Player Matchup

Susano
Susano
G4M3W1S3
Susano
Level 69
God Stats
4W - 2L
1,590 SR
Queue Stats
50W - 51L
1,455 Elo+
Party 2
Ravana
Ravana
MYBUSSYSTINKS
Ravana
Level 68
God Stats
8W - 8L
1,500 SR
Queue Stats
316W - 316L
1,485 Elo+
Party 1
Atlas
Atlas
edsterjr99
Atlas
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
23W - 24L
1,508 Elo+
Party 2
Sol
Sol
spludgingSpoon
Sol
Level 109
God Stats
10W - 8L
1,660 SR
Queue Stats
444W - 439L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
ÐireWolf
Nu Wa
Level 107
God Stats
6W - 5L
1,619 SR
Queue Stats
140W - 146L
1,469 Elo+
Solo
Team Averages
Level 88
1,574 SR
1,478 Elo+

VS

Team Averages
Level 118
1,552 SR
1,502 Elo+
Fenrir
Fenrir
Lil_RickyX2
Fenrir
Level 106
God Stats
1W - 5L
1,420 SR
Queue Stats
283W - 277L
1,501 Elo+
Solo
Bellona
Bellona
Osito_Teddy-en4
Bellona
Level 128
God Stats
9W - 16L
1,559 SR
Queue Stats
288W - 327L
1,501 Elo+
Solo
Rama
Rama
Zooblecorn
Rama
Level 118
God Stats
6W - 13L
1,524 SR
Queue Stats
249W - 255L
1,504 Elo+
Solo
Cthulhu
Cthulhu
playboichrissi
Cthulhu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 207L
1,536 Elo+
Solo
Yu Huang
Yu Huang
xl GRIZZ xl
Yu Huang
Level 141
God Stats
5W - 7L
1,756 SR
Queue Stats
202W - 216L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
G4M3W1S3
Susano
11
3 / 2 / 3
6,729
449
8,171
9,831
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 4
8,206
547
7,156
7,942
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
12
3 / 1 / 5
7,530
502
7,478
8,418
7,321
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 1 / 2
8,673
578
8,308
7,748
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
ÐireWolf
Nu Wa
14
2 / 1 / 6
8,355
557
9,014
7,182
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
5 / 4 / 0
6,926
462
5,668
13,933
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 4 / 1
7,662
511
7,670
14,854
11,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 4 / 1
5,989
399
4,221
11,248
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 1
6,736
449
3,903
10,242
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
xl GRIZZ xl
Yu Huang
12
0 / 2 / 0
6,990
466
5,305
8,139
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
16
Kills
6
7
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
G4M3W1S3
Susano
3
2
3
2.25
L
Fenrir
5
4
0
1.25
W
4
2
4
3
L
1
4
1
0.38
L
0
4
1
0.13
W
Atlas
3
1
5
5.5
L
0
2
1
0.25
W
4
1
2
5
L
Yu Huang
xl GRIZZ xl
Yu Huang
0
2
0
0
W
Nu Wa
ÐireWolf
Nu Wa
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,127
Damage
26,767
41,121
Taken
58,416
20,456
Mitigated
30,280
15,555
Healing
16,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
G4M3W1S3
Susano
8,171
1,619
0
2,140
9,831
3,382
0
1,911
7,920
0
37,611
L
Fenrir
5,668
1,048
0
3,728
13,933
5,525
0
4,811
9,122
0
33,091
W
7,156
2,426
0
3,792
7,942
3,528
0
1,571
6,371
0
49,208
L
7,670
1,898
0
5,358
14,854
11,360
0
8,008
6,846
0
59,048
L
4,221
3,413
0
4,252
11,248
3,550
0
3,362
7,886
0
44,291
W
Atlas
7,478
3,242
0
2,997
8,418
7,321
0
2,354
6,064
34,296
0
L
3,903
750
252
2,249
10,242
6,620
0
4,438
5,804
29,405
0
W
8,308
2,781
0
4,364
7,748
3,339
1,176
504
7,244
56,174
5,791
L
Yu Huang
xl GRIZZ xl
Yu Huang
5,305
177
0
750
8,139
3,225
0
3,296
4,843
63,944
0
W
Nu Wa
ÐireWolf
Nu Wa
9,014
1,981
0
2,262
7,182
2,886
340
2,868
4,314
68,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,493
Gold Earned
34,303
411
Minions Killed
399
0
Camps Cleared
0
1,417,938
Distance Traveled
1,374,917
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,729
449
51
3
0
306,668
1
L
Fenrir
6,926
462
53
4
0
303,466
4
W
Ravana
8,206
547
88
6
0
290,546
5
L
Bellona
7,662
511
103
7
0
281,977
4
L
Rama
5,989
399
82
5
0
233,232
2
W
Atlas
7,530
502
44
3
0
279,883
3
L
Cthulhu
6,736
449
45
3
0
289,494
3
W
Sol
8,673
578
103
7
0
280,884
4
L
Yu Huang
6,990
466
116
8
0
266,748
8
W
Nu Wa
8,355
557
125
8
0
259,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role