Player Matchup

Kuzenbo
Kuzenbo
Blazingzero111
Kuzenbo
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 156L
1,498 Elo+
Party 2
Hercules
Hercules
Daaaannn
Hercules
Level 120
God Stats
1W - 0L
1,300 SR
Queue Stats
41W - 24L
1,830 Elo+
Solo
Discordia
Discordia
EternalChaos91
Discordia
Level 146
God Stats
3W - 2L
1,661 SR
Queue Stats
76W - 90L
1,476 Elo+
Party 2
Cernunnos
Cernunnos
Jester
Cernunnos
Level 141
God Stats
6W - 4L
1,500 SR
Queue Stats
192W - 193L
1,541 Elo+
Solo
Jing Wei
Jing Wei
LUVTANG
Jing Wei
Level 35
God Stats
1W - 1L
1,288 SR
Queue Stats
85W - 79L
1,539 Elo+
Solo
Team Averages
Level 120
1,450 SR
1,577 Elo+

VS

Team Averages
Level 95
1,500 SR
1,522 Elo+
Janus
Janus
JC1ay
Janus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 31L
1,568 Elo+
Party 1
Freya
Freya
RoB eL TrrOr
Freya
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,663 Elo+
Solo
Bellona
Bellona
Sniperfit
Bellona
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,358 Elo+
Party 1
Ganesha
Ganesha
YaBoiVonLongRod
Ganesha
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,476 Elo+
Party 1
Lancelot
Lancelot
Zaryeah
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 16
10,036
717
11,399
20,267
34,296
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Daaaannn
Hercules
20
5 / 1 / 19
12,315
880
15,221
28,795
43,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
EternalChaos91
Discordia
19
7 / 2 / 17
11,465
819
16,700
11,312
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Jester
Cernunnos
18
7 / 4 / 17
11,624
830
22,212
14,986
9,523
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
LUVTANG
Jing Wei
18
4 / 4 / 15
10,904
779
20,349
16,923
10,320
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JC1ay
Janus
18
2 / 1 / 4
9,784
699
19,815
7,255
3,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 7 / 6
8,986
642
14,275
20,623
10,628
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Sniperfit
Bellona
17
4 / 5 / 8
10,020
716
18,204
20,352
20,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 6 / 8
8,929
638
6,810
21,814
30,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lancelot
Zaryeah
Lancelot
17
7 / 7 / 5
10,656
761
21,651
26,098
19,813
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
45
26
Kills
14
14
Deaths
26
84
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
W
Hercules
Daaaannn
Hercules
5
1
19
14.5
W
Discordia
EternalChaos91
Discordia
7
2
17
7.75
L
Janus
JC1ay
Janus
2
1
4
4
W
Cernunnos
Jester
Cernunnos
7
4
17
3.88
W
Jing Wei
LUVTANG
Jing Wei
4
4
15
2.88
L
1
7
6
0.57
L
Bellona
Sniperfit
Bellona
4
5
8
1.6
L
0
6
8
0.67
L
Lancelot
Zaryeah
Lancelot
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,881
Damage
80,755
92,283
Taken
96,142
104,298
Mitigated
85,316
44,924
Healing
31,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,399
4,124
3,066
6,122
20,267
34,296
387
9,015
11,252
18,379
0
W
Hercules
Daaaannn
Hercules
15,221
6,338
2,579
16,132
28,795
43,720
429
14,425
14,370
0
22,879
W
Discordia
EternalChaos91
Discordia
16,700
1,165
1,983
2,375
11,312
6,439
1,232
4,082
7,230
37,043
0
L
Janus
JC1ay
Janus
19,815
507
0
1,112
7,255
3,459
0
1,722
5,533
53,224
0
W
Cernunnos
Jester
Cernunnos
22,212
10,712
2,159
3,576
14,986
9,523
3,523
5,117
9,869
0
42,821
W
Jing Wei
LUVTANG
Jing Wei
20,349
12,802
2,119
4,813
16,923
10,320
2,863
8,261
8,662
0
40,362
L
14,275
4,031
1,999
6,936
20,623
10,628
0
5,831
14,792
24,577
0
L
Bellona
Sniperfit
Bellona
18,204
3,960
2,810
4,331
20,352
20,987
0
5,537
14,815
0
28,345
L
6,810
641
2,536
3,249
21,814
30,429
49
6,125
15,689
11,629
0
L
Lancelot
Zaryeah
Lancelot
21,651
2,164
2,414
6,241
26,098
19,813
0
8,884
17,214
0
33,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,344
Gold Earned
48,375
155
Minions Killed
157
0
Camps Cleared
0
1,356,341
Distance Traveled
1,357,867
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,036
717
9
1
0
280,747
1
W
Hercules
12,315
880
20
1
0
293,952
0
W
Discordia
11,465
819
38
3
0
278,295
0
L
Janus
9,784
699
88
6
0
313,931
3
W
Cernunnos
11,624
830
45
3
0
240,782
1
W
Jing Wei
10,904
779
43
3
0
262,565
1
L
Freya
8,986
642
17
1
0
237,551
0
L
Bellona
10,020
716
21
2
0
272,360
5
L
Ganesha
8,929
638
0
0
0
251,445
0
L
Lancelot
10,656
761
31
2
0
282,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role