
7
W
Horus
9
0
3
10.5
L
Amaterasu
Domii4806
Amaterasu
0
5
0
0
L
Hel
Hintu-
Hel
1
5
0
0.2
W
Izanami
Kikon_Gema
Izanami
5
1
6
8
W
Da Ji
OhSwack
Da Ji
6
2
5
4.25
L
0
6
1
0.08
W
Ymir
4
0
12
10
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,970
Damage
42,987
59,051
Taken
43,215
29,449
Mitigated
27,414
13,825
Healing
15,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,582
2,826
0
2,069
12,270
4,024
0
1,685
10,469
0
29,467
W
Baron Samedi
BigBen210
Baron Samedi
6,959
353
954
3,456
5,702
3,079
294
1,254
4,448
56,453
0
W
Horus
15,085
7,807
0
3,739
9,880
9,029
271
440
9,440
0
67,861
L
Amaterasu
Domii4806
Amaterasu
3,509
1,584
0
3,899
13,200
5,893
75
317
12,408
0
31,845
L
Hel
Hintu-
Hel
5,559
374
942
2,197
9,054
3,564
0
4,249
4,805
35,914
0
W
Izanami
Kikon_Gema
Izanami
8,477
5,767
0
3,608
7,910
2,669
3,372
747
7,163
0
63,152
W
Da Ji
OhSwack
Da Ji
7,225
2,251
294
690
10,992
5,063
0
1,416
9,576
0
40,313
L
3,624
1,667
0
1,789
9,518
2,466
0
1,942
7,535
0
20,792
W
Ymir
5,241
1,306
358
2,460
8,731
7,574
341
1,702
7,029
18,012
0
L
6,696
2,571
96
2,833
15,009
13,502
395
4,007
11,002
0
30,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,635
Gold Earned
40,563
242
Minions Killed
391
0
Camps Cleared
0
1,076,741
Distance Traveled
1,300,123
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,908
422
54
4
0
213,676
0
W
Baron Samedi
8,271
591
95
7
0
213,546
1
W
Horus
9,077
648
108
8
0
292,495
0
L
Amaterasu
5,716
408
50
4
0
219,762
0
L
Hel
6,270
448
64
5
0
200,403
1
W
Izanami
7,636
545
109
8
0
240,898
5
W
Da Ji
7,639
546
62
4
0
292,627
0
L
Neith
5,020
359
31
2
0
195,816
1
W
Ymir
7,940
567
17
1
0
260,557
2
L
Bellona
5,721
409
43
3
0
247,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role