Player Matchup

Charybdis
Charybdis
MissSkulltown
Charybdis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,307 Elo+
Party 2
King Arthur
King Arthur
Origins_Wolf
King Arthur
Level 125
God Stats
2W - 3L
1,643 SR
Queue Stats
55W - 60L
1,509 Elo+
Solo
Ah Puch
Ah Puch
SkullTownGang
Ah Puch
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,307 Elo+
Party 2
Sun Wukong
Sun Wukong
bucknasty202000
Sun Wukong
Level 29
God Stats
2W - 3L
1,869 SR
Queue Stats
49W - 63L
1,324 Elo+
Party 2
Lancelot
Lancelot
nickolllas1311
Lancelot
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
184W - 200L
1,443 Elo+
Solo
Team Averages
Level 64
1,603 SR
1,378 Elo+

VS

Team Averages
Level 89
1,611 SR
1,530 Elo+
Izanami
Izanami
AntToeNioh
Izanami
Level 19
God Stats
5W - 1L
1,602 SR
Queue Stats
9W - 3L
1,710 Elo+
Party 1
Nu Wa
Nu Wa
Nargone
Nu Wa
Level 109
God Stats
5W - 1L
1,592 SR
Queue Stats
185W - 205L
1,412 Elo+
Solo
Kukulkan
Kukulkan
Snowbunniez
Kukulkan
Level 113
God Stats
151W - 165L
1,561 SR
Queue Stats
200W - 218L
1,520 Elo+
Solo
Atlas
Atlas
TTV_YoSilverz
Atlas
Level 48
God Stats
32W - 16L
1,598 SR
Queue Stats
44W - 44L
1,464 Elo+
Party 1
Loki
Loki
Xelythia
Loki
Level 157
God Stats
1W - 1L
1,701 SR
Queue Stats
195W - 177L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MissSkulltown
Charybdis
16
0 / 8 / 5
9,606
961
7,964
17,113
7,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Origins_Wolf
King Arthur
16
4 / 8 / 3
11,183
1,118
17,068
23,329
27,216
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
16
0 / 4 / 7
10,242
1,024
15,158
11,414
5,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
bucknasty202000
Sun Wukong
16
2 / 6 / 2
10,156
1,016
10,899
21,276
17,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
16
2 / 8 / 4
10,294
1,029
11,111
18,418
8,412
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

103

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AntToeNioh
Izanami
19
12 / 3 / 17
13,245
1,325
29,451
18,875
10,747
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Nargone
Nu Wa
18
3 / 2 / 22
11,226
1,123
15,860
10,870
11,585
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Snowbunniez
Kukulkan
18
9 / 1 / 10
12,087
1,209
13,845
8,038
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 23
11,278
1,128
7,449
15,311
23,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Loki
18
7 / 0 / 17
11,711
1,171
16,879
11,941
10,978
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
123
8
Kills
34
34
Deaths
8
21
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Izanami
AntToeNioh
Izanami
12
3
17
6.83
L
Charybdis
MissSkulltown
Charybdis
0
8
5
0.31
W
Nu Wa
Nargone
Nu Wa
3
2
22
7
L
King Arthur
Origins_Wolf
King Arthur
4
8
3
0.69
L
Ah Puch
0
4
7
0.88
W
Kukulkan
Snowbunniez
Kukulkan
9
1
10
14
W
3
2
23
7.25
W
Loki
7
0
17
15.5
L
Sun Wukong
bucknasty202000
Sun Wukong
2
6
2
0.5
L
Lancelot
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,200
Damage
83,484
91,550
Taken
65,035
65,733
Mitigated
62,184
6,169
Healing
1,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AntToeNioh
Izanami
29,451
25,160
0
1,153
18,875
10,747
0
4,486
14,389
0
44,219
L
Charybdis
MissSkulltown
Charybdis
7,964
3,095
0
1,239
17,113
7,069
0
5,626
11,487
0
23,629
W
Nu Wa
Nargone
Nu Wa
15,860
6,172
0
184
10,870
11,585
0
1,756
9,114
30,492
0
L
King Arthur
Origins_Wolf
King Arthur
17,068
1,186
0
0
23,329
27,216
0
10,518
12,811
0
49,923
L
Ah Puch
15,158
1,125
0
1,749
11,414
5,060
0
3,196
8,218
48,488
0
W
Kukulkan
Snowbunniez
Kukulkan
13,845
1,484
63
217
8,038
5,029
0
2,158
5,880
42,973
0
W
7,449
3,380
0
24
15,311
23,845
0
4,175
11,136
17,574
0
W
Loki
16,879
3,292
0
41
11,941
10,978
0
2,583
9,358
0
34,769
L
Sun Wukong
bucknasty202000
Sun Wukong
10,899
1,290
0
3,114
21,276
17,976
0
10,358
10,918
0
27,850
L
Lancelot
11,111
802
0
67
18,418
8,412
0
7,456
10,962
0
30,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,481
Gold Earned
59,547
228
Minions Killed
231
5
Camps Cleared
8
896,048
Distance Traveled
925,824
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,245
1,325
54
5
2
164,874
1
L
Charybdis
9,606
961
34
3
1
146,406
0
W
Nu Wa
11,226
1,123
27
3
0
168,736
0
L
King Arthur
11,183
1,118
65
7
0
193,833
0
L
Ah Puch
10,242
1,024
61
6
2
165,543
0
W
Kukulkan
12,087
1,209
94
9
0
193,903
0
W
Atlas
11,278
1,128
18
2
0
181,298
1
W
Loki
11,711
1,171
38
4
6
217,013
0
L
Sun Wukong
10,156
1,016
34
3
0
202,126
0
L
Lancelot
10,294
1,029
34
3
2
188,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role