Player Matchup

Bellona
Bellona
Angel_Celenia
Bellona
Level 64
God Stats
8W - 5L
1,770 SR
Queue Stats
80W - 87L
1,433 Elo+
Party 1
Horus
Horus
Avinxyaa
Horus
Level 108
God Stats
2W - 2L
1,718 SR
Queue Stats
191W - 204L
1,429 Elo+
Party 2
Discordia
Discordia
Frxga1
Discordia
Level 85
God Stats
20W - 15L
1,512 SR
Queue Stats
906W - 925L
1,390 Elo+
Party 2
Erlang Shen
Erlang Shen
Traklord
Erlang Shen
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 220L
1,447 Elo+
Party 1
Chernobog
Chernobog
XraaY_BusteR
Chernobog
Level 87
God Stats
28W - 27L
1,552 SR
Queue Stats
204W - 196L
1,457 Elo+
Party 1
Team Averages
Level 92
1,610 SR
1,431 Elo+

VS

Team Averages
Level 68
1,500 SR
1,432 Elo+
Morgan Le Fay
Morgan Le Fay
MadAxes_
Morgan Le Fay
Level 64
God Stats
5W - 1L
1,593 SR
Queue Stats
99W - 105L
1,464 Elo+
Party 3
Lancelot
Lancelot
ToughGenie
Lancelot
Level 62
God Stats
12W - 14L
1,395 SR
Queue Stats
397W - 432L
1,406 Elo+
Solo
Da Ji
Da Ji
WildflowerRonin
Da Ji
Level 62
God Stats
5W - 7L
1,346 SR
Queue Stats
108W - 118L
1,464 Elo+
Party 3
Hou Yi
Hou Yi
manolet04
Hou Yi
Level 65
God Stats
3W - 4L
1,385 SR
Queue Stats
78W - 80L
1,331 Elo+
Solo
Ares
Ares
mesut1576
Ares
Level 87
God Stats
12W - 5L
1,780 SR
Queue Stats
174W - 192L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
0 / 4 / 6
10,121
422
8,689
21,688
20,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Horus
Avinxyaa
Horus
16
1 / 2 / 10
11,122
463
7,599
21,595
27,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Frxga1
Discordia
17
7 / 7 / 2
11,867
494
19,820
16,991
7,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
Traklord
Erlang Shen
18
6 / 3 / 5
11,761
490
15,993
26,181
16,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
XraaY_BusteR
Chernobog
18
5 / 5 / 4
11,447
477
19,348
19,778
9,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MadAxes_
Morgan Le Fay
18
6 / 7 / 7
11,866
494
21,268
21,383
10,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
ToughGenie
Lancelot
19
5 / 2 / 8
12,808
534
21,593
21,561
20,842
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 3 / 5
10,404
434
8,455
20,420
9,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
manolet04
Hou Yi
19
4 / 3 / 4
11,744
489
10,861
15,720
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
16
4 / 4 / 7
11,098
462
14,208
28,300
27,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
52
19
Kills
21
21
Deaths
19
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
4
6
0.75
L
Horus
Avinxyaa
Horus
1
2
10
3
L
Discordia
Frxga1
Discordia
7
7
2
1.14
W
Morgan Le Fay
MadAxes_
Morgan Le Fay
6
7
7
1.36
W
Lancelot
ToughGenie
Lancelot
5
2
8
4.5
L
Erlang Shen
Traklord
Erlang Shen
6
3
5
2.83
W
2
3
5
1.5
L
Chernobog
XraaY_BusteR
Chernobog
5
5
4
1.4
W
Hou Yi
manolet04
Hou Yi
4
3
4
2
W
Ares
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,449
Damage
76,385
106,233
Taken
107,384
81,806
Mitigated
75,020
37,296
Healing
31,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
8,689
1,841
0
4,577
21,688
20,717
0
5,456
16,232
0
65,597
L
Horus
Avinxyaa
Horus
7,599
4,125
2,921
7,201
21,595
27,132
138
8,761
12,834
0
43,573
L
Discordia
Frxga1
Discordia
19,820
622
99
3,099
16,991
7,604
564
11,016
5,975
88,582
0
W
Morgan Le Fay
MadAxes_
Morgan Le Fay
21,268
2,750
461
5,173
21,383
10,691
284
8,978
12,405
85,992
0
W
Lancelot
ToughGenie
Lancelot
21,593
2,325
0
3,440
21,561
20,842
708
4,099
17,462
0
109,526
L
Erlang Shen
Traklord
Erlang Shen
15,993
8,826
431
12,317
26,181
16,729
0
5,687
20,494
0
108,658
W
8,455
2,385
0
7,288
20,420
9,825
457
3,829
16,591
0
65,924
L
Chernobog
XraaY_BusteR
Chernobog
19,348
10,527
87
6,564
19,778
9,624
803
5,067
14,711
0
105,462
W
Hou Yi
manolet04
Hou Yi
10,861
4,781
0
4,446
15,720
6,340
526
0
15,720
0
95,009
W
Ares
14,208
658
0
10,313
28,300
27,322
105
4,221
24,079
59,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,318
Gold Earned
57,920
564
Minions Killed
597
0
Camps Cleared
0
2,217,452
Distance Traveled
2,231,045
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,121
422
86
4
0
470,638
2
L
Horus
11,122
463
66
3
0
454,550
7
L
Discordia
11,867
494
145
6
0
420,276
0
W
Morgan Le Fay
11,866
494
122
5
0
376,046
0
W
Lancelot
12,808
534
172
7
0
508,217
6
L
Erlang Shen
11,761
490
120
5
0
482,078
0
W
Da Ji
10,404
434
99
4
0
473,048
1
L
Chernobog
11,447
477
147
6
0
389,910
0
W
Hou Yi
11,744
489
146
6
0
421,497
3
W
Ares
11,098
462
58
2
0
452,237
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role