Player Matchup

Lancelot
Lancelot
OG_Dragon-_-
Lancelot
Level 89
God Stats
6W - 1L
1,573 SR
Queue Stats
85W - 86L
1,476 Elo+
Party 2
Tiamat
Tiamat
OG_Mikeyroxls-62
Tiamat
Level 89
God Stats
19W - 10L
1,538 SR
Queue Stats
93W - 76L
1,566 Elo+
Party 2
Amaterasu
Amaterasu
OG_Spook-_-
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,493 Elo+
Party 2
Team Averages
Level 82
1,537 SR
1,512 Elo+

VS

Team Averages
Level 140
1,588 SR
1,636 Elo+
Yu Huang
Yu Huang
Bro thats OP
Yu Huang
Level 160
God Stats
37W - 28L
1,587 SR
Queue Stats
1,422W - 858L
1,540 Elo+
Party 1
Achilles
Achilles
Mamasthicboi
Achilles
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,826 Elo+
Party 1
Lancelot
Lancelot
SUPER17SS
Lancelot
Level 159
God Stats
4W - 3L
1,678 SR
Queue Stats
473W - 291L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
OG_Dragon-_-
Lancelot
15
2 / 5 / 4
11,825
622
7,541
16,109
13,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 4 / 3
12,653
666
22,311
18,507
13,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
OG_Spook-_-
Amaterasu
17
1 / 3 / 6
11,830
623
8,947
20,459
18,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bro thats OP
Yu Huang
19
2 / 1 / 10
13,256
698
18,760
11,256
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Mamasthicboi
Achilles
18
4 / 2 / 7
13,435
707
16,117
24,730
21,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Lancelot
SUPER17SS
Lancelot
17
6 / 4 / 3
12,725
670
14,685
17,250
10,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
7
Kills
12
12
Deaths
7
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Bro thats OP
Yu Huang
2
1
10
7
W
Achilles
Mamasthicboi
Achilles
4
2
7
3.75
L
Lancelot
OG_Dragon-_-
Lancelot
2
5
4
0.8
L
4
4
3
1.38
L
Amaterasu
OG_Spook-_-
Amaterasu
1
3
6
1.33
W
Lancelot
SUPER17SS
Lancelot
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,799
Damage
49,562
55,075
Taken
53,236
45,460
Mitigated
37,956
10,582
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Bro thats OP
Yu Huang
18,760
231
0
1,633
11,256
4,983
1,003
6,022
5,234
67,420
0
W
Achilles
Mamasthicboi
Achilles
16,117
2,574
407
6,370
24,730
21,999
1,217
8,901
15,829
0
58,197
L
Lancelot
OG_Dragon-_-
Lancelot
7,541
1,432
1,108
2,721
16,109
13,503
598
6,076
9,762
0
28,291
L
22,311
1,539
0
4,238
18,507
13,419
720
5,227
13,000
74,730
0
L
Amaterasu
OG_Spook-_-
Amaterasu
8,947
2,574
680
1,835
20,459
18,538
450
7,988
12,240
0
24,568
W
Lancelot
SUPER17SS
Lancelot
14,685
1,639
77
1,784
17,250
10,974
0
8,191
9,059
0
35,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,308
Gold Earned
39,416
191
Minions Killed
233
6
Camps Cleared
10
986,437
Distance Traveled
1,091,494
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
13,256
698
127
7
5
336,066
1
W
Achilles
13,435
707
69
4
4
369,365
1
L
Lancelot
11,825
622
40
2
0
299,828
1
L
Tiamat
12,653
666
129
7
6
338,391
2
L
Amaterasu
11,830
623
22
1
0
348,218
4
W
Lancelot
12,725
670
37
2
1
386,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role