Player Matchup

Jing Wei
Jing Wei
BlueGlut
Jing Wei
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 57L
1,509 Elo+
Party 3
Thor
Thor
Delux3
Thor
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,551 Elo+
Party 2
Charybdis
Charybdis
KleckS26
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 2
Anhur
Anhur
Krystian1064
Anhur
Level 110
God Stats
0W - 1L
1,811 SR
Queue Stats
76W - 69L
1,521 Elo+
Party 3
Merlin
Merlin
Menzi99
Merlin
Level 18
God Stats
0W - 3L
1,267 SR
Queue Stats
14W - 23L
1,484 Elo+
Party 3
Team Averages
Level 58
1,516 SR
1,552 Elo+

VS

Team Averages
Level 78
1,427 SR
1,442 Elo+
Amaterasu
Amaterasu
ADEBOO
Amaterasu
Level 86
God Stats
5W - 5L
1,330 SR
Queue Stats
419W - 397L
1,532 Elo+
Party 4
Chaac
Chaac
Leviash95
Chaac
Level 108
God Stats
11W - 7L
1,590 SR
Queue Stats
355W - 346L
1,540 Elo+
Party 4
Hercules
Hercules
Skippao
Hercules
Level 24
God Stats
1W - 0L
1,289 SR
Queue Stats
5W - 4L
1,433 Elo+
Party 1
Chronos
Chronos
f43gnb4334gh3f2g
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,258 Elo+
Solo
Vamana
Vamana
papah91
Vamana
Level 157
God Stats
2W - 0L
1,426 SR
Queue Stats
5W - 3L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlueGlut
Jing Wei
17
2 / 6 / 5
10,451
615
15,135
17,513
9,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
Delux3
Thor
14
2 / 10 / 6
9,841
579
12,034
24,284
13,920
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
KleckS26
Charybdis
17
1 / 7 / 9
10,223
601
19,078
17,787
9,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 3 / 9
11,216
660
16,599
15,686
8,730
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Menzi99
Merlin
20
4 / 5 / 9
12,051
709
33,845
13,518
7,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ADEBOO
Amaterasu
20
7 / 2 / 16
13,071
769
13,808
28,363
37,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Leviash95
Chaac
19
6 / 3 / 18
12,014
707
19,871
31,732
34,623
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Skippao
Hercules
20
6 / 2 / 15
12,383
728
12,439
24,837
22,555
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 3 / 13
11,075
651
12,936
14,071
7,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
papah91
Vamana
19
10 / 5 / 17
12,381
728
20,204
29,114
21,254
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
110
14
Kills
31
31
Deaths
15
38
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ADEBOO
Amaterasu
7
2
16
7.5
L
Jing Wei
BlueGlut
Jing Wei
2
6
5
0.75
L
Thor
Delux3
Thor
2
10
6
0.5
L
Charybdis
KleckS26
Charybdis
1
7
9
0.79
L
5
3
9
3.17
W
Chaac
Leviash95
Chaac
6
3
18
5
L
Merlin
Menzi99
Merlin
4
5
9
1.7
W
Hercules
Skippao
Hercules
6
2
15
6.75
W
2
3
13
2.83
W
Vamana
papah91
Vamana
10
5
17
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,691
Damage
79,258
88,788
Taken
128,117
48,677
Mitigated
123,654
25,751
Healing
60,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ADEBOO
Amaterasu
13,808
2,225
5,512
10,775
28,363
37,669
677
6,313
22,050
0
25,403
L
Jing Wei
BlueGlut
Jing Wei
15,135
10,313
1,651
3,293
17,513
9,369
311
1,061
16,452
0
27,468
L
Thor
Delux3
Thor
12,034
2,775
1,789
2,402
24,284
13,920
0
5,616
18,668
0
21,079
L
Charybdis
KleckS26
Charybdis
19,078
5,476
1,465
3,178
17,787
9,031
970
2,556
15,231
0
35,787
L
16,599
8,919
2,302
4,363
15,686
8,730
637
3,282
12,404
0
26,930
W
Chaac
Leviash95
Chaac
19,871
1,324
4,414
13,655
31,732
34,623
641
10,481
21,251
0
44,165
L
Merlin
Menzi99
Merlin
33,845
877
3,141
2,167
13,518
7,627
0
421
13,097
58,439
0
W
Hercules
Skippao
Hercules
12,439
3,483
3,131
9,700
24,837
22,555
1,630
5,626
19,211
0
29,841
W
12,936
4,334
0
1,359
14,071
7,553
3,179
4,803
9,268
29,410
0
W
Vamana
papah91
Vamana
20,204
9,632
2,246
9,645
29,114
21,254
1,885
6,622
22,492
0
37,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,782
Gold Earned
60,924
157
Minions Killed
174
0
Camps Cleared
0
1,449,679
Distance Traveled
1,715,001
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,071
769
21
1
0
379,002
1
L
Jing Wei
10,451
615
27
2
0
315,593
3
L
Thor
9,841
579
17
1
0
268,836
1
L
Charybdis
10,223
601
46
3
0
243,560
4
L
Anhur
11,216
660
17
1
0
306,739
1
W
Chaac
12,014
707
37
2
0
332,157
0
L
Merlin
12,051
709
50
3
0
314,951
0
W
Hercules
12,383
728
46
3
0
339,924
0
W
Chronos
11,075
651
40
2
0
318,169
0
W
Vamana
12,381
728
30
2
0
345,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role