Player Matchup

Cu Chulainn
Cu Chulainn
Aureliiaa
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 28L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Captainbubblez
Ah Muzen Cab
Level 144
God Stats
5W - 1L
1,733 SR
Queue Stats
125W - 95L
1,600 Elo+
Party 1
Vulcan
Vulcan
OhMyGascho
Vulcan
Level 142
God Stats
2W - 3L
1,554 SR
Queue Stats
241W - 195L
1,598 Elo+
Party 1
Agni
Agni
deaftree33
Agni
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 84L
1,549 Elo+
Party 1
Cernunnos
Cernunnos
iNfamouSSyntax
Cernunnos
Level 126
God Stats
6W - 2L
1,658 SR
Queue Stats
259W - 209L
1,557 Elo+
Party 1
Team Averages
Level 89
1,589 SR
1,569 Elo+

VS

Team Averages
Level 66
1,450 SR
1,501 Elo+
Bastet
Bastet
DiscoBear45
Bastet
Level 94
God Stats
3W - 6L
1,691 SR
Queue Stats
252W - 271L
1,451 Elo+
Solo
Chaac
Chaac
NinthCashew6
Chaac
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
215W - 248L
1,513 Elo+
Solo
Cerberus
Cerberus
Sniperfit
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,457 Elo+
Party 2
Hades
Hades
YaBoiVonLongRod
Hades
Level 51
God Stats
0W - 2L
1,256 SR
Queue Stats
13W - 18L
1,514 Elo+
Party 2
Fenrir
Fenrir
Zaryeah
Fenrir
Level 129
God Stats
0W - 2L
1,305 SR
Queue Stats
29W - 36L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aureliiaa
Cu Chulainn
20
5 / 6 / 23
12,444
778
13,825
32,145
35,425
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Captainbubblez
Ah Muzen Cab
20
8 / 5 / 16
12,881
805
34,806
15,901
8,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
OhMyGascho
Vulcan
20
7 / 2 / 23
12,861
804
34,005
12,074
6,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 9 / 9
10,925
683
11,271
14,289
7,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
iNfamouSSyntax
Cernunnos
20
9 / 5 / 17
13,241
828
23,685
19,689
11,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
7 / 6 / 9
10,812
676
18,101
25,132
13,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 5 / 15
11,484
718
11,209
29,348
19,969
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Sniperfit
Cerberus
17
2 / 7 / 14
10,937
684
12,336
25,055
31,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 7 / 8
10,921
683
11,911
22,623
19,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Zaryeah
Fenrir
17
6 / 8 / 9
11,090
693
16,500
22,445
24,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
79
33
Kills
24
27
Deaths
33
88
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Aureliiaa
Cu Chulainn
5
6
23
2.75
W
Ah Muzen Cab
Captainbubblez
Ah Muzen Cab
8
5
16
3.2
L
Bastet
7
6
9
1.92
L
2
5
15
1.9
W
Vulcan
OhMyGascho
Vulcan
7
2
23
9.25
L
Cerberus
Sniperfit
Cerberus
2
7
14
1.29
L
7
7
8
1.57
L
Fenrir
Zaryeah
Fenrir
6
8
9
1.31
W
4
9
9
0.94
W
Cernunnos
iNfamouSSyntax
Cernunnos
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,592
Damage
70,057
94,098
Taken
124,603
69,776
Mitigated
108,071
27,073
Healing
46,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Aureliiaa
Cu Chulainn
13,825
2,691
1,102
8,864
32,145
35,425
558
8,283
23,532
0
19,078
W
Ah Muzen Cab
Captainbubblez
Ah Muzen Cab
34,806
9,599
470
4,190
15,901
8,594
3,260
4,256
11,587
0
58,736
L
Bastet
18,101
3,866
1,566
8,777
25,132
13,226
0
8,571
16,357
0
38,223
L
11,209
468
2,669
12,424
29,348
19,969
0
13,541
15,523
0
42,645
W
Vulcan
OhMyGascho
Vulcan
34,005
10,041
1,724
2,891
12,074
6,995
1,007
2,693
9,189
53,576
0
L
Cerberus
Sniperfit
Cerberus
12,336
644
1,288
4,131
25,055
31,450
0
9,079
15,754
23,956
0
L
11,911
1,065
2,424
5,583
22,623
19,365
0
6,619
15,903
20,249
0
L
Fenrir
Zaryeah
Fenrir
16,500
3,196
3,117
4,569
22,445
24,061
0
6,603
15,790
952
23,097
W
11,271
1,774
443
983
14,289
7,184
277
3,179
11,006
22,233
0
W
Cernunnos
iNfamouSSyntax
Cernunnos
23,685
13,082
259
6,147
19,689
11,578
3,204
5,830
13,695
0
53,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,352
Gold Earned
55,244
212
Minions Killed
220
0
Camps Cleared
0
1,442,024
Distance Traveled
1,430,021
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,444
778
12
1
0
295,558
5
W
Ah Muzen Cab
12,881
805
48
3
0
315,489
0
L
Bastet
10,812
676
30
2
0
317,758
1
L
Chaac
11,484
718
66
4
0
316,241
4
W
Vulcan
12,861
804
47
3
0
305,933
2
L
Cerberus
10,937
684
49
3
0
269,811
2
L
Hades
10,921
683
48
3
0
251,259
0
L
Fenrir
11,090
693
27
2
0
274,952
0
W
Agni
10,925
683
31
2
0
270,469
2
W
Cernunnos
13,241
828
74
5
0
254,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role