Player Matchup

Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Goryn_Gorynych
Sobek
Level 36
God Stats
4W - 2L
1,267 SR
Queue Stats
39W - 69L
1,220 Elo+
Party 2
Janus
Janus
KoZayyyyyy
Janus
Level 45
God Stats
4W - 2L
1,778 SR
Queue Stats
59W - 66L
1,362 Elo+
Solo
Cernunnos
Cernunnos
LaGMaN4iK
Cernunnos
Level 69
God Stats
3W - 2L
1,609 SR
Queue Stats
70W - 87L
1,356 Elo+
Party 2
Lancelot
Lancelot
Smachniy
Lancelot
Level 28
God Stats
7W - 3L
1,270 SR
Queue Stats
29W - 57L
1,207 Elo+
Party 2
Team Averages
Level 41
1,485 SR
1,329 Elo+

VS

Team Averages
Level 56
1,519 SR
1,316 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
GrimoireLaw777
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 132L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
Necropz
Sun Wukong
Level 37
God Stats
1W - 4L
1,733 SR
Queue Stats
91W - 163L
1,253 Elo+
Party 1
Persephone
Persephone
Rugsprø
Persephone
Level 34
God Stats
3W - 3L
1,560 SR
Queue Stats
120W - 216L
1,313 Elo+
Party 1
Atlas
Atlas
Saverius28
Atlas
Level 19
God Stats
2W - 6L
1,302 SR
Queue Stats
23W - 30L
1,137 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
6 / 2 / 2
9,845
615
9,678
14,229
13,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 4
7,837
490
2,641
10,594
9,742
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
14
5 / 1 / 8
9,672
605
8,847
8,235
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
LaGMaN4iK
Cernunnos
13
1 / 1 / 5
8,107
507
10,927
14,512
5,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
Smachniy
Lancelot
15
9 / 2 / 5
9,758
610
8,185
11,140
5,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
3 / 3 / 0
7,649
478
9,540
10,249
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 6 / 0
6,792
425
5,303
14,555
5,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Necropz
Sun Wukong
11
1 / 7 / 1
7,184
449
7,708
16,484
8,706
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
Rugsprø
Persephone
11
1 / 7 / 0
7,117
445
3,353
10,306
4,113
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
11
1 / 0 / 2
7,569
473
6,751
7,645
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
22
Kills
6
7
Deaths
23
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
2
2
3.5
L
Heimdallr
 
Heimdallr
3
3
0
1
W
1
1
4
3
L
0
6
0
0
W
Janus
5
1
8
9
W
Cernunnos
LaGMaN4iK
Cernunnos
1
1
5
3.5
L
Sun Wukong
Necropz
Sun Wukong
1
7
1
0.21
L
Persephone
Rugsprø
Persephone
1
7
0
0.14
L
Atlas
1
0
2
2
W
Lancelot
Smachniy
Lancelot
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,278
Damage
32,655
58,710
Taken
59,239
37,773
Mitigated
31,302
18,690
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,678
2,762
0
4,714
14,229
13,834
3,390
326
13,903
0
68,539
L
Heimdallr
 
Heimdallr
9,540
5,860
0
2,915
10,249
4,667
0
1,212
9,037
0
53,122
W
2,641
216
0
4,923
10,594
9,742
0
2,841
7,753
20,219
0
L
5,303
1,075
0
3,926
14,555
5,811
243
1,865
12,690
0
52,382
W
Janus
8,847
1,178
0
0
8,235
3,257
116
1,803
6,432
69,093
0
W
Cernunnos
LaGMaN4iK
Cernunnos
10,927
5,203
0
7,623
14,512
5,744
957
3,688
10,824
0
69,930
L
Sun Wukong
Necropz
Sun Wukong
7,708
2,388
0
3,271
16,484
8,706
262
1,509
14,975
0
32,863
L
Persephone
Rugsprø
Persephone
3,353
279
0
1,834
10,306
4,113
948
5,531
4,768
36,931
0
L
Atlas
6,751
2,951
0
1,036
7,645
8,005
455
1,368
6,277
27,709
0
W
Lancelot
Smachniy
Lancelot
8,185
1,611
0
1,430
11,140
5,196
571
1,446
9,694
0
60,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,219
Gold Earned
36,311
486
Minions Killed
317
0
Camps Cleared
0
1,718,113
Distance Traveled
1,474,544
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,845
615
128
8
0
318,647
0
L
Heimdallr
7,649
478
79
5
0
272,092
0
W
Sobek
7,837
490
38
2
0
383,694
1
L
Thor
6,792
425
91
6
0
332,995
1
W
Janus
9,672
605
107
7
0
303,226
2
W
Cernunnos
8,107
507
108
7
0
310,701
1
L
Sun Wukong
7,184
449
64
4
0
282,222
2
L
Persephone
7,117
445
49
3
0
287,988
9
L
Atlas
7,569
473
34
2
0
299,247
3
W
Lancelot
9,758
610
105
7
0
401,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role