Player Matchup

Hades
Hades
Ariacron
Hades
Level 139
God Stats
5W - 5L
1,544 SR
Queue Stats
150W - 136L
1,537 Elo+
Party 2
Ullr
Ullr
MyersQueen
Ullr
Level 155
God Stats
0W - 4L
1,112 SR
Queue Stats
151W - 137L
1,523 Elo+
Party 2
Mercury
Mercury
Skullshooter88
Mercury
Level 28
God Stats
1W - 2L
1,503 SR
Queue Stats
62W - 53L
1,574 Elo+
Party 2
Yemoja
Yemoja
Sullebulle864
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,503 Elo+
Solo
He Bo
He Bo
sarcastic_dwarf
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,436 Elo+
Solo
Team Averages
Level 75
1,432 SR
1,515 Elo+

VS

Team Averages
Level 96
1,432 SR
1,492 Elo+
Anhur
Anhur
Adonïs
Anhur
Level 159
God Stats
1W - 1L
1,301 SR
Queue Stats
212W - 164L
1,607 Elo+
Party 1
Yemoja
Yemoja
GloomYx
Yemoja
Level 128
God Stats
3W - 1L
1,311 SR
Queue Stats
223W - 214L
1,560 Elo+
Party 1
Baba Yaga
Baba Yaga
Nathyrra
Baba Yaga
Level 139
God Stats
13W - 6L
1,549 SR
Queue Stats
496W - 428L
1,557 Elo+
Party 1
Thoth
Thoth
Oceanchicken
Thoth
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 94L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Zellzilla
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ariacron
Hades
12
0 / 4 / 2
6,878
688
8,233
11,603
11,775
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 2
6,330
633
6,281
10,201
5,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 5 / 1
7,150
715
6,740
9,449
4,329
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 1 / 4
7,032
703
3,065
9,112
7,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

13
1 / 4 / 2
6,700
670
4,607
8,599
3,779
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adonïs
Anhur
15
5 / 1 / 10
8,723
872
10,010
8,310
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
GloomYx
Yemoja
13
0 / 0 / 10
8,225
823
2,198
11,364
10,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
Nathyrra
Baba Yaga
14
2 / 1 / 12
8,474
847
13,699
10,733
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 2 / 6
8,764
876
11,146
7,320
3,371
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Zellzilla
Cthulhu
16
2 / 2 / 12
9,047
905
6,861
12,776
13,855
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
3
Kills
17
17
Deaths
6
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Anhur
Adonïs
Anhur
5
1
10
10
L
Hades
Ariacron
Hades
0
4
2
0.25
W
Yemoja
GloomYx
Yemoja
0
0
10
5
L
0
3
2
0.33
W
Baba Yaga
Nathyrra
Baba Yaga
2
1
12
8
W
8
2
6
5.5
L
2
5
1
0.5
L
0
1
4
2
W
Cthulhu
Zellzilla
Cthulhu
2
2
12
4
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,926
Damage
43,914
48,964
Taken
50,503
32,514
Mitigated
38,067
17,521
Healing
24,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Adonïs
Anhur
10,010
4,029
2,637
1,342
8,310
4,328
841
4,083
4,227
0
21,415
L
Hades
Ariacron
Hades
8,233
25
588
2,246
11,603
11,775
0
7,717
3,886
19,394
0
W
Yemoja
GloomYx
Yemoja
2,198
606
9,453
4,242
11,364
10,219
930
4,535
6,829
5,133
0
L
6,281
3,242
492
1,602
10,201
5,091
0
7,782
2,419
0
13,228
W
Baba Yaga
Nathyrra
Baba Yaga
13,699
705
272
2,048
10,733
6,294
1,297
2,791
7,942
27,729
0
W
11,146
101
0
987
7,320
3,371
1,263
1,659
5,661
18,189
0
L
6,740
2,586
678
1,013
9,449
4,329
0
7,054
2,395
0
10,824
L
3,065
727
5,279
3,008
9,112
7,540
0
4,843
4,269
7,159
0
W
Cthulhu
Zellzilla
Cthulhu
6,861
289
1,243
1,988
12,776
13,855
512
2,837
9,939
13,790
0
L
4,607
130
1,144
1,471
8,599
3,779
0
6,508
2,091
12,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,090
Gold Earned
43,233
78
Minions Killed
105
0
Camps Cleared
0
880,612
Distance Traveled
940,946
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,723
872
32
3
0
180,769
2
L
Hades
6,878
688
25
3
0
161,690
0
W
Yemoja
8,225
823
9
1
0
179,278
3
L
Ullr
6,330
633
19
2
0
165,494
1
W
Baba Yaga
8,474
847
19
2
0
198,061
2
W
Thoth
8,764
876
20
2
0
177,721
0
L
Mercury
7,150
715
15
2
0
218,057
1
L
Yemoja
7,032
703
6
1
0
152,008
1
W
Cthulhu
9,047
905
25
3
0
205,117
0
L
He Bo
6,700
670
13
1
0
183,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role