Player Matchup

Kali
Kali
BigBlueYouAway
Kali
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 102L
1,505 Elo+
Party 3
Izanami
Izanami
Lax556
Izanami
Level 62
God Stats
19W - 12L
1,620 SR
Queue Stats
127W - 127L
1,526 Elo+
Party 1
Hel
Hel
RevengeTTVº
Hel
Level 104
God Stats
4W - 7L
1,492 SR
Queue Stats
171W - 179L
1,530 Elo+
Party 1
Chaac
Chaac
Teamtouchme
Chaac
Level 160
God Stats
1W - 0L
1,117 SR
Queue Stats
72W - 68L
1,527 Elo+
Party 3
Ra
Ra
lMrBlackGuyl
Ra
Level 61
God Stats
3W - 0L
1,750 SR
Queue Stats
48W - 45L
1,556 Elo+
Solo
Team Averages
Level 109
1,496 SR
1,529 Elo+

VS

Team Averages
Level 112
1,549 SR
1,524 Elo+
He Bo
He Bo
DontTreadOnMe33
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 64L
1,540 Elo+
Party 2
Charybdis
Charybdis
FR8TRAINMOPAR
Charybdis
Level 83
God Stats
2W - 2L
1,527 SR
Queue Stats
191W - 168L
1,487 Elo+
Party 2
Ravana
Ravana
SaltySplatn
Ravana
Level 89
God Stats
26W - 22L
1,464 SR
Queue Stats
450W - 389L
1,600 Elo+
Solo
Odin
Odin
myonions247
Odin
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 178L
1,497 Elo+
Solo
Athena
Athena
snoddy34
Athena
Level 126
God Stats
4W - 9L
1,752 SR
Queue Stats
190W - 191L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
4,898
490
2,680
8,659
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
Lax556
Izanami
11
4 / 0 / 0
6,266
627
3,969
5,067
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
3 / 0 / 5
5,739
574
5,992
6,367
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 0
6,179
618
5,023
7,189
3,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 3
5,696
570
3,905
3,216
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,668
467
3,340
5,249
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
FR8TRAINMOPAR
Charybdis
7
0 / 2 / 1
4,444
444
2,803
6,783
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
8
0 / 1 / 1
4,653
465
2,192
3,919
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 0
5,630
563
3,014
6,672
5,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
snoddy34
Athena
7
0 / 2 / 0
4,452
445
2,342
8,127
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
9
Kills
2
2
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
1
4
0
0.25
L
Charybdis
FR8TRAINMOPAR
Charybdis
0
2
1
0.25
W
Izanami
Lax556
Izanami
4
0
0
4
W
3
0
5
5.5
L
Ravana
0
1
1
0.5
W
0
1
0
0
W
2
0
3
3.5
L
1
0
0
1
L
Athena
snoddy34
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,569
Damage
13,691
30,498
Taken
30,750
11,883
Mitigated
14,568
14,697
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,680
891
0
2,385
8,659
3,199
0
1,591
7,068
0
27,457
L
3,340
128
0
274
5,249
1,958
0
3,182
2,067
21,077
0
L
Charybdis
FR8TRAINMOPAR
Charybdis
2,803
1,535
0
2,170
6,783
1,754
0
2,543
4,240
0
23,573
W
Izanami
Lax556
Izanami
3,969
2,854
0
2,122
5,067
1,674
810
593
4,474
0
51,608
W
5,992
679
1,842
3,675
6,367
2,090
180
1,852
4,515
23,211
0
L
Ravana
2,192
665
0
402
3,919
1,694
0
1,568
2,351
0
27,938
W
5,023
1,581
0
2,870
7,189
3,673
0
513
6,676
0
46,523
W
3,905
293
534
1,269
3,216
1,247
49
1,133
2,083
39,785
0
L
3,014
1,090
0
1,991
6,672
5,219
0
0
6,672
0
35,646
L
Athena
snoddy34
Athena
2,342
523
0
2,520
8,127
3,943
0
2,604
5,523
15,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
23,847
344
Minions Killed
244
0
Camps Cleared
0
951,383
Distance Traveled
901,420
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
4,898
490
53
5
0
199,789
2
L
He Bo
4,668
467
37
4
0
169,555
3
L
Charybdis
4,444
444
40
4
0
141,207
0
W
Izanami
6,266
627
94
9
0
167,689
0
W
Hel
5,739
574
34
3
0
209,157
1
L
Ravana
4,653
465
56
6
0
209,043
1
W
Chaac
6,179
618
100
10
0
177,842
2
W
Ra
5,696
570
63
6
0
196,906
2
L
Odin
5,630
563
82
8
0
187,875
1
L
Athena
4,452
445
29
3
0
193,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role