Player Matchup

Bacchus
Bacchus
EX_Gremory
Bacchus
Level 59
God Stats
6W - 5L
1,715 SR
Queue Stats
41W - 23L
1,686 Elo+
Party 1
Thoth
Thoth
FaZe_SweetDreams
Thoth
Level 142
God Stats
12W - 5L
1,856 SR
Queue Stats
161W - 91L
1,636 Elo+
Party 1
Artemis
Artemis
InFeRnAlDeaThGuN
Artemis
Level 105
God Stats
11W - 1L
1,923 SR
Queue Stats
80W - 53L
1,735 Elo+
Party 1
Sun Wukong
Sun Wukong
burntf
Sun Wukong
Level 44
God Stats
2W - 0L
1,752 SR
Queue Stats
18W - 11L
1,616 Elo+
Party 1
Lancelot
Lancelot
zKanno-
Lancelot
Level 156
God Stats
17W - 5L
1,805 SR
Queue Stats
150W - 95L
1,620 Elo+
Party 1
Team Averages
Level 101
1,810 SR
1,658 Elo+

VS

Team Averages
Level 62
1,418 SR
1,467 Elo+
Aphrodite
Aphrodite
ANBU_Queen
Aphrodite
Level 124
God Stats
1W - 2L
1,343 SR
Queue Stats
72W - 71L
1,527 Elo+
Party 2
Achilles
Achilles
AnOrphanChild
Achilles
Level 65
God Stats
28W - 23L
1,602 SR
Queue Stats
80W - 81L
1,527 Elo+
Solo
Anhur
Anhur
Bonghofer
Anhur
Level 36
God Stats
0W - 3L
1,214 SR
Queue Stats
45W - 46L
1,413 Elo+
Solo
Neith
Neith
MikeHawks_Soft
Neith
Level 80
God Stats
3W - 4L
1,431 SR
Queue Stats
48W - 57L
1,367 Elo+
Party 2
Cthulhu
Cthulhu
RONSENGON
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EX_Gremory
Bacchus
17
8 / 5 / 19
11,072
791
7,843
16,326
15,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 1 / 18
11,775
841
27,520
8,315
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
16 / 1 / 16
13,009
929
37,459
20,241
9,545
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
burntf
Sun Wukong
13
2 / 1 / 2
8,449
604
1,155
3,765
1,537
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
zKanno-
Lancelot
19
5 / 2 / 14
11,603
829
12,056
11,710
10,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ANBU_Queen
Aphrodite
17
0 / 4 / 2
10,073
720
6,219
14,558
6,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
AnOrphanChild
Achilles
18
9 / 6 / 0
11,082
792
11,623
23,578
26,296
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
Bonghofer
Anhur
16
1 / 12 / 8
9,933
710
11,530
21,466
8,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 8 / 3
8,480
606
3,417
14,130
5,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
RONSENGON
Cthulhu
14
0 / 9 / 3
8,585
613
7,068
26,607
13,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
26
39
Kills
10
10
Deaths
39
69
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ANBU_Queen
Aphrodite
0
4
2
0.25
L
Achilles
AnOrphanChild
Achilles
9
6
0
1.5
L
Anhur
Bonghofer
Anhur
1
12
8
0.42
W
Bacchus
EX_Gremory
Bacchus
8
5
19
3.5
W
8
1
18
17
W
16
1
16
24
L
0
8
3
0.19
L
Cthulhu
RONSENGON
Cthulhu
0
9
3
0.17
W
Sun Wukong
burntf
Sun Wukong
2
1
2
3
W
Lancelot
zKanno-
Lancelot
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,033
Damage
39,857
60,357
Taken
100,339
39,504
Mitigated
60,585
18,031
Healing
16,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ANBU_Queen
Aphrodite
6,219
247
3,728
5,902
14,558
6,978
75
4,198
10,360
53,085
0
L
Achilles
AnOrphanChild
Achilles
11,623
1,961
0
1,347
23,578
26,296
0
6,487
17,091
0
25,897
L
Anhur
Bonghofer
Anhur
11,530
5,709
50
1,333
21,466
8,431
859
7,090
14,376
0
26,956
W
Bacchus
EX_Gremory
Bacchus
7,843
537
192
3,211
16,326
15,120
122
2,813
13,435
11,662
168
W
27,520
1,142
0
1,565
8,315
3,260
167
1,778
6,427
66,022
0
W
37,459
25,604
0
9,781
20,241
9,545
1,060
4,525
15,282
0
69,352
L
3,417
785
426
928
14,130
5,275
26
5,434
8,696
0
14,103
L
Cthulhu
RONSENGON
Cthulhu
7,068
565
0
2,943
26,607
13,605
188
12,044
14,563
16,427
0
W
Sun Wukong
burntf
Sun Wukong
1,155
159
0
1,019
3,765
1,537
0
106
3,633
0
3,928
W
Lancelot
zKanno-
Lancelot
12,056
1,879
0
2,263
11,710
10,042
1,016
3,223
8,293
0
48,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,908
Gold Earned
48,153
263
Minions Killed
211
0
Camps Cleared
0
1,237,613
Distance Traveled
1,140,031
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,073
720
96
7
0
239,806
4
L
Achilles
11,082
792
30
2
0
286,740
0
L
Anhur
9,933
710
41
3
0
212,170
0
W
Bacchus
11,072
791
15
1
0
273,927
0
W
Thoth
11,775
841
93
7
0
291,150
3
W
Artemis
13,009
929
66
5
0
285,169
0
L
Neith
8,480
606
23
2
0
188,791
2
L
Cthulhu
8,585
613
21
2
0
212,524
1
W
Sun Wukong
8,449
604
7
1
0
70,159
0
W
Lancelot
11,603
829
82
6
0
317,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role