Player Matchup

Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Cigala_Chandal45
Set
Level 103
God Stats
13W - 5L
1,637 SR
Queue Stats
40W - 36L
1,498 Elo+
Party 2
Lancelot
Lancelot
XxUndeadShadow
Lancelot
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 137L
1,388 Elo+
Party 3
Heimdallr
Heimdallr
oxToxicViperZxo
Heimdallr
Level 94
God Stats
3W - 1L
1,296 SR
Queue Stats
114W - 136L
1,390 Elo+
Party 3
Persephone
Persephone
superbolonio
Persephone
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 119L
1,395 Elo+
Party 2
Team Averages
Level 107
1,487 SR
1,434 Elo+

VS

Team Averages
Level 73
1,536 SR
1,431 Elo+
Baron Samedi
Baron Samedi
Benstert
Baron Samedi
Level 80
God Stats
3W - 5L
1,582 SR
Queue Stats
82W - 90L
1,522 Elo+
Party 1
Ares
Ares
NumeralFriend
Ares
Level 65
God Stats
15W - 12L
1,781 SR
Queue Stats
43W - 42L
1,528 Elo+
Party 1
Merlin
Merlin
Snow_OfDespair
Merlin
Level 52
God Stats
0W - 1L
1,445 SR
Queue Stats
45W - 35L
1,349 Elo+
Party 4
Nemesis
Nemesis
Susanooni
Nemesis
Level 70
God Stats
3W - 9L
1,292 SR
Queue Stats
99W - 100L
1,340 Elo+
Party 4
Medusa
Medusa
onthiburns
Medusa
Level 97
God Stats
17W - 12L
1,581 SR
Queue Stats
18W - 18L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 0 / 4
8,377
465
4,842
12,567
11,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 1 / 1
9,649
536
12,157
17,126
11,298
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Lancelot
15
3 / 1 / 2
8,950
497
9,081
11,699
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
oxToxicViperZxo
Heimdallr
17
3 / 0 / 0
10,139
563
10,204
13,891
6,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
superbolonio
Persephone
15
0 / 0 / 1
8,616
479
5,908
7,695
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Benstert
Baron Samedi
15
0 / 3 / 0
8,518
473
9,330
15,816
9,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 0 / 1
7,582
421
4,519
12,446
11,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 2 / 1
8,125
451
7,760
9,708
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Susanooni
Nemesis
15
1 / 1 / 0
8,422
468
8,108
16,235
7,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
onthiburns
Medusa
10
0 / 3 / 0
6,751
375
5,775
9,018
3,209
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
1
2
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
4
3
L
Baron Samedi
Benstert
Baron Samedi
0
3
0
0
W
2
1
1
2.5
L
0
0
1
0.5
L
0
2
1
0.25
L
Nemesis
Susanooni
Nemesis
1
1
0
1
W
Lancelot
3
1
2
4
L
Medusa
onthiburns
Medusa
0
3
0
0
W
Heimdallr
oxToxicViperZxo
Heimdallr
3
0
0
3
W
Persephone
superbolonio
Persephone
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,192
Damage
35,492
62,978
Taken
63,223
38,454
Mitigated
35,583
21,198
Healing
23,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,842
982
0
1,706
12,567
11,904
25
3,774
8,793
22,957
0
L
Baron Samedi
Benstert
Baron Samedi
9,330
1,947
354
7,388
15,816
9,781
247
958
14,858
72,280
0
W
12,157
5,292
0
1,215
17,126
11,298
839
8,162
8,964
0
75,529
L
4,519
194
70
2,419
12,446
11,138
0
2,527
9,919
34,668
0
L
7,760
596
0
2,299
9,708
4,272
162
4,629
5,079
72,905
0
L
Nemesis
Susanooni
Nemesis
8,108
3,571
65
7,775
16,235
7,183
0
1,927
14,308
0
70,759
W
Lancelot
9,081
1,055
0
6,014
11,699
5,380
0
2,852
8,847
0
70,444
L
Medusa
onthiburns
Medusa
5,775
2,078
368
2,712
9,018
3,209
0
709
8,309
0
42,437
W
Heimdallr
oxToxicViperZxo
Heimdallr
10,204
4,067
0
8,536
13,891
6,852
1,648
2,727
11,164
0
94,377
W
Persephone
superbolonio
Persephone
5,908
507
0
3,727
7,695
3,020
55
4,094
3,601
69,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,731
Gold Earned
39,398
551
Minions Killed
493
0
Camps Cleared
0
1,781,812
Distance Traveled
1,714,857
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,377
465
40
2
0
385,259
2
L
Baron Samedi
8,518
473
127
7
0
278,751
1
W
Set
9,649
536
141
8
0
322,733
2
L
Ares
7,582
421
51
3
0
397,473
2
L
Merlin
8,125
451
120
7
0
324,919
0
L
Nemesis
8,422
468
125
7
0
438,572
4
W
Lancelot
8,950
497
98
5
0
415,513
0
L
Medusa
6,751
375
70
4
0
275,142
0
W
Heimdallr
10,139
563
160
9
0
332,251
1
W
Persephone
8,616
479
112
6
0
326,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role