Player Matchup

Kukulkan
Kukulkan
Armirak
Kukulkan
Level 60
God Stats
1W - 8L
1,464 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2
Yemoja
Yemoja
gersonlink
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
torrescano2
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 23
1,488 SR
1,500 Elo+

VS

Team Averages
Level 81
1,602 SR
1,433 Elo+
Lancelot
Lancelot
Souls_95
Lancelot
Level 129
God Stats
17W - 20L
1,439 SR
Queue Stats
173W - 189L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
datdudeinbucs
Sun Wukong
Level 28
God Stats
3W - 5L
1,691 SR
Queue Stats
141W - 222L
1,394 Elo+
Party 1
Zeus
Zeus
iNxRlSnow
Zeus
Level 86
God Stats
9W - 7L
1,676 SR
Queue Stats
194W - 221L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Armirak
Kukulkan
14
1 / 5 / 1
9,287
619
11,980
14,801
8,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
gersonlink
Yemoja
12
0 / 7 / 1
8,505
567
3,694
14,705
11,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
torrescano2
Bellona
10
0 / 8 / 1
7,897
526
4,141
16,326
16,594
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Souls_95
Lancelot
15
5 / 0 / 10
10,464
698
12,156
14,309
10,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
datdudeinbucs
Sun Wukong
15
5 / 2 / 12
10,443
696
6,134
16,544
13,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
18
10 / 0 / 10
12,098
807
22,691
9,991
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
1
Kills
20
20
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Armirak
Kukulkan
1
5
1
0.3
W
Lancelot
Souls_95
Lancelot
5
0
10
10
W
Sun Wukong
datdudeinbucs
Sun Wukong
5
2
12
5.5
L
Yemoja
gersonlink
Yemoja
0
7
1
0.07
W
Zeus
10
0
10
15
L
Bellona
torrescano2
Bellona
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,815
Damage
40,981
45,832
Taken
40,844
36,208
Mitigated
28,818
2,225
Healing
14,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Armirak
Kukulkan
11,980
796
0
294
14,801
8,119
0
7,037
7,351
54,279
0
W
Lancelot
Souls_95
Lancelot
12,156
2,230
0
7,869
14,309
10,462
976
5,186
9,123
0
40,320
W
Sun Wukong
datdudeinbucs
Sun Wukong
6,134
2,529
0
2,085
16,544
13,813
327
6,442
10,102
0
24,317
L
Yemoja
gersonlink
Yemoja
3,694
1,270
930
491
14,705
11,495
25
8,466
5,969
14,012
0
W
Zeus
22,691
2,879
0
4,096
9,991
4,543
925
4,452
5,539
64,638
0
L
Bellona
torrescano2
Bellona
4,141
1,697
121
389
16,326
16,594
0
7,541
8,126
0
12,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,689
Gold Earned
33,005
139
Minions Killed
168
2
Camps Cleared
10
625,858
Distance Traveled
804,657
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,287
619
103
7
1
234,262
1
W
Lancelot
10,464
698
41
3
8
288,116
0
W
Sun Wukong
10,443
696
45
3
0
275,333
0
L
Yemoja
8,505
567
22
1
0
183,723
1
W
Zeus
12,098
807
82
5
2
241,208
3
L
Bellona
7,897
526
14
1
1
207,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role