Player Matchup

Hachiman
Hachiman
BigBird06
Hachiman
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,441 Elo+
Party 3
Tiamat
Tiamat
BoyYaLater
Tiamat
Level 114
God Stats
0W - 5L
1,515 SR
Queue Stats
230W - 207L
1,519 Elo+
Party 2
Bacchus
Bacchus
EBundlez
Bacchus
Level 27
God Stats
0W - 2L
1,231 SR
Queue Stats
19W - 27L
1,498 Elo+
Solo
Xing Tian
Xing Tian
NinjaGinja
Xing Tian
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,441 Elo+
Party 3
He Bo
He Bo
Selissi
He Bo
Level 120
God Stats
1W - 1L
1,638 SR
Queue Stats
95W - 74L
1,593 Elo+
Party 2
Team Averages
Level 79
1,477 SR
1,498 Elo+

VS

Team Averages
Level 105
1,534 SR
1,648 Elo+
Zhong Kui
Zhong Kui
CheechNDong
Zhong Kui
Level 29
God Stats
3W - 0L
1,730 SR
Queue Stats
255W - 127L
1,835 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gaugster
Morgan Le Fay
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,558 Elo+
Party 1
Cerberus
Cerberus
NitroGamer248
Cerberus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 92L
1,522 Elo+
Party 1
Baba Yaga
Baba Yaga
Turrppy
Baba Yaga
Level 158
God Stats
6W - 2L
1,441 SR
Queue Stats
376W - 225L
1,658 Elo+
Party 1
Bastet
Bastet
sagebaka
Bastet
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 15L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigBird06
Hachiman
14
3 / 5 / 5
7,852
785
5,855
10,726
5,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
BoyYaLater
Tiamat
13
2 / 6 / 7
7,321
732
4,703
11,735
8,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
EBundlez
Bacchus
13
3 / 4 / 5
7,581
758
6,868
12,324
15,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
NinjaGinja
Xing Tian
16
3 / 2 / 7
8,497
850
6,270
10,405
14,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Selissi
He Bo
13
2 / 6 / 9
7,640
764
10,425
11,044
5,561
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CheechNDong
Zhong Kui
16
3 / 3 / 15
9,587
959
12,562
12,763
15,034
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Gaugster
Morgan Le Fay
15
5 / 2 / 8
8,821
882
9,342
6,547
3,429
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
NitroGamer248
Cerberus
13
2 / 6 / 12
8,360
836
4,787
14,542
16,470
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baba Yaga
Turrppy
Baba Yaga
18
9 / 1 / 10
10,438
1,044
14,951
6,431
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
sagebaka
Bastet
14
4 / 4 / 14
8,527
853
8,442
12,149
7,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
82
13
Kills
23
23
Deaths
16
33
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BigBird06
Hachiman
3
5
5
1.1
L
Tiamat
BoyYaLater
Tiamat
2
6
7
0.92
W
Zhong Kui
CheechNDong
Zhong Kui
3
3
15
3.5
L
Bacchus
EBundlez
Bacchus
3
4
5
1.38
W
Morgan Le Fay
Gaugster
Morgan Le Fay
5
2
8
4.5
L
Xing Tian
NinjaGinja
Xing Tian
3
2
7
3.25
W
Cerberus
NitroGamer248
Cerberus
2
6
12
1.33
L
He Bo
Selissi
He Bo
2
6
9
1.08
W
Baba Yaga
Turrppy
Baba Yaga
9
1
10
14
W
Bastet
sagebaka
Bastet
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,121
Damage
50,084
56,234
Taken
52,432
49,603
Mitigated
46,482
12,826
Healing
19,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BigBird06
Hachiman
5,855
3,868
1,027
2,128
10,726
5,784
54
8,014
2,504
0
17,091
L
Tiamat
BoyYaLater
Tiamat
4,703
283
1,146
1,942
11,735
8,345
0
7,661
3,844
10,403
0
W
Zhong Kui
CheechNDong
Zhong Kui
12,562
752
2,234
5,061
12,763
15,034
1,468
7,199
5,564
22,989
0
L
Bacchus
EBundlez
Bacchus
6,868
671
1,221
1,158
12,324
15,187
0
9,619
2,467
10,889
0
W
Morgan Le Fay
Gaugster
Morgan Le Fay
9,342
484
0
1,360
6,547
3,429
864
4,157
2,390
21,763
0
L
Xing Tian
NinjaGinja
Xing Tian
6,270
222
388
1,283
10,405
14,726
28
6,348
3,853
11,086
0
W
Cerberus
NitroGamer248
Cerberus
4,787
607
1,097
1,994
14,542
16,470
285
7,296
7,246
8,361
0
L
He Bo
Selissi
He Bo
10,425
211
626
1,907
11,044
5,561
0
8,948
1,924
20,411
0
W
Baba Yaga
Turrppy
Baba Yaga
14,951
828
1,088
2,016
6,431
3,852
706
3,793
2,638
29,635
0
W
Bastet
sagebaka
Bastet
8,442
1,430
574
4,263
12,149
7,697
647
5,821
6,328
0
12,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,891
Gold Earned
45,733
78
Minions Killed
113
0
Camps Cleared
0
904,922
Distance Traveled
1,073,248
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,852
785
38
4
0
178,493
0
L
Tiamat
7,321
732
8
1
0
146,971
0
W
Zhong Kui
9,587
959
24
2
0
218,318
0
L
Bacchus
7,581
758
13
1
0
202,704
2
W
Morgan Le Fay
8,821
882
20
2
0
220,696
0
L
Xing Tian
8,497
850
4
0
0
204,217
1
W
Cerberus
8,360
836
16
2
0
189,918
0
L
He Bo
7,640
764
15
2
0
172,537
0
W
Baba Yaga
10,438
1,044
43
4
0
232,831
0
W
Bastet
8,527
853
10
1
0
211,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role