Player Matchup

Arachne
Arachne
DaddyGlickyy
Arachne
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 96L
1,469 Elo+
Party 1
Achilles
Achilles
MrDingleBarry
Achilles
Level 67
God Stats
4W - 7L
1,433 SR
Queue Stats
11W - 13L
1,354 Elo+
Solo
Merlin
Merlin
airforce01234
Merlin
Level 141
God Stats
24W - 25L
1,322 SR
Queue Stats
143W - 192L
1,321 Elo+
Party 1
Team Averages
Level 117
1,418 SR
1,381 Elo+

VS

Team Averages
Level 91
1,366 SR
1,189 Elo+
Anubis
Anubis
Dan Dlamond
Anubis
Level 129
God Stats
1W - 5L
1,102 SR
Queue Stats
75W - 111L
1,353 Elo+
Solo
Cthulhu
Cthulhu
Rory698
Cthulhu
Level 57
God Stats
1W - 2L
1,709 SR
Queue Stats
18W - 32L
1,238 Elo+
Solo
Shiva
Shiva
Yugo2490
Shiva
Level 88
God Stats
0W - 3L
1,288 SR
Queue Stats
8W - 28L
976 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaddyGlickyy
Arachne
13
4 / 2 / 3
8,709
726
5,507
9,037
3,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
MrDingleBarry
Achilles
14
4 / 3 / 3
8,837
736
8,147
12,959
7,571
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 7
8,257
688
10,061
6,435
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 4 / 3
7,446
621
4,721
6,974
3,903
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Rory698
Cthulhu
14
4 / 3 / 2
9,071
756
11,066
9,440
7,441
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shiva
Yugo2490
Shiva
12
1 / 2 / 4
7,996
666
6,636
13,365
9,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
6
6
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
DaddyGlickyy
Arachne
4
2
3
2.75
L
Anubis
1
4
3
0.63
W
Achilles
MrDingleBarry
Achilles
4
3
3
1.83
L
Cthulhu
Rory698
Cthulhu
4
3
2
1.67
L
Shiva
Yugo2490
Shiva
1
2
4
1.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,715
Damage
22,423
28,431
Taken
29,779
13,888
Mitigated
20,526
6,745
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DaddyGlickyy
Arachne
5,507
2,968
0
2,358
9,037
3,831
0
5,867
3,054
0
21,265
L
Anubis
4,721
239
185
1,458
6,974
3,903
0
2,204
4,770
16,957
0
W
Achilles
MrDingleBarry
Achilles
8,147
1,385
249
3,000
12,959
7,571
0
7,085
5,502
0
20,746
L
Cthulhu
Rory698
Cthulhu
11,066
935
750
988
9,440
7,441
0
4,739
4,701
36,388
0
L
Shiva
Yugo2490
Shiva
6,636
817
208
4,077
13,365
9,182
0
3,374
9,991
0
18,214
W
10,061
621
0
1,138
6,435
2,486
175
3,163
3,103
37,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,803
Gold Earned
24,513
127
Minions Killed
138
6
Camps Cleared
5
689,453
Distance Traveled
588,161
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,709
726
46
4
3
237,912
5
L
Anubis
7,446
621
27
2
2
118,160
0
W
Achilles
8,837
736
25
2
0
240,669
1
L
Cthulhu
9,071
756
60
5
3
243,788
2
L
Shiva
7,996
666
51
4
0
226,213
4
W
Merlin
8,257
688
56
5
3
210,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role