Player Matchup

Izanami
Izanami
Arruaceiroo
Izanami
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,200 Elo+
Party 4
Cerberus
Cerberus
RiKOshay iB
Cerberus
Level 85
God Stats
25W - 12L
1,532 SR
Queue Stats
764W - 825L
1,364 Elo+
Party 3
Lancelot
Lancelot
Shade of Ginger
Lancelot
Level 100
God Stats
23W - 12L
1,383 SR
Queue Stats
775W - 810L
1,377 Elo+
Party 3
Sylvanus
Sylvanus
Sonniksem
Sylvanus
Level 134
God Stats
2W - 0L
1,737 SR
Queue Stats
374W - 364L
1,380 Elo+
Solo
Apollo
Apollo
Zugrububio
Apollo
Level 160
God Stats
1W - 0L
1,584 SR
Queue Stats
6W - 2L
1,440 Elo+
Party 4
Team Averages
Level 120
1,547 SR
1,352 Elo+

VS

Team Averages
Level 60
1,462 SR
1,378 Elo+
Mulan
Mulan
Buggster96
Mulan
Level 27
God Stats
3W - 5L
1,310 SR
Queue Stats
64W - 68L
1,383 Elo+
Party 1
Sylvanus
Sylvanus
DeathThunder88
Sylvanus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 97L
1,445 Elo+
Solo
Xing Tian
Xing Tian
albana-styler
Xing Tian
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,446 Elo+
Party 2
Fenrir
Fenrir
lTuRnZ
Fenrir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2
Hachiman
Hachiman
pretteter
Hachiman
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arruaceiroo
Izanami
19
2 / 6 / 18
12,059
670
28,614
19,090
10,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
RiKOshay iB
Cerberus
20
5 / 4 / 18
12,794
711
25,112
48,826
53,408
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
20
7 / 7 / 12
13,118
729
26,644
23,033
17,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Sonniksem
Sylvanus
19
3 / 8 / 16
12,847
714
17,320
31,359
38,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Apollo
Zugrububio
Apollo
20
13 / 7 / 12
15,050
836
32,331
24,991
15,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
9 / 7 / 18
13,095
728
34,728
36,246
48,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
19
3 / 6 / 21
12,520
696
13,800
31,644
50,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
albana-styler
Xing Tian
19
3 / 7 / 24
12,659
703
12,683
37,123
57,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
lTuRnZ
Fenrir
20
5 / 5 / 19
12,533
696
15,213
27,558
24,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
pretteter
Hachiman
20
12 / 5 / 17
14,061
781
49,254
21,426
13,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
131
30
Kills
32
32
Deaths
30
76
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arruaceiroo
Izanami
2
6
18
1.83
L
Mulan
9
7
18
2.57
L
Sylvanus
3
6
21
2.25
W
Cerberus
RiKOshay iB
Cerberus
5
4
18
3.5
W
Lancelot
7
7
12
1.86
W
Sylvanus
Sonniksem
Sylvanus
3
8
16
1.38
W
Apollo
Zugrububio
Apollo
13
7
12
2.71
L
Xing Tian
albana-styler
Xing Tian
3
7
24
2.14
L
Fenrir
lTuRnZ
Fenrir
5
5
19
2.9
L
Hachiman
pretteter
Hachiman
12
5
17
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,021
Damage
125,678
147,299
Taken
153,997
135,130
Mitigated
193,610
65,268
Healing
48,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arruaceiroo
Izanami
28,614
21,568
756
4,948
19,090
10,196
1,636
3,304
15,786
0
55,380
L
Mulan
34,728
5,569
4,432
10,537
36,246
48,255
2,806
9,088
26,896
0
47,842
L
Sylvanus
13,800
4,138
9,933
7,178
31,644
50,070
452
7,739
23,403
20,497
0
W
Cerberus
RiKOshay iB
Cerberus
25,112
988
1,242
25,219
48,826
53,408
904
10,017
38,809
36,985
0
W
Lancelot
26,644
3,669
1,594
6,011
23,033
17,555
998
4,087
18,946
0
43,193
W
Sylvanus
Sonniksem
Sylvanus
17,320
3,889
8,925
7,204
31,359
38,782
511
5,750
25,609
24,124
0
W
Apollo
Zugrububio
Apollo
32,331
20,753
818
8,551
24,991
15,189
3,524
3,325
21,666
0
68,215
L
Xing Tian
albana-styler
Xing Tian
12,683
1,512
2,430
3,469
37,123
57,698
340
10,417
26,013
21,250
0
L
Fenrir
lTuRnZ
Fenrir
15,213
3,710
1,996
2,228
27,558
24,008
1,597
7,628
19,660
0
27,974
L
Hachiman
pretteter
Hachiman
49,254
20,941
3,060
3,341
21,426
13,579
2,884
5,623
15,593
0
84,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,868
Gold Earned
64,868
219
Minions Killed
170
0
Camps Cleared
0
1,496,908
Distance Traveled
1,491,248
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,059
670
46
3
0
277,635
0
L
Mulan
13,095
728
36
2
0
272,966
0
L
Sylvanus
12,520
696
17
1
0
250,429
0
W
Cerberus
12,794
711
54
3
0
324,349
0
W
Lancelot
13,118
729
36
2
0
327,834
1
W
Sylvanus
12,847
714
14
1
0
253,287
1
W
Apollo
15,050
836
69
4
0
313,803
0
L
Xing Tian
12,659
703
15
1
0
328,851
0
L
Fenrir
12,533
696
20
1
0
365,062
0
L
Hachiman
14,061
781
82
5
0
273,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role