Player Matchup

Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum V
ImTrynnaFeedHere
Freya
Platinum V
Level 125
God Stats
3W - 1L
1,743 SR
Queue Stats
144W - 137L
1,605 MMR
Solo
Xing Tian
Xing Tian
Gold III
MasterAntioch
Xing Tian
Gold III
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
61W - 61L
1,623 MMR
Solo
Nemesis
Nemesis
Platinum II
NeglectedMax
Nemesis
Platinum II
Level 137
God Stats
4W - 5L
1,747 SR
Queue Stats
74W - 73L
2,011 MMR
Solo
Vulcan
Vulcan
Platinum I
rlRule34Smite
Vulcan
Platinum I
Level 85
God Stats
9W - 4L
1,737 SR
Queue Stats
99W - 90L
1,913 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,645 SR
1,730 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,529 SR
1,762 MMR
Hachiman
Hachiman
Diamond V
Adjucator
Hachiman
Diamond V
Level 160
God Stats
1W - 2L
1,595 SR
Queue Stats
148W - 148L
2,074 MMR
Solo
Khepri
Khepri
Silver II
BEEZEL666
Khepri
Silver II
Level 149
God Stats
0W - 1L
1,732 SR
Queue Stats
11W - 10L
1,542 MMR
Party 1
Kali
Kali
Platinum II
IaiIai
Kali
Platinum II
Level 156
God Stats
3W - 4L
1,271 SR
Queue Stats
103W - 87L
2,083 MMR
Solo
Eset
Eset
Silver III
Kimitzu
Eset
Silver III
Level 139
God Stats
0W - 1L
1,546 SR
Queue Stats
24W - 28L
1,545 MMR
Party 1
Amaterasu
Amaterasu
Gold V
fpsSensei
Amaterasu
Gold V
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
4 / 0 / 9
17,477
583
31,545
30,188
52,479
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
6 / 5 / 13
17,319
577
24,179
25,519
12,447
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
MasterAntioch
Xing Tian
19
2 / 3 / 14
14,786
493
11,998
31,932
30,496
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
NeglectedMax
Nemesis
20
10 / 6 / 9
17,338
578
24,012
31,670
15,963
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 3 / 11
16,488
550
35,558
18,421
8,414
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
UllrMercuryBakasuraBellona

VS

Bans
Baron SamediYu HuangRamaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Adjucator
Hachiman
20
5 / 3 / 4
14,564
485
22,905
24,078
14,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
BEEZEL666
Khepri
15
1 / 6 / 5
10,940
365
7,372
29,553
34,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
IaiIai
Kali
20
7 / 4 / 2
13,759
459
24,941
39,266
25,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eset
Kimitzu
Eset
18
1 / 8 / 5
12,391
413
18,840
27,898
13,146
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
fpsSensei
Amaterasu
20
1 / 7 / 1
13,409
447
10,588
37,395
38,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
28
Kills
15
17
Deaths
28
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
9
8.5
L
Hachiman
Adjucator
Hachiman
5
3
4
2.33
L
Khepri
BEEZEL666
Khepri
1
6
5
0.58
L
Kali
IaiIai
Kali
7
4
2
2
W
6
5
13
2.5
L
Eset
Kimitzu
Eset
1
8
5
0.44
W
Xing Tian
MasterAntioch
Xing Tian
2
3
14
3
W
Nemesis
NeglectedMax
Nemesis
10
6
9
2.42
L
Amaterasu
fpsSensei
Amaterasu
1
7
1
0.21
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,292
Damage
84,646
137,730
Taken
158,190
119,799
Mitigated
126,689
53,101
Healing
41,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
31,545
5,188
0
16,738
30,188
52,479
2,024
3,005
27,183
1,229
149,465
L
Hachiman
Adjucator
Hachiman
22,905
14,952
0
9,767
24,078
14,739
0
7,926
16,152
0
153,649
L
Khepri
BEEZEL666
Khepri
7,372
694
0
3,875
29,553
34,776
0
20,841
8,712
39,755
0
L
Kali
IaiIai
Kali
24,941
11,046
0
9,143
39,266
25,110
0
22,692
16,574
0
135,992
W
24,179
8,898
0
12,475
25,519
12,447
5,183
4,883
20,636
148,979
0
L
Eset
Kimitzu
Eset
18,840
811
796
5,181
27,898
13,146
0
10,732
17,166
115,149
0
W
Xing Tian
MasterAntioch
Xing Tian
11,998
798
0
10,504
31,932
30,496
264
10,441
18,454
75,815
0
W
Nemesis
NeglectedMax
Nemesis
24,012
12,475
0
9,505
31,670
15,963
4,942
6,714
24,153
0
180,444
L
Amaterasu
fpsSensei
Amaterasu
10,588
5,703
0
12,301
37,395
38,918
0
10,220
27,175
0
127,694
W
35,558
9,171
0
3,879
18,421
8,414
2,105
5,774
12,647
173,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,408
Gold Earned
65,063
847
Minions Killed
797
0
Camps Cleared
0
3,069,059
Distance Traveled
2,898,413
45
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,477
583
227
8
0
601,321
6
L
Hachiman
14,564
485
190
6
0
569,593
6
L
Khepri
10,940
365
59
2
0
601,869
12
L
Kali
13,759
459
154
5
0
644,224
4
W
Freya
17,319
577
171
6
0
555,323
13
L
Eset
12,391
413
177
6
0
526,021
11
W
Xing Tian
14,786
493
68
2
0
572,782
8
W
Nemesis
17,338
578
183
6
0
682,239
9
L
Amaterasu
13,409
447
217
7
0
556,706
2
W
Vulcan
16,488
550
198
7
0
657,394
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role