Player Matchup

Kuzenbo
Kuzenbo
ChainedCerberus
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,336 Elo+
Party 2
Sun Wukong
Sun Wukong
DeathDealerWolf
Sun Wukong
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,336 Elo+
Party 2
Olorun
Olorun
Th3M1lkshakeMan
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,391 Elo+

VS

Team Averages
Level 45
1,430 SR
1,416 Elo+
Kukulkan
Kukulkan
Bamster313
Kukulkan
Level 16
God Stats
1W - 0L
1,695 SR
Queue Stats
4W - 7L
1,342 Elo+
Party 1
Gilgamesh
Gilgamesh
Cypexilon
Gilgamesh
Level 71
God Stats
1W - 2L
1,304 SR
Queue Stats
28W - 35L
1,434 Elo+
Party 1
Cupid
Cupid
Mommymilkers11
Cupid
Level 49
God Stats
8W - 6L
1,290 SR
Queue Stats
603W - 576L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,360
707
3,247
12,716
10,970
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
DeathDealerWolf
Sun Wukong
9
0 / 8 / 1
5,598
622
4,119
13,115
6,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 7 / 1
5,766
641
5,212
9,435
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bamster313
Kukulkan
12
6 / 1 / 12
7,943
883
7,483
4,832
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Cypexilon
Gilgamesh
13
8 / 1 / 13
8,561
951
10,615
10,250
6,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
7 / 0 / 11
8,068
896
10,852
5,389
2,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
21
21
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bamster313
Kukulkan
6
1
12
12
L
1
6
0
0.17
W
Gilgamesh
Cypexilon
Gilgamesh
8
1
13
14.5
L
Sun Wukong
DeathDealerWolf
Sun Wukong
0
8
1
0.06
W
7
0
11
12.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,578
Damage
28,950
35,266
Taken
20,471
22,276
Mitigated
11,019
2,730
Healing
3,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bamster313
Kukulkan
7,483
904
0
274
4,832
2,104
557
1,768
3,064
23,792
0
L
3,247
1,426
0
434
12,716
10,970
0
2,844
9,872
8,714
0
W
Gilgamesh
Cypexilon
Gilgamesh
10,615
2,962
327
1,162
10,250
6,735
78
4,087
6,163
0
22,023
L
Sun Wukong
DeathDealerWolf
Sun Wukong
4,119
576
0
1,442
13,115
6,745
0
2,758
10,357
0
16,781
W
10,852
7,627
187
1,963
5,389
2,180
1,982
1,962
3,427
0
29,375
L
5,212
2,909
81
773
9,435
4,561
0
2,334
7,101
15,438
2,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,724
Gold Earned
24,572
56
Minions Killed
112
3
Camps Cleared
4
423,156
Distance Traveled
499,199
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,943
883
49
5
1
163,504
1
L
Kuzenbo
6,360
707
13
1
0
149,877
1
W
Gilgamesh
8,561
951
26
3
3
179,485
1
L
Sun Wukong
5,598
622
15
2
1
144,604
2
W
Cupid
8,068
896
37
4
0
156,210
0
L
Olorun
5,766
641
28
3
2
128,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role