Player Matchup

Lancelot
Lancelot
CtrlBKN
Lancelot
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 42L
1,468 Elo+
Solo
Poseidon
Poseidon
NINJAxBASS
Poseidon
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,577 Elo+
Party 1
Shiva
Shiva
killingxkarma
Shiva
Level 55
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 4L
1,329 Elo+
Party 1
Team Averages
Level 90
1,574 SR
1,458 Elo+

VS

Team Averages
Level 93
1,515 SR
1,438 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AcidicPlayer381
Ra
Level 141
God Stats
2W - 1L
1,574 SR
Queue Stats
87W - 75L
1,623 Elo+
Solo
Apollo
Apollo
Family_gaming1
Apollo
Level 43
God Stats
19W - 16L
1,473 SR
Queue Stats
276W - 405L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CtrlBKN
Lancelot
12
4 / 7 / 2
8,741
672
12,822
14,538
5,811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
NINJAxBASS
Poseidon
13
1 / 6 / 4
8,206
631
8,867
9,469
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 3
8,285
637
7,123
12,994
11,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
5 / 1 / 10
9,730
748
11,226
13,227
11,607
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
10 / 2 / 6
10,812
832
14,909
12,047
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 12
9,524
733
4,336
10,193
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
17
17
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
10
10
W
10
2
6
6.5
L
Lancelot
CtrlBKN
Lancelot
4
7
2
0.71
W
2
3
12
2.67
L
Poseidon
NINJAxBASS
Poseidon
1
6
4
0.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,812
Damage
30,471
37,001
Taken
35,467
21,364
Mitigated
23,564
4,159
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,226
1,031
599
1,381
13,227
11,607
120
4,190
8,781
35,240
0
W
14,909
1,984
1,566
4,387
12,047
5,220
129
2,265
9,718
41,834
0
L
Lancelot
CtrlBKN
Lancelot
12,822
2,450
0
1,560
14,538
5,811
0
10,684
3,854
0
30,019
W
4,336
1,173
757
1,055
10,193
6,737
898
2,731
7,125
513
13,863
L
Poseidon
NINJAxBASS
Poseidon
8,867
1,115
0
530
9,469
3,943
0
7,800
1,669
35,864
0
L
7,123
708
241
1,828
12,994
11,610
0
8,384
4,610
0
13,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,232
Gold Earned
30,066
124
Minions Killed
158
5
Camps Cleared
4
672,350
Distance Traveled
703,184
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,730
748
46
4
1
252,330
3
W
Ra
10,812
832
83
6
3
218,514
3
L
Lancelot
8,741
672
43
3
4
221,002
3
W
Apollo
9,524
733
29
2
0
232,340
0
L
Poseidon
8,206
631
67
5
1
213,568
1
L
Shiva
8,285
637
14
1
0
237,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role