Player Matchup

Scylla
Scylla
 
Scylla
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
THAT DUDE TOM83
Thanatos
Level 157
God Stats
18W - 30L
1,357 SR
Queue Stats
97W - 111L
1,462 Elo+
Solo
Tyr
Tyr
TurtleCBB
Tyr
Level 72
God Stats
3W - 3L
1,720 SR
Queue Stats
19W - 17L
1,300 Elo+
Solo
Ares
Ares
VICI0US 0NE
Ares
Level 160
God Stats
20W - 16L
1,616 SR
Queue Stats
1,116W - 1,211L
1,435 Elo+
Solo
Hera
Hera
gat1tosm1tero
Hera
Level 140
God Stats
9W - 12L
1,327 SR
Queue Stats
249W - 284L
1,479 Elo+
Solo
Team Averages
Level 133
1,504 SR
1,435 Elo+

VS

Team Averages
Level 73
1,459 SR
1,520 Elo+
Chaac
Chaac
MalohaOha
Chaac
Level 61
God Stats
8W - 7L
1,542 SR
Queue Stats
64W - 96L
1,436 Elo+
Solo
Bastet
Bastet
OccupyMars12
Bastet
Level 108
God Stats
56W - 63L
1,434 SR
Queue Stats
170W - 193L
1,415 Elo+
Party 1
Jing Wei
Jing Wei
Vaned
Jing Wei
Level 83
God Stats
6W - 4L
1,482 SR
Queue Stats
38W - 18L
1,672 Elo+
Party 2
Zeus
Zeus
deygon252
Zeus
Level 63
God Stats
10W - 12L
1,294 SR
Queue Stats
97W - 119L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
hillbilly123456
Kukulkan
Level 49
God Stats
4W - 5L
1,540 SR
Queue Stats
265W - 200L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 1 / 0
6,350
1,270
2,536
4,665
1,651
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
11
0 / 1 / 2
5,910
1,182
1,909
6,599
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 0
5,306
1,061
0
0
0
11
0 / 6 / 3
5,961
1,192
4,724
12,074
10,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 1
6,654
1,331
3,971
6,008
2,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

348

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MalohaOha
Chaac
11
2 / 0 / 3
6,345
1,269
3,672
4,977
3,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
11
1 / 0 / 4
6,441
1,288
5,582
2,738
1,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Vaned
Jing Wei
12
2 / 0 / 5
6,708
1,342
4,097
729
331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
11
1 / 1 / 6
6,333
1,267
5,394
5,680
2,415
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
12
3 / 2 / 3
7,025
1,405
6,320
2,447
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
9
9
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
0
2
W
Chaac
MalohaOha
Chaac
2
0
3
3.5
W
Bastet
1
0
4
3
L
Thanatos
0
1
2
1
L
0
0
0
0
L
0
6
3
0.25
W
Jing Wei
Vaned
Jing Wei
2
0
5
4.5
W
Zeus
1
1
6
4
L
1
1
1
1.5
W
Kukulkan
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,140
Damage
25,065
29,346
Taken
16,571
17,413
Mitigated
8,444
4,557
Healing
3,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,536
289
0
0
4,665
1,651
0
1,917
2,613
9,212
0
W
Chaac
MalohaOha
Chaac
3,672
569
0
1,274
4,977
3,510
0
3,627
1,350
0
13,248
W
Bastet
5,582
1,195
0
883
2,738
1,099
0
1,764
974
0
11,738
L
Thanatos
1,909
577
0
2,162
6,599
2,577
0
2,175
4,264
0
7,678
L
0
0
0
0
0
0
0
0
0
0
0
L
4,724
67
124
1,399
12,074
10,687
0
4,521
7,231
9,044
0
W
Jing Wei
Vaned
Jing Wei
4,097
3,838
0
477
729
331
0
483
246
0
13,789
W
Zeus
5,394
1,306
76
473
5,680
2,415
0
4,457
1,223
10,765
0
L
3,971
1,047
0
872
6,008
2,498
0
2,751
3,148
24,894
0
W
Kukulkan
6,320
728
0
0
2,447
1,089
0
900
1,547
20,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,181
Gold Earned
32,852
90
Minions Killed
103
3
Camps Cleared
9
423,499
Distance Traveled
595,374
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,350
1,270
16
3
1
105,645
1
W
Chaac
6,345
1,269
22
4
0
130,209
0
W
Bastet
6,441
1,288
10
2
4
129,474
2
L
Thanatos
5,910
1,182
19
4
0
103,474
0
L
Tyr
5,306
1,061
0
0
0
0
0
L
Ares
5,961
1,192
4
1
1
107,454
0
W
Jing Wei
6,708
1,342
26
5
2
119,122
1
W
Zeus
6,333
1,267
9
2
2
108,519
0
L
Hera
6,654
1,331
51
10
1
106,926
1
W
Kukulkan
7,025
1,405
36
7
1
108,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role