Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LBXYoshiyahu
Ah Muzen Cab
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 65L
1,543 Elo+
Party 2
Danzaburou
Danzaburou
Sukeakuro
Danzaburou
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 46L
1,559 Elo+
Party 2
Sol
Sol
TrustGang
Sol
Level 131
God Stats
4W - 3L
1,879 SR
Queue Stats
274W - 274L
1,514 Elo+
Solo
Janus
Janus
jcsssa1410
Janus
Level 118
God Stats
1W - 5L
1,628 SR
Queue Stats
88W - 68L
1,530 Elo+
Solo
Team Averages
Level 115
1,602 SR
1,529 Elo+

VS

Team Averages
Level 120
1,476 SR
1,496 Elo+
Camazotz
Camazotz
 
Camazotz
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
KickingYou
Cerberus
Level 160
God Stats
23W - 10L
1,742 SR
Queue Stats
759W - 811L
1,515 Elo+
Solo
Chronos
Chronos
SASAU05
Chronos
Level 98
God Stats
0W - 4L
1,140 SR
Queue Stats
298W - 310L
1,436 Elo+
Solo
Yemoja
Yemoja
Smokey1735
Yemoja
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 132L
1,576 Elo+
Party 1
Nike
Nike
TehFurry
Nike
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 1 / 13
8,218
747
4,365
9,826
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
LBXYoshiyahu
Ah Muzen Cab
13
4 / 2 / 8
8,408
764
9,993
10,321
4,556
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Sukeakuro
Danzaburou
17
1 / 1 / 12
9,225
839
12,051
9,943
5,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 10
8,974
816
14,116
9,899
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
16
6 / 1 / 6
9,016
820
15,949
6,866
3,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
1 / 4 / 4
7,376
671
8,835
15,517
6,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
KickingYou
Cerberus
13
3 / 3 / 3
8,059
733
8,015
19,223
12,933
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
SASAU05
Chronos
12
1 / 3 / 3
7,060
642
7,305
9,813
4,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
Smokey1735
Yemoja
15
1 / 1 / 3
7,488
681
4,346
8,892
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
13
0 / 4 / 5
7,626
693
7,654
11,183
12,954
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
15
Kills
6
6
Deaths
15
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
13
6.5
L
Camazotz
 
Camazotz
1
4
4
0.75
L
Cerberus
KickingYou
Cerberus
3
3
3
1.5
W
Ah Muzen Cab
LBXYoshiyahu
Ah Muzen Cab
4
2
8
4
L
Chronos
SASAU05
Chronos
1
3
3
0.83
L
Yemoja
Smokey1735
Yemoja
1
1
3
2.5
W
Danzaburou
Sukeakuro
Danzaburou
1
1
12
7
L
Nike
0
4
5
0.63
W
4
1
10
9
W
Janus
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,474
Damage
36,155
46,855
Taken
64,628
26,587
Mitigated
41,648
29,774
Healing
31,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,365
1,069
9,440
4,036
9,826
9,292
0
4,607
5,219
6,548
0
L
Camazotz
 
Camazotz
8,835
275
359
5,081
15,517
6,571
0
7,269
8,248
0
16,571
L
Cerberus
KickingYou
Cerberus
8,015
129
426
7,855
19,223
12,933
0
9,778
9,445
12,372
0
W
Ah Muzen Cab
LBXYoshiyahu
Ah Muzen Cab
9,993
2,467
3,483
2,388
10,321
4,556
389
4,179
6,142
0
18,347
L
Chronos
SASAU05
Chronos
7,305
864
811
1,317
9,813
4,446
0
5,748
4,065
17,345
0
L
Yemoja
Smokey1735
Yemoja
4,346
437
10,391
4,490
8,892
4,744
0
5,493
3,399
12,496
0
W
Danzaburou
Sukeakuro
Danzaburou
12,051
3,826
0
2,186
9,943
5,388
1,062
5,004
4,939
0
28,981
L
Nike
7,654
1,108
193
636
11,183
12,954
0
6,142
5,041
0
20,270
W
14,116
4,221
1,627
3,433
9,899
4,309
1,816
3,104
6,795
27,269
0
W
Janus
15,949
522
2,141
1,040
6,866
3,042
100
2,772
4,094
24,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,841
Gold Earned
37,609
113
Minions Killed
128
0
Camps Cleared
0
1,078,141
Distance Traveled
1,010,265
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,218
747
5
0
0
190,600
0
L
Camazotz
7,376
671
10
1
0
230,698
0
L
Cerberus
8,059
733
31
3
0
177,023
0
W
Ah Muzen Cab
8,408
764
15
1
0
221,429
0
L
Chronos
7,060
642
25
2
0
207,994
0
L
Yemoja
7,488
681
32
3
0
203,055
0
W
Danzaburou
9,225
839
37
3
0
217,060
1
L
Nike
7,626
693
30
3
0
191,495
1
W
Sol
8,974
816
42
4
0
211,185
0
W
Janus
9,016
820
14
1
0
237,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role