Player Matchup

Loki
Loki
KarmaDizzy
Loki
Level 16
God Stats
2W - 6L
1,239 SR
Queue Stats
23W - 35L
1,117 Elo+
Party 2
Cthulhu
Cthulhu
pa1ntray
Cthulhu
Level 15
God Stats
0W - 5L
1,046 SR
Queue Stats
11W - 37L
981 Elo+
Party 2
Neith
Neith
reefersquad420
Neith
Level 48
God Stats
3W - 3L
1,448 SR
Queue Stats
94W - 185L
1,132 Elo+
Party 2
Team Averages
Level 26
1,244 SR
1,076 Elo+

VS

Team Averages
Level 40
1,321 SR
1,043 Elo+
Sol
Sol
DuckieTheQuack
Sol
Level 65
God Stats
9W - 6L
1,350 SR
Queue Stats
105W - 197L
1,026 Elo+
Party 1
Chaac
Chaac
LOWK3Y_LO_305
Chaac
Level 22
God Stats
1W - 3L
1,114 SR
Queue Stats
10W - 69L
734 Elo+
Party 1
Vamana
Vamana
xYoungBloodx945
Vamana
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 4
12,915
615
20,774
21,562
10,982
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
pa1ntray
Cthulhu
16
0 / 4 / 6
11,984
571
3,874
22,711
29,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
5 / 3 / 6
13,935
664
28,506
26,296
15,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 7
15,034
716
26,569
17,736
5,990
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 6
12,555
598
11,305
19,320
21,987
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 6 / 8
14,850
707
18,270
27,245
26,569
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
11
Kills
14
15
Deaths
12
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
4
7
2.63
L
6
8
4
1
W
2
2
6
2.5
L
Cthulhu
pa1ntray
Cthulhu
0
4
6
0.75
L
5
3
6
2.67
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,154
Damage
56,144
70,569
Taken
64,301
56,079
Mitigated
54,546
12,534
Healing
18,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,569
8,463
180
7,139
17,736
5,990
2,640
1,396
16,340
68,810
0
L
20,774
5,739
0
801
21,562
10,982
0
8,791
12,771
0
39,025
W
11,305
1,479
0
2,543
19,320
21,987
80
1,221
18,099
0
28,935
L
Cthulhu
pa1ntray
Cthulhu
3,874
684
213
1,896
22,711
29,896
0
8,169
14,542
9,722
0
L
28,506
15,699
0
9,624
26,296
15,201
1,509
9,761
16,535
0
102,560
W
18,270
8,680
354
8,315
27,245
26,569
584
2,602
24,643
0
53,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,834
Gold Earned
42,439
166
Minions Killed
192
4
Camps Cleared
8
956,146
Distance Traveled
1,088,272
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,034
716
98
5
3
345,819
0
L
Loki
12,915
615
27
1
1
343,236
0
W
Chaac
12,555
598
35
2
0
362,842
0
L
Cthulhu
11,984
571
21
1
0
276,055
0
L
Neith
13,935
664
118
6
3
336,855
0
W
Vamana
14,850
707
59
3
5
379,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role