Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CoolGuy1000101
Danzaburou
Level 16
God Stats
20W - 2L
1,820 SR
Queue Stats
27W - 5L
1,513 Elo+
Party 1
Eset
Eset
TheKingofDPS
Eset
Level 44
God Stats
28W - 24L
1,681 SR
Queue Stats
276W - 177L
1,526 Elo+
Party 1
Team Averages
Level 40
1,667 SR
1,513 Elo+

VS

Team Averages
Level 48
1,475 SR
1,377 Elo+
Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
TexualWheat231
Hachiman
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,361 Elo+
Solo
Tyr
Tyr
sparkster5
Tyr
Level 29
God Stats
10W - 6L
1,424 SR
Queue Stats
35W - 73L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
4 / 0 / 5
5,962
994
5,934
6,777
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
CoolGuy1000101
Danzaburou
10
4 / 0 / 5
6,487
1,081
5,610
5,658
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 6
5,415
903
3,928
4,454
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 2 / 0
4,923
821
2,286
5,000
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
7
0 / 4 / 1
4,301
717
3,315
7,520
2,490
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 1
4,294
716
3,379
7,772
3,239
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
5
6.5
L
Bacchus
 
Bacchus
1
2
0
0.5
W
Danzaburou
CoolGuy1000101
Danzaburou
4
0
5
6.5
L
Hachiman
0
4
1
0.13
W
1
1
6
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,472
Damage
8,980
16,889
Taken
20,292
7,721
Mitigated
9,015
6,123
Healing
2,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,934
2,747
1,880
1,752
6,777
3,777
943
991
5,786
13,948
2,975
L
Bacchus
 
Bacchus
2,286
327
312
1,179
5,000
3,286
0
2,318
2,682
5,531
0
W
Danzaburou
CoolGuy1000101
Danzaburou
5,610
3,235
0
896
5,658
2,324
1,155
979
4,679
0
22,920
L
Hachiman
3,315
1,994
0
518
7,520
2,490
0
3,988
3,532
0
12,464
W
3,928
683
996
599
4,454
1,620
431
490
3,964
13,741
0
L
3,379
160
0
451
7,772
3,239
0
2,869
4,903
0
6,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,864
Gold Earned
13,518
80
Minions Killed
41
4
Camps Cleared
1
365,563
Distance Traveled
340,347
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,962
994
24
4
1
113,153
0
L
Bacchus
4,923
821
6
1
0
107,685
2
W
Danzaburou
6,487
1,081
37
6
3
119,940
2
L
Hachiman
4,301
717
25
4
0
105,666
1
W
Eset
5,415
903
19
3
0
132,470
0
L
Tyr
4,294
716
10
2
1
126,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role