Player Matchup

Fenrir
Fenrir
Alpha-Purger
Fenrir
Level 154
God Stats
0W - 3L
1,297 SR
Queue Stats
35W - 36L
1,711 Elo+
Solo
Nemesis
Nemesis
DR_Exo29_TTV
Nemesis
Level 122
God Stats
0W - 1L
1,459 SR
Queue Stats
55W - 45L
1,472 Elo+
Party 1
Chang'e
Chang'e
Holy_Andraste
Chang'e
Level 132
God Stats
3W - 3L
1,500 SR
Queue Stats
129W - 145L
1,234 Elo+
Solo
Lancelot
Lancelot
LeSlatt_
Lancelot
Level 127
God Stats
0W - 1L
1,609 SR
Queue Stats
57W - 45L
1,484 Elo+
Party 1
Achilles
Achilles
XIIIBriareosIIIX
Achilles
Level 160
God Stats
6W - 5L
1,658 SR
Queue Stats
1,231W - 1,316L
1,485 Elo+
Solo
Team Averages
Level 139
1,505 SR
1,477 Elo+

VS

Team Averages
Level 99
1,471 SR
1,530 Elo+
Kumbhakarna
Kumbhakarna
LightningLinden
Kumbhakarna
Level 107
God Stats
6W - 5L
1,514 SR
Queue Stats
171W - 165L
1,503 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SnoochNubis
Morgan Le Fay
Level 160
God Stats
3W - 6L
1,236 SR
Queue Stats
140W - 177L
1,412 Elo+
Solo
Cthulhu
Cthulhu
Thee TDH
Cthulhu
Level 82
God Stats
3W - 1L
1,605 SR
Queue Stats
283W - 256L
1,516 Elo+
Party 2
Chernobog
Chernobog
XxcloudzxX1
Chernobog
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 285L
1,495 Elo+
Party 2
Horus
Horus
estoyfierro
Horus
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
320W - 235L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 4 / 4
8,236
634
11,684
23,897
11,803
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
DR_Exo29_TTV
Nemesis
13
0 / 6 / 5
7,590
584
8,205
16,736
20,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
16
3 / 5 / 3
9,395
723
15,634
18,012
8,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
LeSlatt_
Lancelot
14
0 / 5 / 4
7,941
611
16,377
15,496
8,246
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 3 / 6
8,174
629
8,160
26,772
25,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LightningLinden
Kumbhakarna
16
0 / 1 / 19
9,448
727
6,088
19,918
27,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
SnoochNubis
Morgan Le Fay
18
5 / 1 / 12
10,226
787
21,471
11,553
8,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Thee TDH
Cthulhu
16
3 / 2 / 12
9,513
732
20,474
15,398
20,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
XxcloudzxX1
Chernobog
19
11 / 2 / 8
11,523
886
27,795
14,940
10,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 16
10,017
771
13,254
19,108
21,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
6
Kills
23
23
Deaths
7
22
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
4
4
1
L
Nemesis
DR_Exo29_TTV
Nemesis
0
6
5
0.42
L
Chang'e
3
5
3
0.9
L
Lancelot
LeSlatt_
Lancelot
0
5
4
0.4
W
Kumbhakarna
LightningLinden
Kumbhakarna
0
1
19
9.5
W
Morgan Le Fay
SnoochNubis
Morgan Le Fay
5
1
12
11
W
Cthulhu
Thee TDH
Cthulhu
3
2
12
4.5
L
1
3
6
1.33
W
Chernobog
XxcloudzxX1
Chernobog
11
2
8
7.5
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,060
Damage
89,082
100,913
Taken
80,917
74,060
Mitigated
88,930
43,864
Healing
40,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,684
1,207
2,279
8,560
23,897
11,803
564
11,874
12,023
0
18,734
L
Nemesis
DR_Exo29_TTV
Nemesis
8,205
1,325
1,119
1,723
16,736
20,552
616
9,776
6,960
0
12,174
L
Chang'e
15,634
2,478
8,049
8,000
18,012
8,165
400
11,356
6,656
33,923
0
L
Lancelot
LeSlatt_
Lancelot
16,377
1,348
875
1,075
15,496
8,246
260
4,837
10,659
0
30,956
W
Kumbhakarna
LightningLinden
Kumbhakarna
6,088
1,080
1,766
1,129
19,918
27,289
403
4,721
15,197
7,802
0
W
Morgan Le Fay
SnoochNubis
Morgan Le Fay
21,471
4,351
2,697
2,895
11,553
8,992
1,486
2,067
9,486
42,398
0
W
Cthulhu
Thee TDH
Cthulhu
20,474
1,480
1,326
1,213
15,398
20,166
295
3,472
11,926
31,869
0
L
8,160
1,133
1,628
10,556
26,772
25,294
0
10,190
16,582
124
18,512
W
Chernobog
XxcloudzxX1
Chernobog
27,795
15,623
3,460
4,041
14,940
10,667
4,007
2,551
12,389
0
55,894
W
13,254
6,882
12,252
9,521
19,108
21,816
936
2,947
16,161
0
20,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,336
Gold Earned
50,727
115
Minions Killed
143
0
Camps Cleared
0
1,124,100
Distance Traveled
1,195,196
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,236
634
16
1
0
248,269
4
L
Nemesis
7,590
584
10
1
0
209,846
4
L
Chang'e
9,395
723
46
4
0
220,003
5
L
Lancelot
7,941
611
28
2
0
233,886
1
W
Kumbhakarna
9,448
727
4
0
0
237,308
0
W
Morgan Le Fay
10,226
787
23
2
0
252,175
3
W
Cthulhu
9,513
732
33
3
0
229,902
1
L
Achilles
8,174
629
15
1
0
212,096
0
W
Chernobog
11,523
886
64
5
0
234,747
0
W
Horus
10,017
771
19
1
0
241,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role