Player Matchup

Poseidon
Poseidon
Platinum IV
ChrisDWong
Poseidon
Platinum IV
Level 160
God Stats
16W - 12L
1,666 SR
Queue Stats
191W - 174L
1,646 MMR
Party 2
Hachiman
Hachiman
Gold IV
DarkKAM
Hachiman
Gold IV
Level 160
God Stats
1W - 1L
1,630 SR
Queue Stats
59W - 38L
1,578 MMR
Party 1
Ullr
Ullr
Platinum IV
LITTLEHEFF
Ullr
Platinum IV
Level 160
God Stats
6W - 9L
1,517 SR
Queue Stats
311W - 310L
1,496 MMR
Party 2
Ares
Ares
Gold I
TheNark
Ares
Gold I
Level 151
God Stats
21W - 21L
1,507 SR
Queue Stats
522W - 503L
1,570 MMR
Solo
King Arthur
King Arthur
Gold III
chuter
King Arthur
Gold III
Level 143
God Stats
9W - 4L
1,518 SR
Queue Stats
179W - 180L
1,514 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,568 SR
1,561 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,664 SR
1,577 MMR
Ymir
Ymir
Gold I
BigBankz
Ymir
Gold I
Level 69
God Stats
13W - 14L
1,561 SR
Queue Stats
243W - 239L
1,589 MMR
Solo
Anhur
Anhur
Gold II
ElvisFreshly
Anhur
Gold II
Level 141
God Stats
11W - 10L
1,640 SR
Queue Stats
76W - 76L
1,578 MMR
Solo
Thoth
Thoth
Bronze III
MumboJumbo5
Thoth
Bronze III
Level 134
God Stats
0W - 1L
1,913 SR
Queue Stats
5W - 3L
1,589 MMR
Solo
Fenrir
Fenrir
Bronze III
Spartikush
Fenrir
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,534 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
dmaxman
Baron Samedi
Gold I
Level 110
God Stats
15W - 10L
1,708 SR
Queue Stats
111W - 108L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChrisDWong
Poseidon
15
6 / 0 / 1
9,228
615
10,052
7,831
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
DarkKAM
Hachiman
15
1 / 1 / 4
8,686
579
7,689
10,362
4,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 2 / 2
8,393
560
9,359
10,407
5,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
TheNark
Ares
12
1 / 0 / 2
7,778
519
6,562
13,172
14,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
chuter
King Arthur
15
2 / 1 / 2
9,418
628
8,107
10,705
9,727
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
NemesisKaliApolloKhepri

VS

Bans
BakasuraAtlasCliodhnaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 0 / 3
6,672
445
2,768
10,783
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 4 / 1
6,184
412
3,048
11,261
3,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 1
6,846
456
5,482
9,073
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Spartikush
Fenrir
11
3 / 3 / 0
6,888
459
6,699
14,031
6,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
dmaxman
Baron Samedi
13
0 / 4 / 1
7,435
496
5,595
10,993
6,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
4
4
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
0
3
1.5
W
Poseidon
ChrisDWong
Poseidon
6
0
1
6.5
W
Hachiman
DarkKAM
Hachiman
1
1
4
3
L
0
4
1
0.13
W
4
2
2
2.5
L
1
3
1
0.5
L
Fenrir
Spartikush
Fenrir
3
3
0
1
W
Ares
TheNark
Ares
1
0
2
2
W
King Arthur
chuter
King Arthur
2
1
2
3
L
Baron Samedi
dmaxman
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,769
Damage
23,592
52,477
Taken
56,141
36,257
Mitigated
29,179
15,417
Healing
14,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,768
509
0
3,023
10,783
9,261
0
4,711
6,072
22,170
0
W
Poseidon
ChrisDWong
Poseidon
10,052
1,081
0
4,427
7,831
2,492
359
274
7,557
90,412
0
W
Hachiman
DarkKAM
Hachiman
7,689
3,348
0
6,340
10,362
4,046
0
247
10,115
0
77,048
L
3,048
1,346
0
2,113
11,261
3,555
0
4,147
7,114
0
33,523
W
9,359
2,294
0
1,924
10,407
5,165
512
3,813
6,594
0
72,134
L
5,482
214
0
2,003
9,073
3,645
0
2,030
7,043
51,710
0
L
Fenrir
Spartikush
Fenrir
6,699
2,343
0
3,964
14,031
6,112
0
3,912
10,119
0
37,627
W
Ares
TheNark
Ares
6,562
477
0
1,391
13,172
14,827
0
4,172
9,000
26,876
0
W
King Arthur
chuter
King Arthur
8,107
768
0
1,335
10,705
9,727
0
5,969
4,736
0
76,297
L
Baron Samedi
dmaxman
Baron Samedi
5,595
1,255
0
3,832
10,993
6,606
0
1,814
9,179
58,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,503
Gold Earned
34,025
558
Minions Killed
355
0
Camps Cleared
0
1,561,498
Distance Traveled
1,414,458
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,672
445
28
2
0
311,589
6
W
Poseidon
9,228
615
132
9
0
347,352
7
W
Hachiman
8,686
579
121
8
0
270,258
9
L
Anhur
6,184
412
64
4
0
276,746
5
W
Ullr
8,393
560
130
9
0
282,429
4
L
Thoth
6,846
456
97
6
0
286,755
8
L
Fenrir
6,888
459
57
4
0
295,963
0
W
Ares
7,778
519
31
2
0
329,084
6
W
King Arthur
9,418
628
144
10
0
332,375
4
L
Baron Samedi
7,435
496
109
7
0
243,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role