Player Matchup

Chaac
Chaac
Grazerr36
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,121 Elo+
Party 2
Izanami
Izanami
The_Lost_Druid
Izanami
Level 7
God Stats
1W - 1L
1,276 SR
Queue Stats
1W - 2L
1,280 Elo+
Party 2
Baron Samedi
Baron Samedi
brandojnn
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 2
Team Averages
Level 43
1,425 SR
1,227 Elo+

VS

Team Averages
Level 91
1,585 SR
1,348 Elo+
Pele
Pele
Benie Blanco
Pele
Level 149
God Stats
2W - 1L
1,674 SR
Queue Stats
150W - 154L
1,436 Elo+
Party 1
Medusa
Medusa
BornOfOsiris712
Medusa
Level 105
God Stats
470W - 615L
1,407 SR
Queue Stats
600W - 834L
1,218 Elo+
Solo
Baron Samedi
Baron Samedi
Sheclappeduxo
Baron Samedi
Level 18
God Stats
1W - 1L
1,674 SR
Queue Stats
76W - 86L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Grazerr36
Chaac
16
3 / 2 / 6
11,211
659
13,818
22,015
18,109
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 2 / 5
11,389
670
9,185
10,667
4,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
brandojnn
Baron Samedi
16
3 / 2 / 5
11,126
654
14,485
7,014
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
10,854
638
16,321
19,472
14,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 2 / 2
10,197
600
6,094
8,749
3,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Sheclappeduxo
Baron Samedi
14
0 / 4 / 2
9,687
570
9,012
13,709
7,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
9
Kills
6
6
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
4
2
2
2.5
W
Chaac
Grazerr36
Chaac
3
2
6
3
L
Baron Samedi
Sheclappeduxo
Baron Samedi
0
4
2
0.25
W
3
2
5
2.75
W
Baron Samedi
brandojnn
Baron Samedi
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,488
Damage
31,427
39,696
Taken
41,930
28,493
Mitigated
24,825
15,064
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,321
2,193
0
2,711
19,472
14,529
0
7,948
11,524
0
55,102
L
6,094
2,543
318
1,383
8,749
3,281
0
3,651
5,098
0
16,470
W
Chaac
Grazerr36
Chaac
13,818
2,695
0
7,847
22,015
18,109
751
7,086
14,929
0
50,732
L
Baron Samedi
Sheclappeduxo
Baron Samedi
9,012
398
444
2,057
13,709
7,015
0
3,509
10,200
34,720
0
W
9,185
7,222
0
2,612
10,667
4,848
1,680
2,604
8,063
0
40,494
W
Baron Samedi
brandojnn
Baron Samedi
14,485
1,941
2,441
2,164
7,014
5,536
308
405
6,609
42,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,726
Gold Earned
30,738
193
Minions Killed
174
8
Camps Cleared
7
871,064
Distance Traveled
727,782
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,854
638
94
6
2
280,913
0
L
Medusa
10,197
600
23
1
4
187,177
1
W
Chaac
11,211
659
58
3
2
308,802
2
L
Baron Samedi
9,687
570
57
3
1
259,692
0
W
Izanami
11,389
670
68
4
3
291,109
0
W
Baron Samedi
11,126
654
67
4
3
271,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role