Player Matchup

Nemesis
Nemesis
last-84-fr
Nemesis
Level 160
God Stats
13W - 19L
1,454 SR
Queue Stats
139W - 147L
1,406 Elo+
Party 2
Ra
Ra
marinmocho15
Ra
Level 77
God Stats
5W - 5L
1,839 SR
Queue Stats
196W - 222L
1,459 Elo+
Solo
Achilles
Achilles
tueurstef60250
Achilles
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 39L
1,576 Elo+
Party 2
Team Averages
Level 128
1,598 SR
1,481 Elo+

VS

Team Averages
Level 78
1,426 SR
1,367 Elo+
Osiris
Osiris
A Single Bag
Osiris
Level 97
God Stats
1W - 1L
1,751 SR
Queue Stats
56W - 80L
1,376 Elo+
Party 1
Neith
Neith
TheBornWarrior
Neith
Level 68
God Stats
1W - 5L
1,132 SR
Queue Stats
61W - 84L
1,397 Elo+
Party 1
Hachiman
Hachiman
teyoye29
Hachiman
Level 69
God Stats
125W - 209L
1,394 SR
Queue Stats
151W - 242L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
last-84-fr
Nemesis
13
3 / 2 / 8
8,649
721
8,587
12,995
7,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 5 / 9
9,646
804
12,630
10,161
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
15
7 / 0 / 5
9,715
810
7,546
14,585
19,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 5 / 4
7,527
627
7,276
11,825
10,032
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 6 / 2
8,332
694
11,153
11,014
4,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
teyoye29
Hachiman
13
3 / 5 / 1
8,333
694
8,268
11,127
4,204
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
16
Kills
7
7
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
5
4
0.6
L
3
6
2
0.67
W
Nemesis
last-84-fr
Nemesis
3
2
8
3.5
W
6
5
9
2.1
L
Hachiman
teyoye29
Hachiman
3
5
1
0.7
W
Achilles
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,763
Damage
26,697
37,741
Taken
33,966
31,504
Mitigated
18,965
9,018
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
7,276
2,484
0
584
11,825
10,032
0
4,078
7,386
0
19,817
L
11,153
5,199
0
1,639
11,014
4,729
0
5,728
5,057
0
29,739
W
Nemesis
last-84-fr
Nemesis
8,587
2,052
0
1,934
12,995
7,020
0
25
12,970
0
21,022
W
12,630
680
1,775
2,655
10,161
4,708
312
127
10,034
41,792
0
L
Hachiman
teyoye29
Hachiman
8,268
3,761
0
2,776
11,127
4,204
0
3,379
7,595
0
26,080
W
Achilles
7,546
1,006
271
2,383
14,585
19,776
16
337
14,248
0
25,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,010
Gold Earned
24,192
133
Minions Killed
114
7
Camps Cleared
5
717,355
Distance Traveled
591,458
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,527
627
23
2
1
215,306
1
L
Neith
8,332
694
52
4
3
181,411
1
W
Nemesis
8,649
721
30
3
4
246,928
1
W
Ra
9,646
804
72
6
1
210,480
1
L
Hachiman
8,333
694
39
3
1
194,741
2
W
Achilles
9,715
810
31
3
2
259,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role