Player Matchup

Hercules
Hercules
 
Hercules
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
ChiefBaghead
Anubis
Level 108
God Stats
1W - 1L
1,463 SR
Queue Stats
27W - 34L
1,424 Elo+
Party 1
Artio
Artio
Kakorrha
Artio
Level 25
God Stats
5W - 3L
1,561 SR
Queue Stats
201W - 59L
1,793 Elo+
Party 3
Kukulkan
Kukulkan
Lewpad98
Kukulkan
Level 39
God Stats
2W - 0L
1,474 SR
Queue Stats
6W - 11L
1,402 Elo+
Party 1
Apollo
Apollo
XxLo1iPounderxX
Apollo
Level 24
God Stats
9W - 0L
1,780 SR
Queue Stats
141W - 48L
1,786 Elo+
Party 3
Team Averages
Level 44
1,555 SR
1,581 Elo+

VS

Team Averages
Level 80
1,470 SR
1,609 Elo+
Heimdallr
Heimdallr
Brosalicious
Heimdallr
Level 83
God Stats
5W - 4L
1,768 SR
Queue Stats
90W - 41L
1,709 Elo+
Party 2
Scylla
Scylla
Na2CO3
Scylla
Level 24
God Stats
10W - 12L
1,262 SR
Queue Stats
28W - 25L
1,542 Elo+
Solo
Bastet
Bastet
ScarletSummers
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Tzasus
Cthulhu
Level 158
God Stats
0W - 3L
1,133 SR
Queue Stats
162W - 122L
1,606 Elo+
Party 2
Gilgamesh
Gilgamesh
UnseenPancake
Gilgamesh
Level 113
God Stats
14W - 8L
1,686 SR
Queue Stats
130W - 71L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 0 / 12
8,328
833
10,954
13,909
12,932
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
15
5 / 4 / 8
8,298
830
6,587
12,175
6,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Kakorrha
Artio
14
0 / 1 / 17
7,775
778
5,357
14,472
19,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Lewpad98
Kukulkan
15
3 / 2 / 15
8,127
813
10,042
7,548
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
10 / 1 / 11
9,161
916
18,304
10,405
4,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brosalicious
Heimdallr
14
1 / 4 / 4
7,527
753
11,260
10,669
4,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Na2CO3
Scylla
14
1 / 5 / 2
8,088
809
7,150
7,811
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 3
7,553
755
7,162
9,686
3,980
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
Tzasus
Cthulhu
14
1 / 4 / 4
7,249
725
10,572
17,081
15,947
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
UnseenPancake
Gilgamesh
13
2 / 7 / 5
7,214
721
9,239
15,342
11,505
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
23
Kills
8
8
Deaths
24
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
12
11
L
Heimdallr
Brosalicious
Heimdallr
1
4
4
0.75
W
Anubis
5
4
8
2.25
W
Artio
Kakorrha
Artio
0
1
17
8.5
W
Kukulkan
Lewpad98
Kukulkan
3
2
15
5.25
L
Scylla
Na2CO3
Scylla
1
5
2
0.4
L
3
4
3
1.13
L
Cthulhu
Tzasus
Cthulhu
1
4
4
0.75
L
Gilgamesh
UnseenPancake
Gilgamesh
2
7
5
0.64
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,244
Damage
45,383
58,509
Taken
60,589
47,562
Mitigated
39,314
20,705
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,954
3,419
1,066
4,506
13,909
12,932
324
4,580
9,189
3,772
17,006
L
Heimdallr
Brosalicious
Heimdallr
11,260
5,477
0
2,123
10,669
4,656
0
5,029
5,502
0
28,927
W
Anubis
6,587
408
145
3,553
12,175
6,633
608
3,300
8,861
25,140
0
W
Artio
Kakorrha
Artio
5,357
574
2,587
3,384
14,472
19,410
112
3,960
10,280
11,442
0
W
Kukulkan
Lewpad98
Kukulkan
10,042
2,166
153
1,424
7,548
3,603
290
2,153
5,341
25,397
0
L
Scylla
Na2CO3
Scylla
7,150
564
0
490
7,811
3,226
0
2,338
5,433
21,238
0
L
7,162
1,837
0
906
9,686
3,980
0
4,457
5,108
0
13,553
L
Cthulhu
Tzasus
Cthulhu
10,572
832
514
1,325
17,081
15,947
0
6,215
10,712
22,423
0
L
Gilgamesh
UnseenPancake
Gilgamesh
9,239
2,138
499
910
15,342
11,505
0
4,775
10,433
0
16,084
W
18,304
11,855
0
3,887
10,405
4,984
2,299
3,209
7,116
0
34,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,689
Gold Earned
37,631
190
Minions Killed
145
0
Camps Cleared
0
1,043,197
Distance Traveled
1,012,148
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,328
833
28
3
0
254,281
3
L
Heimdallr
7,527
753
53
5
0
185,336
0
W
Anubis
8,298
830
50
5
0
188,599
2
W
Artio
7,775
778
22
2
0
203,947
1
W
Kukulkan
8,127
813
42
4
0
205,535
0
L
Scylla
8,088
809
38
4
0
195,020
0
L
Bastet
7,553
755
7
1
0
216,925
1
L
Cthulhu
7,249
725
36
4
0
210,180
0
L
Gilgamesh
7,214
721
11
1
0
204,687
0
W
Apollo
9,161
916
48
5
0
190,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role