Player Matchup

Ymir
Ymir
A Girl9157
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,515 Elo+
Party 1
Achilles
Achilles
Ayerxz
Achilles
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,600 Elo+
Party 1
Discordia
Discordia
NotFazelmertheG
Discordia
Level 66
God Stats
2W - 1L
1,660 SR
Queue Stats
35W - 48L
1,427 Elo+
Party 1
Nemesis
Nemesis
V8 D1gz
Nemesis
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 49L
1,467 Elo+
Party 1
Medusa
Medusa
YTShieldFAS
Medusa
Level 69
God Stats
5W - 3L
1,576 SR
Queue Stats
57W - 75L
1,365 Elo+
Party 1
Team Averages
Level 49
1,547 SR
1,475 Elo+

VS

Team Averages
Level 91
1,468 SR
1,485 Elo+
Lancelot
Lancelot
SaucyFazo
Lancelot
Level 86
God Stats
4W - 9L
1,213 SR
Queue Stats
29W - 35L
1,366 Elo+
Solo
Sylvanus
Sylvanus
X_THUNDERX_1
Sylvanus
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
113W - 101L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
badbob2924
Danzaburou
Level 48
God Stats
6W - 5L
1,500 SR
Queue Stats
24W - 41L
1,500 Elo+
Party 2
Chang'e
Chang'e
bsr1903
Chang'e
Level 129
God Stats
16W - 11L
1,626 SR
Queue Stats
135W - 136L
1,419 Elo+
Solo
King Arthur
King Arthur
qwbfnkjqb
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 40L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 11
11,476
441
6,169
21,927
25,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Ayerxz
Achilles
19
5 / 5 / 6
12,955
498
19,180
23,671
21,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
NotFazelmertheG
Discordia
20
9 / 2 / 8
13,840
532
29,541
16,805
8,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
V8 D1gz
Nemesis
18
5 / 4 / 9
12,263
472
12,196
23,058
13,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
20
12 / 3 / 3
13,570
522
18,841
16,928
9,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
SaucyFazo
Lancelot
20
8 / 7 / 5
13,237
509
13,961
24,180
12,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
X_THUNDERX_1
Sylvanus
15
2 / 3 / 9
11,024
424
16,947
24,812
34,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
badbob2924
Danzaburou
17
1 / 7 / 4
11,590
446
7,956
22,134
9,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
bsr1903
Chang'e
16
1 / 8 / 5
10,777
415
14,813
24,975
10,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
qwbfnkjqb
King Arthur
16
5 / 8 / 4
11,473
441
14,797
30,012
32,184
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
44
32
Kills
17
17
Deaths
33
37
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
W
Achilles
Ayerxz
Achilles
5
5
6
1.6
W
Discordia
NotFazelmertheG
Discordia
9
2
8
6.5
L
Lancelot
SaucyFazo
Lancelot
8
7
5
1.5
W
Nemesis
V8 D1gz
Nemesis
5
4
9
2.38
L
Sylvanus
X_THUNDERX_1
Sylvanus
2
3
9
2.17
W
Medusa
12
3
3
4.5
L
Danzaburou
badbob2924
Danzaburou
1
7
4
0.43
L
Chang'e
bsr1903
Chang'e
1
8
5
0.44
L
King Arthur
qwbfnkjqb
King Arthur
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,927
Damage
68,474
102,389
Taken
126,113
77,800
Mitigated
98,628
15,402
Healing
32,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,169
1,856
0
1,225
21,927
25,322
473
9,981
11,946
30,504
0
W
Achilles
Ayerxz
Achilles
19,180
7,738
0
1,468
23,671
21,294
1,025
4,619
19,052
7,937
84,737
W
Discordia
NotFazelmertheG
Discordia
29,541
3,098
784
6,332
16,805
8,733
852
6,939
9,866
128,061
0
L
Lancelot
SaucyFazo
Lancelot
13,961
3,999
0
750
24,180
12,022
592
6,046
18,134
0
91,872
W
Nemesis
V8 D1gz
Nemesis
12,196
3,730
0
4,108
23,058
13,377
562
6,387
16,671
0
95,544
L
Sylvanus
X_THUNDERX_1
Sylvanus
16,947
4,444
1,082
7,223
24,812
34,909
182
9,357
15,455
53,408
0
W
Medusa
18,841
9,365
0
1,485
16,928
9,074
3,403
5,115
11,813
0
122,579
L
Danzaburou
badbob2924
Danzaburou
7,956
3,961
0
8,698
22,134
9,380
25
4,071
18,063
0
98,680
L
Chang'e
bsr1903
Chang'e
14,813
1,393
3,379
9,804
24,975
10,133
890
11,588
13,387
80,753
0
L
King Arthur
qwbfnkjqb
King Arthur
14,797
1,817
0
1,644
30,012
32,184
0
5,819
24,193
0
49,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,104
Gold Earned
58,101
608
Minions Killed
500
0
Camps Cleared
0
2,408,227
Distance Traveled
2,197,524
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,476
441
51
2
0
441,801
0
W
Achilles
12,955
498
119
5
0
472,858
0
W
Discordia
13,840
532
161
6
0
487,692
2
L
Lancelot
13,237
509
127
5
0
482,612
2
W
Nemesis
12,263
472
108
4
0
534,510
2
L
Sylvanus
11,024
424
54
2
0
420,540
15
W
Medusa
13,570
522
169
7
0
471,366
4
L
Danzaburou
11,590
446
125
5
0
388,903
2
L
Chang'e
10,777
415
129
5
0
447,486
1
L
King Arthur
11,473
441
65
3
0
457,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role