Player Matchup

Pele
Pele
Bxrnd
Pele
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
TheRustyEagle
Baron Samedi
Level 54
God Stats
15W - 9L
1,515 SR
Queue Stats
40W - 46L
1,447 Elo+
Solo
Xing Tian
Xing Tian
Watersthose
Xing Tian
Level 113
God Stats
4W - 6L
1,408 SR
Queue Stats
76W - 66L
1,480 Elo+
Party 4
Lancelot
Lancelot
WhySteamNoWork
Lancelot
Level 129
God Stats
3W - 4L
1,708 SR
Queue Stats
60W - 45L
1,467 Elo+
Party 4
Sol
Sol
chrigt85856
Sol
Level 95
God Stats
1W - 1L
1,870 SR
Queue Stats
12W - 4L
1,743 Elo+
Party 1
Team Averages
Level 80
1,600 SR
1,520 Elo+

VS

Team Averages
Level 33
1,373 SR
1,441 Elo+
Ullr
Ullr
 
Ullr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
Daemon2973
Fafnir
Level 66
God Stats
10W - 15L
1,307 SR
Queue Stats
107W - 159L
1,273 Elo+
Party 2
Sun Wukong
Sun Wukong
NinjaDore420
Sun Wukong
Level 17
God Stats
2W - 4L
1,264 SR
Queue Stats
60W - 119L
1,124 Elo+
Party 2
Anubis
Anubis
silverdarkwolf
Anubis
Level 18
God Stats
42W - 47L
1,187 SR
Queue Stats
97W - 155L
1,265 Elo+
Party 2
Thanatos
Thanatos
thony204
Thanatos
Level 24
God Stats
1W - 2L
1,605 SR
Queue Stats
1W - 6L
2,041 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bxrnd
Pele
18
4 / 4 / 30
11,645
1,165
12,364
15,488
6,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TheRustyEagle
Baron Samedi
18
8 / 0 / 25
12,273
1,227
16,884
5,958
3,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
Watersthose
Xing Tian
19
5 / 1 / 29
13,105
1,311
9,738
10,510
11,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
19
12 / 0 / 19
13,604
1,360
21,085
7,204
4,026
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
16 / 2 / 19
12,917
1,292
33,765
17,960
7,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

330

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
0 / 6 / 3
9,851
985
10,902
17,245
8,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
Daemon2973
Fafnir
15
1 / 6 / 5
10,429
1,043
7,253
19,930
30,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
NinjaDore420
Sun Wukong
15
1 / 10 / 4
9,813
981
9,299
21,478
25,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 14 / 4
10,049
1,005
11,995
24,072
13,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
thony204
Thanatos
15
4 / 9 / 1
10,561
1,056
11,326
17,754
7,662
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
24
45
Kills
7
7
Deaths
45
122
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
6
3
0.25
W
Pele
Bxrnd
Pele
4
4
30
4.75
L
Fafnir
Daemon2973
Fafnir
1
6
5
0.58
L
Sun Wukong
NinjaDore420
Sun Wukong
1
10
4
0.3
W
Baron Samedi
TheRustyEagle
Baron Samedi
8
0
25
20.5
W
Xing Tian
Watersthose
Xing Tian
5
1
29
19.5
W
Lancelot
12
0
19
21.5
W
16
2
19
12.75
L
1
14
4
0.21
L
Thanatos
thony204
Thanatos
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,836
Damage
50,775
57,120
Taken
100,479
33,868
Mitigated
85,073
25,348
Healing
7,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
10,902
2,239
0
374
17,245
8,044
0
11,103
6,142
0
28,433
W
Pele
Bxrnd
Pele
12,364
2,719
0
3,752
15,488
6,753
0
4,461
11,027
0
19,911
L
Fafnir
Daemon2973
Fafnir
7,253
2,069
0
1,267
19,930
30,612
0
12,374
7,556
9,250
0
L
Sun Wukong
NinjaDore420
Sun Wukong
9,299
1,107
0
958
21,478
25,512
0
14,705
6,773
334
14,680
W
Baron Samedi
TheRustyEagle
Baron Samedi
16,884
1,105
3,507
2,635
5,958
3,533
0
2,551
3,407
31,159
0
W
Xing Tian
Watersthose
Xing Tian
9,738
976
0
1,225
10,510
11,926
0
2,976
6,110
18,359
0
W
Lancelot
21,085
6,269
0
3,004
7,204
4,026
0
2,623
4,581
0
48,718
W
33,765
17,411
0
11,225
17,960
7,630
0
6,966
10,994
51,362
0
L
11,995
681
0
1,861
24,072
13,243
0
13,326
10,746
34,193
0
L
Thanatos
thony204
Thanatos
11,326
2,229
0
3,054
17,754
7,662
0
8,879
8,875
0
25,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,544
Gold Earned
50,703
178
Minions Killed
122
7
Camps Cleared
5
1,024,146
Distance Traveled
890,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,851
985
37
4
0
188,845
0
W
Pele
11,645
1,165
23
2
3
191,773
0
L
Fafnir
10,429
1,043
0
0
0
178,027
0
L
Sun Wukong
9,813
981
11
1
2
178,948
0
W
Baron Samedi
12,273
1,227
32
3
1
194,915
0
W
Xing Tian
13,105
1,311
11
1
1
205,103
0
W
Lancelot
13,604
1,360
77
8
1
245,762
0
W
Sol
12,917
1,292
35
4
1
186,593
0
L
Anubis
10,049
1,005
54
5
2
166,991
0
L
Thanatos
10,561
1,056
20
2
1
178,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role