Player Matchup

Ymir
Ymir
LethalAfrican
Ymir
Level 128
God Stats
45W - 26L
1,702 SR
Queue Stats
176W - 96L
1,785 Elo+
Party 1
Ares
Ares
VanishStep
Ares
Level 16
God Stats
2W - 0L
1,495 SR
Queue Stats
14W - 1L
1,909 Elo+
Party 1
Fafnir
Fafnir
YT69Shadow
Fafnir
Level 146
God Stats
3W - 1L
1,489 SR
Queue Stats
99W - 47L
1,852 Elo+
Party 1
Team Averages
Level 97
1,562 SR
1,848 Elo+

VS

Team Averages
Level 78
1,393 SR
1,428 Elo+
Nike
Nike
TheGreekFreak16
Nike
Level 26
God Stats
11W - 9L
1,249 SR
Queue Stats
28W - 23L
1,394 Elo+
Party 2
Thor
Thor
Yo Witt
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 151L
1,379 Elo+
Solo
Sol
Sol
ZhongKuineer
Sol
Level 120
God Stats
0W - 4L
1,430 SR
Queue Stats
42W - 33L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
9,096
650
11,589
14,835
16,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 0 / 8
9,801
700
6,222
8,488
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
YT69Shadow
Fafnir
16
6 / 0 / 3
10,258
733
11,228
11,032
8,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,395
528
5,905
10,244
5,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Yo Witt
Thor
10
0 / 3 / 0
7,021
502
5,313
10,903
5,024
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 3 / 0
7,483
535
9,031
12,245
5,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
9
Kills
0
0
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
0
3
0
0
W
0
0
8
4
W
Fafnir
YT69Shadow
Fafnir
6
0
3
7.5
L
Thor
Yo Witt
Thor
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,039
Damage
20,249
34,355
Taken
33,392
34,383
Mitigated
16,651
8,202
Healing
3,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,589
2,355
0
1,574
14,835
16,312
0
4,656
9,867
38,596
0
L
5,905
0
0
538
10,244
5,834
0
8,960
1,284
0
14,828
W
6,222
187
0
1,254
8,488
9,502
233
1,947
6,457
22,439
0
W
Fafnir
YT69Shadow
Fafnir
11,228
1,957
210
5,164
11,032
8,569
1,309
2,845
7,922
40,350
0
L
Thor
Yo Witt
Thor
5,313
797
0
500
10,903
5,024
0
9,389
1,514
0
10,976
L
9,031
1,741
0
2,806
12,245
5,793
0
10,972
1,273
29,932
1,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,155
Gold Earned
21,899
162
Minions Killed
80
11
Camps Cleared
2
793,751
Distance Traveled
712,614
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,096
650
52
4
1
254,666
2
L
Nike
7,395
528
24
2
1
251,128
0
W
Ares
9,801
700
34
2
6
273,283
2
W
Fafnir
10,258
733
76
5
4
265,802
0
L
Thor
7,021
502
11
1
1
250,491
0
L
Sol
7,483
535
45
3
0
210,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role