Player Matchup

Thor
Thor
Noob76192
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Omarxxx2020
Scylla
Level 56
God Stats
1W - 7L
1,482 SR
Queue Stats
21W - 27L
1,413 Elo+
Party 2
Gilgamesh
Gilgamesh
eldon760
Gilgamesh
Level 158
God Stats
4W - 2L
1,506 SR
Queue Stats
115W - 101L
1,561 Elo+
Party 2
Rama
Rama
vyxzr
Rama
Level 121
God Stats
9W - 4L
1,817 SR
Queue Stats
125W - 102L
1,547 Elo+
Party 2
Atlas
Atlas
xxDiegoxx94
Atlas
Level 104
God Stats
2W - 4L
1,769 SR
Queue Stats
25W - 36L
1,430 Elo+
Party 2
Team Averages
Level 88
1,615 SR
1,490 Elo+

VS

Team Averages
Level 105
1,604 SR
1,564 Elo+
Janus
Janus
AllegedMexican
Janus
Level 84
God Stats
1W - 0L
1,824 SR
Queue Stats
95W - 101L
1,594 Elo+
Party 1
Atlas
Atlas
Merc4sale
Atlas
Level 128
God Stats
2W - 0L
1,289 SR
Queue Stats
57W - 52L
1,519 Elo+
Solo
Lancelot
Lancelot
NMEstewy
Lancelot
Level 104
God Stats
6W - 3L
1,693 SR
Queue Stats
98W - 81L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
XCanelo
Heimdallr
Level 89
God Stats
13W - 8L
1,619 SR
Queue Stats
249W - 215L
1,572 Elo+
Solo
Tiamat
Tiamat
mufasasah
Tiamat
Level 118
God Stats
12W - 7L
1,594 SR
Queue Stats
167W - 135L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 7 / 4
6,621
602
4,808
11,566
5,287
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
12
0 / 2 / 5
6,977
634
2,422
6,017
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
eldon760
Gilgamesh
14
2 / 5 / 8
7,610
692
8,616
13,053
12,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
vyxzr
Rama
15
6 / 3 / 2
8,319
756
6,911
9,779
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 1 / 3
8,000
727
6,680
10,795
7,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 7
7,436
676
6,212
7,305
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Merc4sale
Atlas
15
3 / 2 / 7
8,487
772
8,076
12,388
12,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
NMEstewy
Lancelot
15
6 / 3 / 5
8,510
774
10,498
7,812
5,419
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
XCanelo
Heimdallr
17
7 / 1 / 7
9,569
870
11,864
6,451
3,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
mufasasah
Tiamat
15
2 / 1 / 9
8,565
779
5,141
6,186
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
11
Kills
18
18
Deaths
11
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
0
4
7
0.88
W
Atlas
Merc4sale
Atlas
3
2
7
3.25
W
Lancelot
NMEstewy
Lancelot
6
3
5
2.83
L
Thor
0
7
4
0.29
L
Scylla
0
2
5
1.25
W
Heimdallr
XCanelo
Heimdallr
7
1
7
10.5
L
Gilgamesh
eldon760
Gilgamesh
2
5
8
1.2
W
Tiamat
mufasasah
Tiamat
2
1
9
6.5
L
Rama
vyxzr
Rama
6
3
2
2.33
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,437
Damage
41,791
51,210
Taken
40,142
32,321
Mitigated
28,914
5,417
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,212
484
0
500
7,305
2,940
976
1,813
5,266
20,681
0
W
Atlas
Merc4sale
Atlas
8,076
2,419
0
3,056
12,388
12,578
492
2,827
9,277
17,395
0
W
Lancelot
NMEstewy
Lancelot
10,498
1,971
0
658
7,812
5,419
515
1,203
6,483
0
26,339
L
Thor
4,808
1,416
0
184
11,566
5,287
0
5,152
6,320
0
5,883
L
Scylla
2,422
124
0
750
6,017
2,373
0
1,693
4,206
12,834
0
W
Heimdallr
XCanelo
Heimdallr
11,864
6,381
0
1,759
6,451
3,454
3,045
1,311
5,084
0
39,843
L
Gilgamesh
eldon760
Gilgamesh
8,616
2,100
0
812
13,053
12,234
0
3,570
9,242
0
17,798
W
Tiamat
mufasasah
Tiamat
5,141
481
0
1,514
6,186
4,523
70
1,148
4,930
28,593
0
L
Rama
vyxzr
Rama
6,911
5,077
0
1,608
9,779
4,594
0
3,401
6,259
0
21,568
L
6,680
1,822
0
2,063
10,795
7,833
50
4,819
5,736
16,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,527
Gold Earned
42,567
121
Minions Killed
220
0
Camps Cleared
0
1,012,031
Distance Traveled
1,098,279
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,436
676
31
3
0
212,415
1
W
Atlas
8,487
772
27
2
0
229,196
1
W
Lancelot
8,510
774
33
3
0
262,314
1
L
Thor
6,621
602
1
0
0
184,579
1
L
Scylla
6,977
634
24
2
0
210,442
0
W
Heimdallr
9,569
870
73
7
0
212,350
1
L
Gilgamesh
7,610
692
20
2
0
219,228
2
W
Tiamat
8,565
779
56
5
0
182,004
1
L
Rama
8,319
756
41
4
0
176,890
0
L
Atlas
8,000
727
35
3
0
220,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role